Player Matchup

Neith
Neith
Capitta
Neith
Level 26
God Stats
8W - 8L
1,410 SR
Queue Stats
9W - 8L
1,492 Elo+
Party 1
Bacchus
Bacchus
Thechildofdevil
Bacchus
Level 123
God Stats
7W - 4L
1,663 SR
Queue Stats
171W - 197L
1,488 Elo+
Party 1
Discordia
Discordia
blanshar228
Discordia
Level 98
God Stats
22W - 11L
1,734 SR
Queue Stats
93W - 113L
1,481 Elo+
Party 1
Team Averages
Level 82
1,602 SR
1,487 Elo+

VS

Team Averages
Level 33
1,420 SR
1,400 Elo+
Anhur
Anhur
Spunrick
Anhur
Level 35
God Stats
5W - 9L
1,261 SR
Queue Stats
62W - 68L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
danani
Ao Kuang
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 84L
1,312 Elo+
Party 2
Ares
Ares
magnuspauli
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Capitta
Neith
14
8 / 0 / 11
8,708
871
13,928
5,253
1,845
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 11
7,619
762
4,464
6,847
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
blanshar228
Discordia
13
7 / 0 / 9
8,574
857
8,479
3,583
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Spunrick
Anhur
9
0 / 6 / 0
5,893
589
2,942
10,289
2,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
danani
Ao Kuang
8
0 / 7 / 0
5,864
586
2,937
11,092
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 0
5,980
598
1,909
9,806
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
19
Kills
0
0
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Capitta
Neith
8
0
11
13.5
L
Anhur
Spunrick
Anhur
0
6
0
0
W
4
0
11
9.5
W
Discordia
blanshar228
Discordia
7
0
9
11.5
L
Ao Kuang
danani
Ao Kuang
0
7
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
7,788
15,683
Taken
31,187
8,052
Mitigated
12,519
6,078
Healing
2,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Capitta
Neith
13,928
8,201
0
2,804
5,253
1,845
468
2,497
2,622
0
28,198
L
Anhur
Spunrick
Anhur
2,942
673
0
834
10,289
2,975
0
4,648
5,548
0
14,376
W
4,464
349
0
2,236
6,847
5,089
96
1,379
5,359
19,462
0
W
Discordia
blanshar228
Discordia
8,479
93
0
1,038
3,583
1,118
186
1,147
2,350
32,755
0
L
Ao Kuang
danani
Ao Kuang
2,937
587
0
862
11,092
3,398
0
4,724
6,243
11,383
0
L
1,909
69
0
494
9,806
6,146
0
3,253
6,453
3,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
17,737
127
Minions Killed
60
9
Camps Cleared
0
617,226
Distance Traveled
463,608
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,708
871
47
5
2
191,699
1
L
Anhur
5,893
589
20
2
0
163,759
3
W
Bacchus
7,619
762
22
2
2
204,597
5
W
Discordia
8,574
857
58
6
5
220,930
4
L
Ao Kuang
5,864
586
27
3
0
155,442
3
L
Ares
5,980
598
13
1
0
144,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role