Player Matchup

Tyr
Tyr
 
Tyr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HULKBOSSTER
Hades
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,504 Elo+
Solo
Athena
Athena
Kebbing
Athena
Level 81
God Stats
3W - 6L
1,500 SR
Queue Stats
239W - 254L
1,533 Elo+
Solo
Cernunnos
Cernunnos
LunaEclipsed0
Cernunnos
Level 129
God Stats
9W - 10L
1,618 SR
Queue Stats
139W - 118L
1,571 Elo+
Solo
Sylvanus
Sylvanus
aBombinaBowlCDN
Sylvanus
Level 128
God Stats
1W - 1L
1,198 SR
Queue Stats
34W - 39L
1,524 Elo+
Solo
Team Averages
Level 119
1,463 SR
1,526 Elo+

VS

Team Averages
Level 140
1,614 SR
1,556 Elo+
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
FetalLemmings
Amaterasu
Level 127
God Stats
5W - 6L
1,698 SR
Queue Stats
206W - 177L
1,589 Elo+
Solo
Achilles
Achilles
MulanTheKhan
Achilles
Level 149
God Stats
0W - 3L
1,793 SR
Queue Stats
175W - 176L
1,555 Elo+
Solo
Anhur
Anhur
ZaZaAmine
Anhur
Level 120
God Stats
6W - 18L
1,391 SR
Queue Stats
474W - 446L
1,569 Elo+
Party 1
Bacchus
Bacchus
mykymas
Bacchus
Level 148
God Stats
2W - 2L
1,690 SR
Queue Stats
208W - 196L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
1 / 3 / 7
10,863
543
12,777
19,590
13,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 3 / 3
10,591
530
7,931
15,420
7,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Kebbing
Athena
19
6 / 1 / 5
11,520
576
14,897
15,715
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
LunaEclipsed0
Cernunnos
19
4 / 1 / 2
11,598
580
8,823
10,848
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
15
2 / 3 / 8
9,776
489
6,028
16,764
20,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
0 / 2 / 3
9,945
497
8,802
9,249
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
FetalLemmings
Amaterasu
16
3 / 2 / 1
10,125
506
12,170
18,861
14,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
MulanTheKhan
Achilles
16
5 / 4 / 1
9,912
496
10,556
16,046
7,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
ZaZaAmine
Anhur
16
1 / 6 / 3
10,208
510
8,730
14,131
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
mykymas
Bacchus
11
2 / 2 / 5
7,826
391
6,779
13,145
13,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
11
11
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
3
7
1.5
L
Persephone
 
Persephone
0
2
3
0.75
L
Amaterasu
FetalLemmings
Amaterasu
3
2
1
1.75
W
4
3
3
1.83
W
Athena
Kebbing
Athena
6
1
5
8.5
W
Cernunnos
LunaEclipsed0
Cernunnos
4
1
2
5
L
Achilles
MulanTheKhan
Achilles
5
4
1
1.38
L
Anhur
ZaZaAmine
Anhur
1
6
3
0.42
W
Sylvanus
2
3
8
2
L
Bacchus
mykymas
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,456
Damage
47,037
78,337
Taken
71,432
52,638
Mitigated
43,554
36,153
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,777
765
0
7,006
19,590
13,200
324
2,350
17,240
0
70,480
L
Persephone
 
Persephone
8,802
80
0
976
9,249
3,513
0
4,150
5,097
76,703
0
L
Amaterasu
FetalLemmings
Amaterasu
12,170
3,296
0
8,551
18,861
14,298
0
6,949
11,912
0
66,540
W
7,931
932
876
5,711
15,420
7,813
536
5,300
10,120
73,478
0
W
Athena
Kebbing
Athena
14,897
3,948
79
7,999
15,715
7,480
0
3,003
12,712
79,140
0
W
Cernunnos
LunaEclipsed0
Cernunnos
8,823
3,913
0
7,386
10,848
3,425
2,945
1,167
9,681
0
98,817
L
Achilles
MulanTheKhan
Achilles
10,556
3,167
0
5,927
16,046
7,947
0
6,412
9,634
0
71,931
L
Anhur
ZaZaAmine
Anhur
8,730
4,343
0
3,826
14,131
4,146
0
4,609
9,522
0
74,125
W
Sylvanus
6,028
2,354
1,147
5,949
16,764
20,720
659
3,761
12,537
22,455
431
L
Bacchus
mykymas
Bacchus
6,779
628
496
1,315
13,145
13,650
0
6,601
6,544
19,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
48,016
623
Minions Killed
559
0
Camps Cleared
0
1,971,492
Distance Traveled
1,859,302
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,863
543
142
7
0
439,099
3
L
Persephone
9,945
497
148
7
0
388,041
10
L
Amaterasu
10,125
506
132
7
0
342,597
6
W
Hades
10,591
530
135
7
0
348,861
11
W
Athena
11,520
576
141
7
0
449,475
2
W
Cernunnos
11,598
580
177
9
0
386,080
5
L
Achilles
9,912
496
110
6
0
421,792
3
L
Anhur
10,208
510
137
7
0
334,499
3
W
Sylvanus
9,776
489
28
1
0
347,977
5
L
Bacchus
7,826
391
32
2
0
372,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role