Player Matchup

Hel
Hel
 
Hel
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CharlesOR
Scylla
Level 156
God Stats
0W - 4L
1,281 SR
Queue Stats
286W - 264L
1,584 Elo+
Solo
Cerberus
Cerberus
UnsocialPenguin
Cerberus
Level 19
God Stats
0W - 2L
1,248 SR
Queue Stats
3W - 9L
1,178 Elo+
Solo
Cupid
Cupid
VashtaNerada85
Cupid
Level 147
God Stats
1W - 4L
1,303 SR
Queue Stats
127W - 179L
1,422 Elo+
Party 1
Chaac
Chaac
WoefulDwarf1579
Chaac
Level 142
God Stats
13W - 19L
1,373 SR
Queue Stats
62W - 97L
1,407 Elo+
Party 1
Team Averages
Level 119
1,341 SR
1,418 Elo+

VS

Team Averages
Level 120
1,558 SR
1,505 Elo+
Chiron
Chiron
FIGURZ
Chiron
Level 136
God Stats
1W - 1L
1,270 SR
Queue Stats
135W - 131L
1,475 Elo+
Solo
Mercury
Mercury
LoliKing690
Mercury
Level 105
God Stats
3W - 6L
1,563 SR
Queue Stats
88W - 88L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
McGavGav
Baron Samedi
Level 121
God Stats
15W - 3L
1,837 SR
Queue Stats
177W - 183L
1,591 Elo+
Solo
Ullr
Ullr
opsszn
Ullr
Level 109
God Stats
6W - 4L
1,507 SR
Queue Stats
160W - 152L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
slicshot3000
Kuzenbo
Level 129
God Stats
1W - 0L
1,612 SR
Queue Stats
55W - 58L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 4 / 4
8,073
807
12,761
10,855
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
CharlesOR
Scylla
15
4 / 1 / 2
8,309
831
9,181
5,800
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
2 / 5 / 3
7,462
746
4,236
14,140
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 6 / 4
6,905
691
5,732
9,041
3,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 4
6,726
673
7,998
10,371
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FIGURZ
Chiron
13
3 / 3 / 8
7,874
787
10,719
10,486
3,258
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
LoliKing690
Mercury
16
5 / 1 / 4
8,653
865
7,694
8,168
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
McGavGav
Baron Samedi
16
7 / 2 / 6
8,901
890
12,248
11,688
8,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
opsszn
Ullr
15
3 / 1 / 7
7,984
798
6,801
7,121
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
slicshot3000
Kuzenbo
13
1 / 2 / 12
7,354
735
5,757
16,124
15,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
19
19
Deaths
9
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
4
1.25
L
Scylla
CharlesOR
Scylla
4
1
2
5
W
Chiron
FIGURZ
Chiron
3
3
8
2.33
W
Mercury
LoliKing690
Mercury
5
1
4
7
W
Baron Samedi
McGavGav
Baron Samedi
7
2
6
5
L
Cerberus
2
5
3
0.7
L
0
6
4
0.33
L
0
3
4
0.67
W
Ullr
opsszn
Ullr
3
1
7
6.5
W
Kuzenbo
slicshot3000
Kuzenbo
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,908
Damage
43,219
50,207
Taken
53,587
26,570
Mitigated
32,593
13,564
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,761
938
2,288
3,959
10,855
4,870
0
3,999
6,711
30,201
0
L
Scylla
CharlesOR
Scylla
9,181
901
0
244
5,800
2,087
0
1,212
4,532
34,705
0
W
Chiron
FIGURZ
Chiron
10,719
3,691
1,044
2,812
10,486
3,258
830
6,926
3,491
0
21,436
W
Mercury
LoliKing690
Mercury
7,694
2,538
0
735
8,168
2,865
644
2,998
5,170
0
35,937
W
Baron Samedi
McGavGav
Baron Samedi
12,248
1,588
1,961
4,458
11,688
8,807
222
6,479
5,209
28,751
0
L
Cerberus
4,236
469
0
2,638
14,140
9,259
0
5,390
8,501
10,482
0
L
5,732
2,209
909
489
9,041
3,315
100
2,452
6,507
0
17,856
L
7,998
1,133
0
3,037
10,371
7,039
0
4,148
5,951
0
13,581
W
Ullr
opsszn
Ullr
6,801
2,162
0
2,412
7,121
2,641
535
2,914
4,207
0
32,084
W
Kuzenbo
slicshot3000
Kuzenbo
5,757
2,245
467
5,469
16,124
15,022
32
6,792
9,332
10,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
40,766
186
Minions Killed
203
0
Camps Cleared
0
980,609
Distance Traveled
1,052,676
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,073
807
52
5
0
213,636
0
L
Scylla
8,309
831
52
5
0
204,476
4
W
Chiron
7,874
787
30
3
0
173,525
1
W
Mercury
8,653
865
61
6
0
258,488
2
W
Baron Samedi
8,901
890
48
5
0
202,233
2
L
Cerberus
7,462
746
32
3
0
192,401
1
L
Cupid
6,905
691
34
3
0
161,941
0
L
Chaac
6,726
673
16
2
0
208,155
0
W
Ullr
7,984
798
60
6
0
203,756
4
W
Kuzenbo
7,354
735
4
0
0
214,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role