Player Matchup

Hercules
Hercules
Platinum V
Neilwontfollow1
Hercules
Platinum V
Level 160
God Stats
0W - 1L
1,496 SR
Queue Stats
40W - 22L
1,924 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
Rika ASCE
Guan Yu
Platinum IV
Level 160
God Stats
0W - 2L
1,545 SR
Queue Stats
24W - 15L
1,943 MMR
Party 2
Sol
Sol
Platinum V
champbreeder1
Sol
Platinum V
Level 160
God Stats
2W - 2L
1,664 SR
Queue Stats
38W - 19L
1,926 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,568 SR
1,931 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,596 SR
1,903 MMR
Ullr
Ullr
Gold I
Cyqqo
Ullr
Gold I
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 7L
1,848 MMR
Party 1
Scylla
Scylla
Gold I
Majjiq
Scylla
Gold I
Level 160
God Stats
11W - 5L
1,789 SR
Queue Stats
130W - 95L
1,952 MMR
Party 1
Horus
Horus
Platinum II
VxRuS_PR
Horus
Platinum II
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 281L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 5 / 2
6,783
617
4,664
14,797
12,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Rika ASCE
Guan Yu
11
2 / 5 / 0
7,131
648
2,409
13,240
12,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 2
7,285
662
9,004
10,471
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ShivaAh Muzen CabThothGilgameshAres

VS

Bans
FenrirChaacAtlasGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cyqqo
Ullr
14
4 / 1 / 10
8,858
805
12,209
7,825
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Majjiq
Scylla
14
6 / 0 / 8
9,267
842
14,669
6,053
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
VxRuS_PR
Horus
13
4 / 1 / 10
8,646
786
6,835
9,368
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
14
14
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
Cyqqo
Ullr
4
1
10
9
W
Scylla
Majjiq
Scylla
6
0
8
10
L
Hercules
0
5
2
0.2
L
Guan Yu
Rika ASCE
Guan Yu
2
5
0
0.4
W
Horus
VxRuS_PR
Horus
4
1
10
9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,077
Damage
33,713
38,508
Taken
23,246
27,195
Mitigated
12,690
9,227
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Cyqqo
Ullr
12,209
5,774
0
616
7,825
2,939
1,290
2,938
4,887
0
37,556
W
Scylla
Majjiq
Scylla
14,669
1,754
0
2,200
6,053
1,961
965
2,618
3,435
38,182
0
L
Hercules
4,664
1,040
0
2,733
14,797
12,103
0
5,062
9,444
0
11,534
L
Guan Yu
Rika ASCE
Guan Yu
2,409
289
1,197
2,487
13,240
12,574
0
4,508
8,544
0
10,665
W
Horus
VxRuS_PR
Horus
6,835
2,645
1,588
5,177
9,368
7,790
514
3,677
5,691
0
17,461
L
9,004
2,985
0
2,810
10,471
2,518
0
5,359
4,968
43,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
26,771
116
Minions Killed
138
3
Camps Cleared
8
598,510
Distance Traveled
668,124
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,858
805
69
6
3
210,512
2
W
Scylla
9,267
842
47
4
2
226,245
3
L
Hercules
6,783
617
8
1
2
200,935
2
L
Guan Yu
7,131
648
25
2
0
208,887
1
W
Horus
8,646
786
22
2
3
231,367
3
L
Sol
7,285
662
83
8
1
188,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role