Player Matchup

Set
Set
Buchannon
Set
Level 89
God Stats
20W - 6L
1,782 SR
Queue Stats
214W - 158L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
CorneliusIVI
Ah Puch
Level 106
God Stats
1W - 1L
1,760 SR
Queue Stats
228W - 193L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
SissyWeenie
Cthulhu
Level 28
God Stats
2W - 2L
1,705 SR
Queue Stats
99W - 73L
1,568 Elo+
Party 1
Team Averages
Level 74
1,749 SR
1,558 Elo+

VS

Team Averages
Level 99
1,532 SR
1,526 Elo+
Chaac
Chaac
Coreymk
Chaac
Level 66
God Stats
5W - 6L
1,482 SR
Queue Stats
24W - 21L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
MrBeauJanglz
Kukulkan
Level 109
God Stats
221W - 269L
1,512 SR
Queue Stats
263W - 345L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
WattsVxI
Tsukuyomi
Level 123
God Stats
136W - 85L
1,602 SR
Queue Stats
391W - 299L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
11,635
612
10,153
18,751
13,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
CorneliusIVI
Ah Puch
16
1 / 7 / 2
11,509
606
16,888
16,273
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SissyWeenie
Cthulhu
16
1 / 2 / 3
12,184
641
9,349
17,201
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Coreymk
Chaac
18
3 / 1 / 10
12,600
663
13,175
17,128
20,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MrBeauJanglz
Kukulkan
19
3 / 1 / 7
13,135
691
13,781
10,739
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
WattsVxI
Tsukuyomi
19
7 / 3 / 6
13,414
706
20,653
18,513
11,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
13
13
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Chaac
Coreymk
Chaac
3
1
10
8
L
Ah Puch
CorneliusIVI
Ah Puch
1
7
2
0.29
W
Kukulkan
MrBeauJanglz
Kukulkan
3
1
7
6.5
L
Cthulhu
SissyWeenie
Cthulhu
1
2
3
1.25
W
Tsukuyomi
WattsVxI
Tsukuyomi
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,390
Damage
47,609
52,225
Taken
46,380
34,427
Mitigated
35,761
6,601
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,153
4,229
0
2,157
18,751
13,644
0
5,799
12,560
0
21,412
W
Chaac
Coreymk
Chaac
13,175
1,345
0
8,242
17,128
20,808
575
10,667
5,763
0
50,623
L
Ah Puch
CorneliusIVI
Ah Puch
16,888
692
181
2,597
16,273
5,414
54
2,607
13,243
63,784
0
W
Kukulkan
MrBeauJanglz
Kukulkan
13,781
399
0
1,085
10,739
3,945
0
5,109
5,242
66,419
0
L
Cthulhu
SissyWeenie
Cthulhu
9,349
171
421
1,245
17,201
15,369
0
5,960
10,924
30,201
0
W
Tsukuyomi
WattsVxI
Tsukuyomi
20,653
4,465
0
2,023
18,513
11,008
1,733
11,300
6,552
0
56,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
39,149
183
Minions Killed
254
5
Camps Cleared
10
1,003,710
Distance Traveled
1,153,608
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,635
612
29
2
2
324,572
0
W
Chaac
12,600
663
55
3
5
385,078
3
L
Ah Puch
11,509
606
113
6
1
308,939
3
W
Kukulkan
13,135
691
144
8
4
395,435
3
L
Cthulhu
12,184
641
41
2
2
370,199
0
W
Tsukuyomi
13,414
706
55
3
1
373,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role