Player Matchup

Hel
Hel
Ankhar
Hel
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
608W - 629L
1,414 Elo+
Party 3
Tiamat
Tiamat
Azlan22
Tiamat
Level 100
God Stats
5W - 8L
1,314 SR
Queue Stats
163W - 174L
1,422 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkNykyrian
Cu Chulainn
Level 126
God Stats
1W - 1L
1,731 SR
Queue Stats
231W - 244L
1,455 Elo+
Party 1
Bakasura
Bakasura
GhostlyVertigo
Bakasura
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 162L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
Lonesurvivor1515
Gilgamesh
Level 134
God Stats
7W - 12L
1,371 SR
Queue Stats
243W - 251L
1,433 Elo+
Party 3
Team Averages
Level 114
1,483 SR
1,437 Elo+

VS

Team Averages
Level 136
1,505 SR
1,462 Elo+
Yemoja
Yemoja
 
Yemoja
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BROcahontas54
Danzaburou
Level 148
God Stats
1W - 0L
1,385 SR
Queue Stats
74W - 103L
1,400 Elo+
Solo
Scylla
Scylla
MysticKitty7
Scylla
Level 129
God Stats
19W - 19L
1,367 SR
Queue Stats
634W - 727L
1,452 Elo+
Party 2
Artio
Artio
Wafflethis
Artio
Level 128
God Stats
10W - 5L
1,771 SR
Queue Stats
225W - 264L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ankhar
Hel
19
3 / 2 / 14
10,402
743
9,773
13,386
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Azlan22
Tiamat
19
4 / 2 / 13
11,161
797
19,285
13,924
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DarkNykyrian
Cu Chulainn
17
3 / 6 / 13
10,393
742
15,379
24,236
26,359
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
11
0 / 9 / 7
7,845
560
6,685
19,494
10,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
17
8 / 7 / 7
10,732
767
16,251
19,662
20,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 4 / 19
11,303
807
9,084
12,520
8,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
 
Zhong Kui
18
5 / 4 / 18
11,241
803
15,841
17,013
24,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
BROcahontas54
Danzaburou
20
11 / 4 / 9
12,652
904
29,815
18,192
10,493
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
4 / 2 / 18
10,990
785
12,377
9,146
4,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
17
3 / 4 / 21
10,250
732
9,687
24,134
30,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
18
Kills
26
26
Deaths
18
54
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
4
19
3.13
W
Zhong Kui
 
Zhong Kui
5
4
18
3.5
L
Hel
Ankhar
Hel
3
2
14
5
L
Tiamat
Azlan22
Tiamat
4
2
13
5.25
W
Danzaburou
BROcahontas54
Danzaburou
11
4
9
3.88
L
Cu Chulainn
DarkNykyrian
Cu Chulainn
3
6
13
1.58
L
Bakasura
0
9
7
0.39
L
Gilgamesh
8
7
7
1.64
W
Scylla
4
2
18
6.5
W
Artio
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,373
Damage
76,804
90,702
Taken
81,005
71,290
Mitigated
79,003
40,993
Healing
34,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,084
4,177
13,613
1,840
12,520
8,765
987
5,510
6,619
17,797
0
W
Zhong Kui
 
Zhong Kui
15,841
3,293
582
2,363
17,013
24,329
1,401
5,532
11,135
25,763
0
L
Hel
Ankhar
Hel
9,773
790
14,499
7,893
13,386
5,816
324
8,429
4,957
16,301
0
L
Tiamat
Azlan22
Tiamat
19,285
1,668
2,437
4,533
13,924
7,635
913
6,734
7,190
47,827
0
W
Danzaburou
BROcahontas54
Danzaburou
29,815
18,373
1,185
4,121
18,192
10,493
3,740
7,285
10,526
0
55,424
L
Cu Chulainn
DarkNykyrian
Cu Chulainn
15,379
1,833
2,288
4,665
24,236
26,359
358
10,364
13,872
2,828
24,572
L
Bakasura
6,685
3,950
1,053
1,467
19,494
10,591
419
9,793
9,701
0
6,025
L
Gilgamesh
16,251
2,957
716
1,442
19,662
20,889
1,276
11,669
7,993
0
22,033
W
Scylla
12,377
2,124
580
445
9,146
4,942
382
2,920
6,150
31,883
0
W
Artio
9,687
1,245
5,022
4,986
24,134
30,474
249
9,581
13,553
20,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
56,436
133
Minions Killed
157
0
Camps Cleared
0
1,245,370
Distance Traveled
1,068,876
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,303
807
23
2
0
186,547
0
W
Zhong Kui
11,241
803
21
2
0
197,033
0
L
Hel
10,402
743
16
1
0
288,543
0
L
Tiamat
11,161
797
75
5
0
259,748
0
W
Danzaburou
12,652
904
53
4
0
205,153
1
L
Cu Chulainn
10,393
742
19
1
0
267,289
5
L
Bakasura
7,845
560
7
1
0
219,771
0
L
Gilgamesh
10,732
767
16
1
0
210,019
0
W
Scylla
10,990
785
51
4
0
228,961
0
W
Artio
10,250
732
9
1
0
251,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role