Player Matchup

Cerberus
Cerberus
Al3xR6_Lost
Cerberus
Level 29
God Stats
4W - 0L
1,771 SR
Queue Stats
28W - 18L
1,602 Elo+
Party 1
Merlin
Merlin
BOB_BARKER_704
Merlin
Level 104
God Stats
21W - 14L
1,344 SR
Queue Stats
495W - 434L
1,502 Elo+
Party 1
Arachne
Arachne
KingBlightSama
Arachne
Level 127
God Stats
46W - 30L
1,654 SR
Queue Stats
219W - 181L
1,557 Elo+
Party 1
Mulan
Mulan
demonslayercreed
Mulan
Level 89
God Stats
9W - 15L
1,504 SR
Queue Stats
10W - 16L
1,517 Elo+
Party 1
Charybdis
Charybdis
x7_VELYN_7x
Charybdis
Level 57
God Stats
13W - 17L
1,524 SR
Queue Stats
107W - 118L
1,483 Elo+
Party 1
Team Averages
Level 81
1,560 SR
1,532 Elo+

VS

Team Averages
Level 95
1,548 SR
1,524 Elo+
Sobek
Sobek
KangDangaLang556
Sobek
Level 47
God Stats
6W - 5L
1,500 SR
Queue Stats
216W - 206L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
Kerlon549633
Sun Wukong
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Ullr
Ullr
Pink_On
Ullr
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
348W - 341L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
XxEnraged_WaspxX
Baron Samedi
Level 105
God Stats
7W - 6L
1,741 SR
Queue Stats
315W - 281L
1,557 Elo+
Party 2
Pele
Pele
itsbrainfreeze
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 158L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Al3xR6_Lost
Cerberus
19
3 / 3 / 6
13,190
507
11,184
21,436
24,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 5 / 5
14,596
561
15,225
12,469
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
10 / 5 / 7
14,903
573
25,648
24,508
12,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 1 / 6
15,724
605
17,750
22,076
22,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
x7_VELYN_7x
Charybdis
19
0 / 7 / 0
12,003
462
7,457
17,372
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
11,984
461
9,402
21,572
32,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Kerlon549633
Sun Wukong
16
1 / 3 / 1
10,315
397
6,853
18,822
10,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Pink_On
Ullr
19
7 / 3 / 7
12,249
471
15,534
17,723
6,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
XxEnraged_WaspxX
Baron Samedi
20
6 / 8 / 6
12,942
498
14,098
19,905
9,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 10 / 7
11,398
438
15,692
27,423
10,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
25
Kills
20
21
Deaths
26
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Al3xR6_Lost
Cerberus
3
3
6
2
W
8
5
5
2.1
L
4
2
7
3.75
L
Sun Wukong
Kerlon549633
Sun Wukong
1
3
1
0.5
W
10
5
7
2.7
L
Ullr
Pink_On
Ullr
7
3
7
3.5
L
Baron Samedi
XxEnraged_WaspxX
Baron Samedi
6
8
6
1.13
W
4
1
6
7
L
2
10
7
0.55
W
Charybdis
x7_VELYN_7x
Charybdis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,264
Damage
61,579
97,861
Taken
105,445
70,992
Mitigated
68,675
31,601
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Al3xR6_Lost
Cerberus
11,184
1,001
0
3,455
21,436
24,709
1,902
3,905
17,443
45,062
2,628
W
15,225
1,198
0
2,229
12,469
4,740
1,844
4,460
7,645
87,273
0
L
9,402
1,175
267
5,773
21,572
32,045
0
3,970
17,602
35,839
0
L
Sun Wukong
Kerlon549633
Sun Wukong
6,853
1,164
0
5,097
18,822
10,672
0
1,355
17,467
0
56,800
W
25,648
16,816
0
11,029
24,508
12,405
2,049
4,727
19,561
0
108,952
L
Ullr
Pink_On
Ullr
15,534
6,291
0
1,394
17,723
6,519
0
6,057
11,666
0
101,472
L
Baron Samedi
XxEnraged_WaspxX
Baron Samedi
14,098
521
1,016
2,899
19,905
9,000
407
8,026
11,879
71,231
0
W
17,750
2,967
0
9,937
22,076
22,868
1,277
3,249
18,717
0
113,247
L
15,692
5,768
0
7,676
27,423
10,439
553
6,528
20,895
0
89,690
W
Charybdis
x7_VELYN_7x
Charybdis
7,457
4,049
0
4,951
17,372
6,270
7,802
6,263
10,995
0
85,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,416
Gold Earned
58,888
757
Minions Killed
589
0
Camps Cleared
0
2,345,830
Distance Traveled
2,265,452
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,190
507
115
4
0
506,402
5
W
Merlin
14,596
561
135
5
0
443,855
5
L
Sobek
11,984
461
49
2
0
485,924
8
L
Sun Wukong
10,315
397
114
4
0
417,388
3
W
Arachne
14,903
573
141
5
0
515,906
2
L
Ullr
12,249
471
166
6
0
471,531
1
L
Baron Samedi
12,942
498
125
5
0
411,806
5
W
Mulan
15,724
605
228
9
0
424,099
1
L
Pele
11,398
438
135
5
0
478,803
6
W
Charybdis
12,003
462
138
5
0
455,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role