Player Matchup

Atlas
Atlas
Asesino008
Atlas
Level 118
God Stats
7W - 5L
1,689 SR
Queue Stats
129W - 111L
1,522 Elo+
Party 1
Anubis
Anubis
Morte05
Anubis
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 99L
1,539 Elo+
Party 1
Izanami
Izanami
Randrey
Izanami
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo
Team Averages
Level 116
1,563 SR
1,526 Elo+

VS

Team Averages
Level 95
1,535 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
GigaCigány
Ah Muzen Cab
Level 44
God Stats
19W - 37L
1,302 SR
Queue Stats
94W - 161L
1,328 Elo+
Party 2
Khepri
Khepri
M4rton
Khepri
Level 81
God Stats
8W - 9L
1,602 SR
Queue Stats
204W - 303L
1,357 Elo+
Party 2
Thoth
Thoth
ruliodelatess
Thoth
Level 160
God Stats
3W - 5L
1,701 SR
Queue Stats
128W - 125L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
3 / 2 / 9
11,900
700
10,769
23,616
26,030
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Morte05
Anubis
18
6 / 5 / 7
12,547
738
13,764
14,262
5,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Randrey
Izanami
17
5 / 5 / 3
11,951
703
10,618
12,707
2,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GigaCigány
Ah Muzen Cab
14
2 / 6 / 7
10,628
625
10,987
13,236
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
M4rton
Khepri
16
3 / 2 / 7
12,304
724
7,711
17,884
27,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 6 / 4
12,281
722
21,620
12,485
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
14
Kills
12
12
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
9
3.75
L
Ah Muzen Cab
GigaCigány
Ah Muzen Cab
2
6
7
0.92
L
Khepri
M4rton
Khepri
3
2
7
3.25
W
Anubis
Morte05
Anubis
6
5
7
1.9
W
Izanami
Randrey
Izanami
5
5
3
1.3
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
40,318
50,585
Taken
43,605
33,908
Mitigated
38,133
10,051
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
10,769
3,561
0
2,935
23,616
26,030
328
10,353
13,263
30,159
0
L
Ah Muzen Cab
GigaCigány
Ah Muzen Cab
10,987
3,192
0
3,877
13,236
5,806
1,124
7,370
5,866
0
48,773
L
Khepri
M4rton
Khepri
7,711
439
0
2,169
17,884
27,477
0
9,075
8,809
22,121
0
W
Anubis
Morte05
Anubis
13,764
1,428
0
4,386
14,262
5,271
894
9,856
4,406
57,853
0
W
Izanami
Randrey
Izanami
10,618
7,131
0
2,730
12,707
2,607
1,346
9,453
3,254
0
35,007
L
21,620
415
0
1,477
12,485
4,850
866
8,178
4,307
57,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,398
Gold Earned
35,213
213
Minions Killed
193
8
Camps Cleared
6
855,021
Distance Traveled
894,143
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,900
700
25
1
2
312,643
1
L
Ah Muzen Cab
10,628
625
86
5
4
304,529
3
L
Khepri
12,304
724
27
2
1
309,432
5
W
Anubis
12,547
738
126
7
4
261,633
2
W
Izanami
11,951
703
62
4
2
280,745
3
L
Thoth
12,281
722
80
5
1
280,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role