Player Matchup

Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
T0nyB0mb0nii
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
executivep0wer
Danzaburou
Level 125
God Stats
1W - 4L
1,391 SR
Queue Stats
297W - 294L
1,564 Elo+
Party 3
Ganesha
Ganesha
zhevi
Ganesha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,581 Elo+
Party 3
Chang'e
Chang'e
Ńymeria
Chang'e
Level 34
God Stats
4W - 1L
1,721 SR
Queue Stats
204W - 192L
1,505 Elo+
Solo
Team Averages
Level 82
1,522 SR
1,543 Elo+

VS

Team Averages
Level 137
1,396 SR
1,502 Elo+
Neith
Neith
HarleyQuinn1054
Neith
Level 140
God Stats
2W - 3L
1,298 SR
Queue Stats
611W - 625L
1,451 Elo+
Party 2
Ullr
Ullr
LaktoseLarry
Ullr
Level 129
God Stats
0W - 2L
1,537 SR
Queue Stats
34W - 31L
1,612 Elo+
Solo
Charybdis
Charybdis
Metenite
Charybdis
Level 160
God Stats
13W - 25L
1,338 SR
Queue Stats
751W - 762L
1,510 Elo+
Party 2
Chang'e
Chang'e
Toffel_Moon
Chang'e
Level 95
God Stats
11W - 13L
1,476 SR
Queue Stats
580W - 571L
1,487 Elo+
Party 2
Set
Set
gotanks1984
Set
Level 159
God Stats
0W - 2L
1,332 SR
Queue Stats
231W - 252L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
4 / 3 / 16
9,761
751
6,915
21,824
26,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
T0nyB0mb0nii
King Arthur
18
10 / 2 / 14
11,237
864
13,292
18,806
23,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
executivep0wer
Danzaburou
17
8 / 2 / 11
10,643
819
10,980
11,568
5,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
zhevi
Ganesha
17
0 / 4 / 24
10,291
792
9,494
22,981
33,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Ńymeria
Chang'e
18
6 / 3 / 20
11,001
846
16,467
17,713
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
9,213
709
17,924
11,776
4,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 6
8,952
689
13,853
11,240
4,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Metenite
Charybdis
16
5 / 5 / 6
9,435
726
17,494
11,112
3,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Toffel_Moon
Chang'e
15
1 / 5 / 7
8,702
669
7,887
12,357
6,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 10 / 4
8,920
686
11,905
17,966
11,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
28
Kills
13
14
Deaths
28
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
16
4
L
3
4
6
1.5
L
2
4
6
1.25
L
Charybdis
Metenite
Charybdis
5
5
6
1.6
W
King Arthur
T0nyB0mb0nii
King Arthur
10
2
14
8.5
L
Chang'e
Toffel_Moon
Chang'e
1
5
7
0.9
W
Danzaburou
executivep0wer
Danzaburou
8
2
11
6.75
L
2
10
4
0.4
W
Ganesha
zhevi
Ganesha
0
4
24
3
W
Chang'e
Ńymeria
Chang'e
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,148
Damage
69,063
92,892
Taken
64,451
97,525
Mitigated
30,372
40,657
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,915
336
1,895
3,218
21,824
26,735
330
1,498
20,013
13,553
0
L
17,924
4,610
928
2,197
11,776
4,640
696
5,681
6,095
0
29,904
L
13,853
6,510
805
1,126
11,240
4,184
758
6,348
4,892
0
26,590
L
Charybdis
Metenite
Charybdis
17,494
7,830
23
191
11,112
3,800
969
6,478
4,634
0
27,026
W
King Arthur
T0nyB0mb0nii
King Arthur
13,292
1,779
745
2,569
18,806
23,156
492
2,081
15,516
0
23,254
L
Chang'e
Toffel_Moon
Chang'e
7,887
563
5,444
4,158
12,357
6,314
393
7,070
5,287
17,691
0
W
Danzaburou
executivep0wer
Danzaburou
10,980
5,568
5,071
2,815
11,568
5,311
3,167
1,257
10,171
0
31,679
L
11,905
4,269
538
3,633
17,966
11,434
286
7,299
10,667
0
19,761
W
Ganesha
zhevi
Ganesha
9,494
1,013
891
1,971
22,981
33,431
298
1,959
20,478
24,957
0
W
Chang'e
Ńymeria
Chang'e
16,467
590
14,199
7,283
17,713
8,892
1,235
1,092
16,355
28,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,933
Gold Earned
45,222
132
Minions Killed
120
0
Camps Cleared
0
1,259,503
Distance Traveled
1,056,016
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,761
751
23
2
0
257,146
0
L
Neith
9,213
709
33
3
0
233,151
3
L
Ullr
8,952
689
24
2
0
227,771
1
L
Charybdis
9,435
726
28
2
0
188,936
0
W
King Arthur
11,237
864
31
2
0
275,851
0
L
Chang'e
8,702
669
18
1
0
208,190
0
W
Danzaburou
10,643
819
47
4
0
231,942
1
L
Set
8,920
686
17
1
0
197,968
0
W
Ganesha
10,291
792
1
0
0
246,569
0
W
Chang'e
11,001
846
30
2
0
247,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role