Player Matchup

Ne Zha
Ne Zha
Dinklers
Ne Zha
Level 24
God Stats
2W - 3L
1,721 SR
Queue Stats
5W - 4L
1,482 Elo+
Party 1
Mulan
Mulan
KingArmando
Mulan
Level 47
God Stats
48W - 37L
1,625 SR
Queue Stats
166W - 173L
1,524 Elo+
Party 2
Chang'e
Chang'e
MrKaslab
Chang'e
Level 155
God Stats
2W - 1L
1,766 SR
Queue Stats
9W - 6L
1,482 Elo+
Party 1
Skadi
Skadi
byvorax
Skadi
Level 52
God Stats
12W - 6L
1,552 SR
Queue Stats
44W - 49L
1,513 Elo+
Party 2
Ganesha
Ganesha
vfaa-2
Ganesha
Level 68
God Stats
0W - 3L
1,741 SR
Queue Stats
213W - 219L
1,502 Elo+
Party 2
Team Averages
Level 69
1,681 SR
1,501 Elo+

VS

Team Averages
Level 93
1,687 SR
1,512 Elo+
Hercules
Hercules
Aztec_warrior199
Hercules
Level 140
God Stats
6W - 11L
1,491 SR
Queue Stats
124W - 90L
1,604 Elo+
Party 3
Hera
Hera
Jimboslice_boi
Hera
Level 127
God Stats
6W - 2L
1,886 SR
Queue Stats
136W - 126L
1,541 Elo+
Party 3
Bakasura
Bakasura
Lavadeath678
Bakasura
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,146 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TigerrFuu
Ah Muzen Cab
Level 49
God Stats
11W - 4L
1,682 SR
Queue Stats
160W - 118L
1,608 Elo+
Party 3
Tiamat
Tiamat
helixchicano
Tiamat
Level 61
God Stats
5W - 0L
1,877 SR
Queue Stats
56W - 35L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dinklers
Ne Zha
15
4 / 1 / 2
9,082
534
6,495
13,462
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 0
9,180
540
9,028
9,429
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
MrKaslab
Chang'e
13
0 / 4 / 3
8,007
471
6,664
11,359
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
byvorax
Skadi
14
3 / 3 / 0
8,683
511
5,933
8,631
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
vfaa-2
Ganesha
12
0 / 3 / 4
8,164
480
3,357
14,128
15,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
10,386
611
3,146
11,852
10,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 6
9,122
537
9,497
7,645
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Lavadeath678
Bakasura
15
3 / 1 / 3
9,386
552
4,944
10,763
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
TigerrFuu
Ah Muzen Cab
16
6 / 1 / 3
10,008
589
12,197
12,364
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
13
0 / 3 / 7
7,941
467
3,527
11,733
10,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
13
13
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Ne Zha
Dinklers
Ne Zha
4
1
2
5
W
2
2
6
2.5
L
1
2
0
0.5
W
Bakasura
Lavadeath678
Bakasura
3
1
3
4.5
L
Chang'e
MrKaslab
Chang'e
0
4
3
0.38
W
Ah Muzen Cab
TigerrFuu
Ah Muzen Cab
6
1
3
7.5
L
Skadi
byvorax
Skadi
3
3
0
1
W
Tiamat
0
3
7
1.17
L
Ganesha
vfaa-2
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
33,311
57,009
Taken
54,357
34,877
Mitigated
32,670
17,946
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,146
1,144
0
6,182
11,852
10,771
0
0
11,254
0
57,519
L
Ne Zha
Dinklers
Ne Zha
6,495
1,080
0
2,449
13,462
4,951
0
3,155
10,081
0
66,229
W
9,497
2,298
0
1,417
7,645
2,786
1,735
1,200
6,445
63,131
0
L
9,028
2,014
0
3,885
9,429
7,479
1,085
304
8,885
0
57,342
W
Bakasura
Lavadeath678
Bakasura
4,944
3,526
0
3,075
10,763
4,288
483
971
9,792
0
41,906
L
Chang'e
MrKaslab
Chang'e
6,664
301
2,102
4,344
11,359
4,026
0
4,498
6,651
54,792
0
W
Ah Muzen Cab
TigerrFuu
Ah Muzen Cab
12,197
6,921
0
8,194
12,364
4,581
3,158
2,986
9,335
0
76,179
L
Skadi
byvorax
Skadi
5,933
2,495
577
2,024
8,631
3,321
0
1,505
7,126
0
62,594
W
Tiamat
3,527
419
0
3,086
11,733
10,244
256
4,864
6,869
26,775
0
L
Ganesha
vfaa-2
Ganesha
3,357
289
126
2,439
14,128
15,100
0
3,562
10,511
22,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
46,843
513
Minions Killed
527
0
Camps Cleared
0
1,726,969
Distance Traveled
1,778,420
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,386
611
143
8
0
366,514
4
L
Ne Zha
9,082
534
113
7
0
388,750
5
W
Hera
9,122
537
114
7
0
343,798
6
L
Mulan
9,180
540
138
8
0
355,051
0
W
Bakasura
9,386
552
97
6
0
397,441
3
L
Chang'e
8,007
471
88
5
0
317,626
5
W
Ah Muzen Cab
10,008
589
121
7
0
335,658
6
L
Skadi
8,683
511
150
9
0
339,140
2
W
Tiamat
7,941
467
52
3
0
335,009
7
L
Ganesha
8,164
480
24
1
0
326,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role