Player Matchup

Freya
Freya
 
Freya
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AutumnGamer5129
Bellona
Level 37
God Stats
1W - 1L
1,255 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo
Yemoja
Yemoja
EmmaWoodhouse0
Yemoja
Level 121
God Stats
47W - 65L
1,356 SR
Queue Stats
51W - 66L
1,239 Elo+
Solo
Medusa
Medusa
Thrillkillzz
Medusa
Level 99
God Stats
13W - 5L
1,639 SR
Queue Stats
131W - 141L
1,304 Elo+
Solo
Mercury
Mercury
XxblueflamexX20
Mercury
Level 62
God Stats
4W - 5L
1,365 SR
Queue Stats
482W - 484L
1,351 Elo+
Solo
Team Averages
Level 77
1,423 SR
1,362 Elo+

VS

Team Averages
Level 73
1,387 SR
1,329 Elo+
Chang'e
Chang'e
Bk743207
Chang'e
Level 48
God Stats
3W - 2L
1,519 SR
Queue Stats
151W - 126L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
Emilian0701
Ao Kuang
Level 82
God Stats
0W - 3L
1,304 SR
Queue Stats
69W - 83L
1,327 Elo+
Solo
Hera
Hera
Jabreezy4649
Hera
Level 99
God Stats
3W - 7L
1,240 SR
Queue Stats
212W - 253L
1,384 Elo+
Solo
Charybdis
Charybdis
TheMattStark
Charybdis
Level 68
God Stats
37W - 46L
1,432 SR
Queue Stats
128W - 153L
1,280 Elo+
Party 1
Athena
Athena
XXMizukii
Athena
Level 66
God Stats
4W - 4L
1,439 SR
Queue Stats
76W - 79L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
8 / 2 / 4
9,387
626
11,660
13,037
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 1
7,694
513
1,454
8,545
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 9
7,583
506
3,009
8,745
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
3 / 4 / 1
6,864
458
6,040
10,418
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 4 / 5
8,885
592
7,853
11,765
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bk743207
Chang'e
12
2 / 6 / 1
7,828
522
6,475
10,625
3,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Emilian0701
Ao Kuang
7
0 / 2 / 1
5,799
387
621
3,748
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 0
9,129
609
8,920
5,597
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
TheMattStark
Charybdis
15
6 / 5 / 4
8,995
600
12,114
12,173
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
XXMizukii
Athena
9
1 / 4 / 7
7,117
474
4,301
10,980
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
19
Kills
13
14
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
2
4
5
W
0
2
1
0.25
L
Chang'e
Bk743207
Chang'e
2
6
1
0.42
L
Ao Kuang
Emilian0701
Ao Kuang
0
2
1
0.25
W
1
2
9
2.75
L
4
2
0
2
L
Charybdis
TheMattStark
Charybdis
6
5
4
1.6
W
Medusa
3
4
1
0.88
L
Athena
XXMizukii
Athena
1
4
7
1.13
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
32,431
52,510
Taken
43,123
20,247
Mitigated
19,106
15,787
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,660
3,649
0
6,000
13,037
4,985
329
6,844
6,009
53,581
6,615
W
1,454
104
0
2,099
8,545
5,734
727
5,411
3,134
0
37,524
L
Chang'e
Bk743207
Chang'e
6,475
1,793
233
1,900
10,625
3,600
953
6,469
4,156
37,148
0
L
Ao Kuang
Emilian0701
Ao Kuang
621
173
0
310
3,748
1,011
0
1,019
2,729
13,880
0
W
3,009
1,211
1,483
3,951
8,745
4,123
482
2,258
6,431
14,479
0
L
8,920
1,780
0
983
5,597
1,818
882
1,288
4,309
55,741
0
L
Charybdis
TheMattStark
Charybdis
12,114
4,788
0
4,713
12,173
4,285
3,078
952
11,221
0
62,392
W
Medusa
6,040
3,609
2
1,846
10,418
1,930
836
1,675
8,727
0
30,171
L
Athena
XXMizukii
Athena
4,301
1,740
0
906
10,980
8,392
536
3,921
7,059
12,166
0
W
7,853
5,066
0
406
11,765
3,475
0
3,665
7,892
0
48,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
38,868
333
Minions Killed
340
0
Camps Cleared
0
1,380,354
Distance Traveled
1,109,077
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,387
626
93
6
0
282,575
1
W
Bellona
7,694
513
97
6
0
301,221
3
L
Chang'e
7,828
522
77
5
0
236,183
6
L
Ao Kuang
5,799
387
32
2
0
108,987
1
W
Yemoja
7,583
506
18
1
0
249,565
2
L
Hera
9,129
609
114
8
0
267,294
3
L
Charybdis
8,995
600
100
7
0
257,417
3
W
Medusa
6,864
458
48
3
0
205,678
1
L
Athena
7,117
474
17
1
0
239,196
3
W
Mercury
8,885
592
77
5
0
341,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role