Player Matchup

Fenrir
Fenrir
RebornJayjay
Fenrir
Level 125
God Stats
8W - 2L
1,650 SR
Queue Stats
40W - 26L
1,612 Elo+
Party 1
Anubis
Anubis
SkeetyYoungster
Anubis
Level 123
God Stats
1W - 1L
1,255 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 1
Cerberus
Cerberus
xHyness
Cerberus
Level 139
God Stats
1W - 0L
1,232 SR
Queue Stats
14W - 11L
1,437 Elo+
Party 1
Team Averages
Level 129
1,379 SR
1,503 Elo+

VS

Team Averages
Level 112
1,496 SR
1,459 Elo+
Artemis
Artemis
ArmoredGnat8088
Artemis
Level 67
God Stats
89W - 101L
1,487 SR
Queue Stats
473W - 626L
1,359 Elo+
Solo
Kuzenbo
Kuzenbo
Epicc_PG
Kuzenbo
Level 125
God Stats
0W - 5L
1,500 SR
Queue Stats
219W - 167L
1,435 Elo+
Solo
He Bo
He Bo
Xbox_YoshTV
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 0 / 8
9,723
884
8,432
9,413
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 3 / 6
8,500
773
10,275
9,462
5,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xHyness
Cerberus
13
3 / 0 / 11
8,839
804
5,871
10,196
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,729
612
4,034
7,457
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Epicc_PG
Kuzenbo
10
0 / 4 / 3
6,765
615
7,902
13,032
11,350
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 5 / 1
6,868
624
4,587
8,865
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
2
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Kuzenbo
Epicc_PG
Kuzenbo
0
4
3
0.38
W
Fenrir
7
0
8
11
W
6
3
6
3
L
1
5
1
0.3
W
Cerberus
xHyness
Cerberus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,578
Damage
16,523
29,071
Taken
29,354
23,990
Mitigated
15,849
12,755
Healing
2,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,034
1,212
0
383
7,457
2,426
0
3,344
4,113
0
7,951
L
Kuzenbo
Epicc_PG
Kuzenbo
7,902
3,216
0
0
13,032
11,350
0
8,572
4,460
20,477
0
W
Fenrir
8,432
1,040
0
3,648
9,413
10,117
292
3,908
5,389
0
14,346
W
10,275
557
0
3,709
9,462
5,475
501
4,520
4,862
42,654
0
L
4,587
249
38
1,724
8,865
2,073
0
4,533
4,332
12,027
0
W
Cerberus
xHyness
Cerberus
5,871
727
0
5,398
10,196
8,398
23
4,486
5,467
24,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
20,362
146
Minions Killed
60
7
Camps Cleared
2
536,293
Distance Traveled
497,324
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,729
612
12
1
0
129,745
2
L
Kuzenbo
6,765
615
24
2
2
193,156
3
W
Fenrir
9,723
884
7
1
0
188,706
5
W
Anubis
8,500
773
77
7
5
152,278
1
L
He Bo
6,868
624
24
2
0
174,423
2
W
Cerberus
8,839
804
62
6
2
195,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role