Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Derkisha
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
DevinRR
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,302 Elo+
Party 1
Loki
Loki
SmitedFate
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
muffinhoward
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,420 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,444 Elo+

VS

Team Averages
Level 108
1,540 SR
1,476 Elo+
Nu Wa
Nu Wa
AgossyV2
Nu Wa
Level 107
God Stats
18W - 7L
1,490 SR
Queue Stats
651W - 671L
1,471 Elo+
Party 2
Osiris
Osiris
TehJeeh
Osiris
Level 67
God Stats
3W - 3L
1,385 SR
Queue Stats
97W - 83L
1,509 Elo+
Solo
Da Ji
Da Ji
TrueBeasT13
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,488 Elo+
Solo
Olorun
Olorun
Wolfpakk
Olorun
Level 109
God Stats
2W - 0L
1,716 SR
Queue Stats
166W - 167L
1,461 Elo+
Solo
Nike
Nike
iSnipeBoogz420
Nike
Level 129
God Stats
7W - 7L
1,610 SR
Queue Stats
596W - 629L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
8 / 4 / 2
9,608
873
9,260
10,367
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Derkisha
Cupid
12
2 / 8 / 8
7,776
707
7,009
11,754
4,531
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
DevinRR
Ganesha
15
0 / 5 / 15
8,767
797
7,291
16,244
16,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 9 / 7
7,864
715
7,995
13,175
4,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
14
3 / 6 / 8
9,057
823
6,232
19,573
21,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AgossyV2
Nu Wa
18
7 / 1 / 23
10,618
965
16,024
5,694
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
TehJeeh
Osiris
14
7 / 5 / 15
9,739
885
10,064
11,376
12,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 20
9,160
833
10,913
9,763
3,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Wolfpakk
Olorun
16
5 / 3 / 16
9,371
852
15,035
8,871
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 3 / 17
10,847
986
12,355
14,399
20,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
123
16
Kills
32
32
Deaths
16
40
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
8
4
2
2.25
W
Nu Wa
AgossyV2
Nu Wa
7
1
23
18.5
L
Cupid
Derkisha
Cupid
2
8
8
0.75
L
Ganesha
DevinRR
Ganesha
0
5
15
1.5
L
3
9
7
0.72
W
Osiris
TehJeeh
Osiris
7
5
15
2.9
W
3
4
20
3.25
W
Olorun
Wolfpakk
Olorun
5
3
16
4.33
W
10
3
17
6.17
L
Fafnir
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,787
Damage
64,391
71,113
Taken
50,103
53,212
Mitigated
42,484
13,453
Healing
18,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,260
3,455
1,602
2,608
10,367
5,217
441
3,378
6,774
0
34,832
W
Nu Wa
AgossyV2
Nu Wa
16,024
4,544
2,390
1,499
5,694
2,433
2,206
1,424
4,270
36,505
0
L
Cupid
Derkisha
Cupid
7,009
4,656
602
689
11,754
4,531
490
4,925
6,637
0
15,543
L
Ganesha
DevinRR
Ganesha
7,291
849
490
2,564
16,244
16,982
215
7,485
8,503
15,962
0
L
7,995
1,556
164
904
13,175
4,815
546
5,863
7,242
0
13,912
W
Osiris
TehJeeh
Osiris
10,064
4,149
680
1,197
11,376
12,361
544
3,170
8,206
0
15,009
W
10,913
2,061
650
1,827
9,763
3,686
675
3,303
6,460
0
13,646
W
Olorun
Wolfpakk
Olorun
15,035
8,478
3,344
2,782
8,871
3,732
2,561
2,082
6,789
30,635
0
W
12,355
2,234
910
3,021
14,399
20,272
523
3,544
10,855
0
22,308
L
Fafnir
6,232
2,447
534
3,296
19,573
21,667
182
9,408
9,906
9,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
49,735
102
Minions Killed
108
0
Camps Cleared
0
846,488
Distance Traveled
991,131
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,608
873
54
5
0
168,555
0
W
Nu Wa
10,618
965
53
5
0
208,851
1
L
Cupid
7,776
707
20
2
0
157,809
0
L
Ganesha
8,767
797
4
0
0
178,936
0
L
Loki
7,864
715
14
1
0
173,159
0
W
Osiris
9,739
885
8
1
0
200,615
3
W
Da Ji
9,160
833
5
0
0
218,125
0
W
Olorun
9,371
852
28
3
0
164,445
0
W
Nike
10,847
986
14
1
0
199,095
0
L
Fafnir
9,057
823
10
1
0
168,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role