Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Diamond IV
ThaGee913
Hades
Diamond IV
Level 157
God Stats
331W - 316L
1,639 SR
Queue Stats
352W - 363L
2,016 MMR
Solo
Ullr
Ullr
Masters
tunnasubXBL
Ullr
Masters
Level 160
God Stats
22W - 18L
1,731 SR
Queue Stats
833W - 447L
2,826 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,623 SR
2,114 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 90
1,849 SR
2,202 MMR
Cliodhna
Cliodhna
Diamond I
E1Kuernito
Cliodhna
Diamond I
Level 107
God Stats
22W - 11L
1,759 SR
Queue Stats
105W - 98L
2,582 MMR
Solo
Sol
Sol
Platinum IV
Ez_-One
Sol
Platinum IV
Level 36
God Stats
10W - 12L
2,042 SR
Queue Stats
37W - 44L
2,083 MMR
Party 2
Cerberus
Cerberus
Platinum II
kiiq14
Cerberus
Platinum II
Level 128
God Stats
3W - 3L
1,746 SR
Queue Stats
152W - 178L
1,941 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 1 / 10
10,266
856
15,404
9,865
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
ThaGee913
Hades
13
1 / 3 / 12
9,050
754
9,927
11,155
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 2 / 4
10,638
887
18,075
11,937
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabBastetGilgameshThothAtlas

VS

Bans
ShivaGebKuzenboSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
E1Kuernito
Cliodhna
12
2 / 7 / 2
8,221
685
8,076
16,291
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
13
3 / 5 / 2
9,267
772
9,169
15,159
7,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
kiiq14
Cerberus
12
1 / 4 / 4
8,591
716
4,924
21,402
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
6
6
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
10
10
L
Cliodhna
E1Kuernito
Cliodhna
2
7
2
0.43
L
Sol
3
5
2
0.8
W
Hades
ThaGee913
Hades
1
3
12
2.33
L
Cerberus
kiiq14
Cerberus
1
4
4
0.75
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
22,169
32,957
Taken
52,852
15,392
Mitigated
40,523
17,259
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,404
1,314
3,202
5,954
9,865
5,006
758
4,712
4,995
35,392
0
L
Cliodhna
E1Kuernito
Cliodhna
8,076
705
0
4,127
16,291
10,821
0
7,273
9,018
0
27,190
L
Sol
9,169
2,690
0
4,248
15,159
7,446
0
7,577
7,582
32,351
0
W
Hades
ThaGee913
Hades
9,927
434
586
4,469
11,155
5,926
368
4,263
6,735
33,949
0
L
Cerberus
kiiq14
Cerberus
4,924
182
0
5,047
21,402
22,256
0
10,715
10,687
19,156
0
W
18,075
7,910
0
3,048
11,937
4,460
1,837
5,445
6,252
0
47,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
26,079
156
Minions Killed
135
6
Camps Cleared
3
676,108
Distance Traveled
639,782
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,266
856
37
3
2
224,130
3
L
Cliodhna
8,221
685
36
3
0
210,541
4
L
Sol
9,267
772
49
4
3
203,209
1
W
Hades
9,050
754
55
5
2
206,149
6
L
Cerberus
8,591
716
50
4
0
226,032
3
W
Ullr
10,638
887
64
5
2
245,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role