Player Matchup

Neith
Neith
BadLemonWheat
Neith
Level 57
God Stats
12W - 15L
1,500 SR
Queue Stats
84W - 113L
1,500 Elo+
Party 1
Mercury
Mercury
Monsterbeastmode
Mercury
Level 70
God Stats
4W - 3L
1,354 SR
Queue Stats
244W - 228L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
Salty1Tap
Gilgamesh
Level 102
God Stats
4W - 2L
1,316 SR
Queue Stats
131W - 128L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
SilverxPyrox98
Cabrakan
Level 148
God Stats
12W - 11L
1,649 SR
Queue Stats
273W - 310L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZARC2017
Morgan Le Fay
Level 129
God Stats
8W - 12L
1,618 SR
Queue Stats
69W - 76L
1,458 Elo+
Party 1
Team Averages
Level 101
1,487 SR
1,496 Elo+

VS

Team Averages
Level 127
1,463 SR
1,535 Elo+
Vamana
Vamana
Jaydc1
Vamana
Level 123
God Stats
1W - 3L
1,228 SR
Queue Stats
361W - 315L
1,600 Elo+
Party 3
Scylla
Scylla
JoelOrtiz15
Scylla
Level 124
God Stats
13W - 11L
1,508 SR
Queue Stats
396W - 361L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
JonBoyBigBoy
Hou Yi
Level 118
God Stats
16W - 13L
1,635 SR
Queue Stats
20W - 26L
1,556 Elo+
Solo
Fenrir
Fenrir
KillaDew
Fenrir
Level 147
God Stats
20W - 22L
1,398 SR
Queue Stats
205W - 208L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Kirbyied
Cabrakan
Level 124
God Stats
3W - 5L
1,546 SR
Queue Stats
97W - 86L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,614
481
7,002
11,278
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
4 / 2 / 5
10,752
538
8,503
11,509
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Salty1Tap
Gilgamesh
16
5 / 3 / 1
10,466
523
7,086
11,558
9,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
15
3 / 2 / 6
9,633
482
6,854
14,138
21,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ZARC2017
Morgan Le Fay
19
4 / 2 / 3
11,310
566
11,368
6,973
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jaydc1
Vamana
14
1 / 4 / 1
8,627
431
5,689
14,883
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
7 / 4 / 1
11,064
553
10,017
10,466
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
15
2 / 2 / 2
9,431
472
8,785
10,300
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
KillaDew
Fenrir
15
2 / 6 / 5
9,634
482
6,247
12,791
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Kirbyied
Cabrakan
12
0 / 2 / 3
7,172
359
4,347
12,208
10,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
12
12
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Vamana
Jaydc1
Vamana
1
4
1
0.38
L
Scylla
7
4
1
1.88
L
Hou Yi
2
2
2
1.5
L
Fenrir
KillaDew
Fenrir
2
6
5
0.75
L
Cabrakan
Kirbyied
Cabrakan
0
2
3
0.75
W
4
2
5
3.25
W
Gilgamesh
Salty1Tap
Gilgamesh
5
3
1
1.83
W
Cabrakan
3
2
6
3
W
Morgan Le Fay
ZARC2017
Morgan Le Fay
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
35,085
55,456
Taken
60,648
41,968
Mitigated
34,996
10,972
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,002
1,902
343
2,834
11,278
4,634
1,044
3,129
8,149
0
78,820
L
Vamana
Jaydc1
Vamana
5,689
2,699
0
4,214
14,883
12,043
0
3,262
11,093
0
46,959
L
Scylla
10,017
1,347
0
2,112
10,466
3,333
488
5,379
4,795
75,645
0
L
Hou Yi
8,785
3,360
0
2,664
10,300
3,559
208
2,287
7,953
0
68,450
L
Fenrir
KillaDew
Fenrir
6,247
789
132
3,546
12,791
5,146
0
1,625
10,963
0
56,645
L
Cabrakan
Kirbyied
Cabrakan
4,347
905
0
3,193
12,208
10,915
0
4,589
7,566
25,060
0
W
8,503
5,395
0
412
11,509
4,040
0
2,865
8,580
0
80,849
W
Gilgamesh
Salty1Tap
Gilgamesh
7,086
2,298
0
2,390
11,558
9,609
801
1,872
9,330
0
56,509
W
Cabrakan
6,854
1,608
457
2,888
14,138
21,099
125
3,572
10,537
24,158
9,219
W
Morgan Le Fay
ZARC2017
Morgan Le Fay
11,368
816
103
1,545
6,973
2,586
407
2,926
4,007
82,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,775
Gold Earned
45,928
595
Minions Killed
509
0
Camps Cleared
0
1,943,735
Distance Traveled
1,708,380
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,614
481
143
7
0
367,772
9
L
Vamana
8,627
431
92
5
0
355,877
2
L
Scylla
11,064
553
156
8
0
366,619
4
L
Hou Yi
9,431
472
117
6
0
359,541
10
L
Fenrir
9,634
482
112
6
0
338,469
3
L
Cabrakan
7,172
359
32
2
0
287,874
2
W
Mercury
10,752
538
126
6
0
472,063
0
W
Gilgamesh
10,466
523
114
6
0
362,984
6
W
Cabrakan
9,633
482
39
2
0
340,553
7
W
Morgan Le Fay
11,310
566
173
9
0
400,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role