Player Matchup

Hachiman
Hachiman
Flame325
Hachiman
Level 120
God Stats
1W - 0L
1,348 SR
Queue Stats
25W - 22L
1,241 Elo+
Party 2
Aphrodite
Aphrodite
KilleRay105
Aphrodite
Level 84
God Stats
3W - 0L
1,702 SR
Queue Stats
168W - 174L
1,489 Elo+
Solo
Chaac
Chaac
Milthred
Chaac
Level 69
God Stats
12W - 14L
1,655 SR
Queue Stats
752W - 813L
1,445 Elo+
Solo
Bellona
Bellona
TanPuppet68
Bellona
Level 102
God Stats
1W - 0L
1,740 SR
Queue Stats
8W - 9L
1,156 Elo+
Party 2
Cerberus
Cerberus
lAwesomePossumI
Cerberus
Level 65
God Stats
1W - 0L
1,784 SR
Queue Stats
71W - 73L
1,419 Elo+
Solo
Team Averages
Level 88
1,646 SR
1,350 Elo+

VS

Team Averages
Level 131
1,449 SR
1,466 Elo+
Anubis
Anubis
AlgoreRhythm481
Anubis
Level 109
God Stats
3W - 4L
1,570 SR
Queue Stats
173W - 185L
1,476 Elo+
Solo
Osiris
Osiris
Guffywolverine
Osiris
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 136L
1,402 Elo+
Party 1
Yemoja
Yemoja
KRYPTONs SAIYAN
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,501 Elo+
Solo
Hun Batz
Hun Batz
PRIrizarry
Hun Batz
Level 158
God Stats
1W - 5L
1,176 SR
Queue Stats
224W - 223L
1,441 Elo+
Party 1
Neith
Neith
Rastafiyah
Neith
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 170L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flame325
Hachiman
18
14 / 3 / 11
11,187
1,017
13,999
9,300
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
KilleRay105
Aphrodite
16
4 / 3 / 17
9,406
855
6,059
7,973
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Milthred
Chaac
17
5 / 2 / 18
9,808
892
11,255
18,450
16,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bellona
TanPuppet68
Bellona
14
5 / 5 / 11
8,930
812
7,637
12,791
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
15
2 / 4 / 19
9,447
859
8,076
13,836
6,057
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
9,869
897
10,771
10,202
4,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 9 / 7
7,858
714
6,828
14,957
17,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 9
8,209
746
7,962
8,214
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
PRIrizarry
Hun Batz
12
3 / 9 / 4
7,641
695
9,211
12,005
5,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
15
4 / 5 / 7
8,842
804
11,566
9,957
4,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
30
Kills
17
17
Deaths
30
76
Assists
33
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
Hachiman
Flame325
Hachiman
14
3
11
6.5
L
2
9
7
0.61
L
2
3
9
2.17
W
Aphrodite
KilleRay105
Aphrodite
4
3
17
4.17
W
Chaac
Milthred
Chaac
5
2
18
7
L
Hun Batz
PRIrizarry
Hun Batz
3
9
4
0.56
L
Neith
4
5
7
1.5
W
Bellona
TanPuppet68
Bellona
5
5
11
2.1
W
Cerberus
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
46,338
62,350
Taken
55,335
39,571
Mitigated
35,035
27,694
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,771
216
775
2,967
10,202
4,726
361
3,115
7,087
22,963
0
W
Hachiman
Flame325
Hachiman
13,999
5,922
936
3,468
9,300
3,413
2,224
3,215
6,085
0
30,906
L
6,828
1,896
542
580
14,957
17,115
120
5,128
9,829
582
10,343
L
7,962
891
4,092
1,304
8,214
3,485
246
2,713
5,501
14,894
0
W
Aphrodite
KilleRay105
Aphrodite
6,059
1,881
2,803
1,386
7,973
3,759
1,405
2,168
5,805
11,744
0
W
Chaac
Milthred
Chaac
11,255
674
1,330
9,704
18,450
16,657
555
4,621
13,829
2,043
24,773
L
Hun Batz
PRIrizarry
Hun Batz
9,211
1,225
176
604
12,005
5,571
525
2,208
9,797
0
17,526
L
Neith
11,566
4,623
0
1,368
9,957
4,138
512
1,630
8,327
0
20,348
W
Bellona
TanPuppet68
Bellona
7,637
1,895
484
1,290
12,791
9,685
611
4,116
8,675
0
10,964
W
Cerberus
8,076
806
888
5,405
13,836
6,057
612
5,195
8,641
19,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,778
Gold Earned
42,419
118
Minions Killed
94
0
Camps Cleared
0
1,025,584
Distance Traveled
867,358
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,869
897
37
3
0
171,097
2
W
Hachiman
11,187
1,017
37
3
0
181,994
1
L
Osiris
7,858
714
9
1
0
175,768
0
L
Yemoja
8,209
746
16
1
0
161,551
0
W
Aphrodite
9,406
855
16
1
0
201,625
1
W
Chaac
9,808
892
20
2
0
241,903
3
L
Hun Batz
7,641
695
13
1
0
181,137
1
L
Neith
8,842
804
19
2
0
177,805
1
W
Bellona
8,930
812
8
1
0
214,109
2
W
Cerberus
9,447
859
37
3
0
185,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role