Player Matchup

Anubis
Anubis
Chip Skylark844
Anubis
Level 29
God Stats
17W - 17L
1,358 SR
Queue Stats
85W - 104L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
MnkmonkeyBBG
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,570 Elo+
Party 2
Osiris
Osiris
ohnogerms
Osiris
Level 115
God Stats
8W - 15L
1,365 SR
Queue Stats
183W - 253L
1,302 Elo+
Party 2
Team Averages
Level 49
1,408 SR
1,395 Elo+

VS

Team Averages
Level 88
1,472 SR
1,453 Elo+
Nike
Nike
Mikewazowski001
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
RythmicRick
Danzaburou
Level 127
God Stats
20W - 15L
1,505 SR
Queue Stats
110W - 81L
1,545 Elo+
Solo
Anubis
Anubis
UNDERcvrKILLER
Anubis
Level 28
God Stats
2W - 3L
1,410 SR
Queue Stats
14W - 19L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 1
8,822
679
11,462
11,712
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MnkmonkeyBBG
Kukulkan
11
0 / 9 / 1
7,568
582
5,416
10,215
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
ohnogerms
Osiris
12
1 / 6 / 2
8,130
625
6,119
15,406
13,782
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 20
11,145
857
7,988
13,812
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
RythmicRick
Danzaburou
16
13 / 0 / 8
12,007
924
11,460
10,504
3,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 3 / 13
11,258
866
13,802
12,871
4,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
26
26
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
W
3
0
20
13
L
Kukulkan
MnkmonkeyBBG
Kukulkan
0
9
1
0.06
W
Danzaburou
RythmicRick
Danzaburou
13
0
8
17
W
10
3
13
5.5
L
Osiris
ohnogerms
Osiris
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
33,250
37,333
Taken
37,187
20,874
Mitigated
21,058
2,239
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,462
290
278
984
11,712
4,400
0
4,317
7,395
26,786
0
W
7,988
1,257
0
4,641
13,812
12,937
418
4,025
9,787
0
32,808
L
Kukulkan
MnkmonkeyBBG
Kukulkan
5,416
1,061
39
578
10,215
2,692
0
4,445
5,770
20,675
0
W
Danzaburou
RythmicRick
Danzaburou
11,460
3,745
0
4,523
10,504
3,806
1,127
4,573
5,931
0
49,243
W
13,802
726
284
3,835
12,871
4,315
657
9,107
3,764
38,059
0
L
Osiris
ohnogerms
Osiris
6,119
1,717
0
360
15,406
13,782
0
5,246
10,160
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,520
Gold Earned
34,410
91
Minions Killed
170
2
Camps Cleared
8
576,716
Distance Traveled
726,037
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,822
679
34
3
1
166,060
3
W
Nike
11,145
857
39
3
1
251,321
0
L
Kukulkan
7,568
582
40
3
1
189,391
2
W
Danzaburou
12,007
924
69
5
3
238,092
0
W
Anubis
11,258
866
62
5
4
236,624
0
L
Osiris
8,130
625
17
1
0
221,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role