Player Matchup

Ares
Ares
ARMOR_Monkey
Ares
Level 157
God Stats
30W - 32L
1,495 SR
Queue Stats
337W - 318L
1,490 Elo+
Party 3
Rama
Rama
GreekGodz22
Rama
Level 130
God Stats
12W - 12L
1,551 SR
Queue Stats
158W - 168L
1,487 Elo+
Solo
Sol
Sol
H3IIraiser47
Sol
Level 109
God Stats
11W - 16L
1,870 SR
Queue Stats
307W - 308L
1,533 Elo+
Solo
Horus
Horus
Nosoku
Horus
Level 108
God Stats
112W - 124L
1,625 SR
Queue Stats
1,069W - 1,023L
1,530 Elo+
Solo
Loki
Loki
R3AP3R-Regen
Loki
Level 137
God Stats
54W - 35L
1,762 SR
Queue Stats
420W - 374L
1,593 Elo+
Party 3
Team Averages
Level 128
1,660 SR
1,527 Elo+

VS

Team Averages
Level 103
1,478 SR
1,518 Elo+
Chaac
Chaac
CDQLONA
Chaac
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
793W - 749L
1,543 Elo+
Party 1
Thor
Thor
CheezusKruzt
Thor
Level 156
God Stats
6W - 6L
1,440 SR
Queue Stats
312W - 291L
1,542 Elo+
Party 2
Ganesha
Ganesha
ColdPaparoni26
Ganesha
Level 92
God Stats
23W - 15L
1,587 SR
Queue Stats
263W - 259L
1,508 Elo+
Party 2
Yu Huang
Yu Huang
Ducanetor
Yu Huang
Level 134
God Stats
13W - 3L
1,596 SR
Queue Stats
499W - 449L
1,548 Elo+
Party 1
Skadi
Skadi
magnettrain
Skadi
Level 45
God Stats
1W - 2L
1,268 SR
Queue Stats
19W - 23L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,985
399
5,510
12,542
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 5 / 0
9,388
469
5,622
13,073
3,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 1
8,939
447
6,371
14,493
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Nosoku
Horus
16
5 / 4 / 0
10,075
504
10,044
11,082
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 2
10,639
532
6,266
13,441
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CDQLONA
Chaac
17
5 / 3 / 5
10,857
543
4,930
13,952
10,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
11 / 1 / 7
11,459
573
12,958
13,098
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 0 / 15
9,759
488
4,191
9,610
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Ducanetor
Yu Huang
16
2 / 2 / 8
10,439
522
9,486
8,803
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 2
10,598
530
12,024
10,697
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
8
Kills
23
23
Deaths
8
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chaac
CDQLONA
Chaac
5
3
5
2.5
W
11
1
7
14.5
W
0
0
15
7.5
W
Yu Huang
Ducanetor
Yu Huang
2
2
8
3
L
0
5
0
0
L
0
5
1
0.1
L
Horus
Nosoku
Horus
5
4
0
1.25
L
3
6
2
0.67
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,813
Damage
43,589
64,631
Taken
56,160
30,404
Mitigated
33,159
11,522
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,510
169
0
2,379
12,542
9,538
0
3,722
8,642
24,893
0
W
Chaac
CDQLONA
Chaac
4,930
690
0
5,169
13,952
10,640
996
1,695
12,257
0
57,807
W
12,958
1,759
0
6,222
13,098
5,255
0
1,922
11,176
0
77,398
W
4,191
324
787
2,343
9,610
10,117
438
4,629
4,981
21,494
3,247
W
Yu Huang
Ducanetor
Yu Huang
9,486
949
0
1,298
8,803
3,633
370
2,717
6,086
68,401
0
L
5,622
4,297
0
2,807
13,073
3,568
1,124
531
12,542
0
74,027
L
6,371
1,463
44
3,771
14,493
4,540
2,038
2,835
10,978
69,639
0
L
Horus
Nosoku
Horus
10,044
4,084
132
1,766
11,082
8,678
0
3,583
7,372
0
50,140
L
6,266
1,977
0
623
13,441
4,080
0
2,055
11,263
0
77,030
W
12,024
4,692
0
1,670
10,697
3,514
488
918
9,779
0
87,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
53,112
526
Minions Killed
536
0
Camps Cleared
0
1,849,548
Distance Traveled
2,031,244
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,985
399
47
2
0
359,184
6
W
Chaac
10,857
543
114
6
0
422,884
2
W
Thor
11,459
573
101
5
0
428,356
4
W
Ganesha
9,759
488
16
1
0
428,631
9
W
Yu Huang
10,439
522
148
7
0
351,223
6
L
Rama
9,388
469
140
7
0
370,272
4
L
Sol
8,939
447
110
6
0
338,133
7
L
Horus
10,075
504
110
6
0
392,623
1
L
Loki
10,639
532
119
6
0
389,336
4
W
Skadi
10,598
530
157
8
0
400,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role