Player Matchup

Cerberus
Cerberus
Gold II
BFL-Astro
Cerberus
Gold II
Level 77
God Stats
5W - 5L
1,767 SR
Queue Stats
73W - 91L
1,587 MMR
Solo
Eset
Eset
Gold III
Tyffusko
Eset
Gold III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 238L
1,428 MMR
Party 1
Neith
Neith
Platinum IV
bmwlove12345
Neith
Platinum IV
Level 63
God Stats
31W - 30L
1,567 SR
Queue Stats
522W - 599L
1,826 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 92
1,611 SR
1,614 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,525 SR
1,616 MMR
Thoth
Thoth
Gold I
BeAsT-_-GoKu
Thoth
Gold I
Level 108
God Stats
18W - 17L
1,568 SR
Queue Stats
310W - 326L
1,666 MMR
Solo
Danzaburou
Danzaburou
Bronze III
MihaiDragonu
Danzaburou
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,602 MMR
Solo
Horus
Horus
Gold III
chupavty
Horus
Gold III
Level 147
God Stats
30W - 39L
1,506 SR
Queue Stats
667W - 923L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BFL-Astro
Cerberus
17
2 / 4 / 0
13,627
649
12,023
37,208
39,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Eset
18
1 / 4 / 4
13,070
622
14,169
15,376
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 3
13,486
642
18,931
15,863
4,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshShivaBastetFenrirAtlas

VS

Bans
Ah Muzen CabGebAchillesAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 6
13,929
663
27,617
16,695
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MihaiDragonu
Danzaburou
17
2 / 2 / 9
13,184
628
19,380
15,474
3,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
chupavty
Horus
19
4 / 2 / 5
13,224
630
12,195
26,187
23,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BFL-Astro
Cerberus
2
4
0
0.5
L
6
1
6
9
L
Danzaburou
MihaiDragonu
Danzaburou
2
2
9
3.25
W
Eset
1
4
4
0.75
W
2
4
3
0.88
L
Horus
chupavty
Horus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,123
Damage
59,192
68,447
Taken
58,356
48,893
Mitigated
31,502
12,209
Healing
23,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BFL-Astro
Cerberus
12,023
742
0
4,704
37,208
39,454
0
12,071
24,247
47,098
0
L
27,617
628
76
4,301
16,695
4,684
996
7,846
8,615
89,196
0
L
Danzaburou
MihaiDragonu
Danzaburou
19,380
9,035
0
3,177
15,474
3,801
1,691
8,743
6,447
68
68,859
W
Eset
14,169
119
1,858
1,397
15,376
5,196
835
8,127
7,085
46,524
0
W
18,931
3,777
0
4,250
15,863
4,243
2,253
7,823
7,630
0
76,728
L
Horus
chupavty
Horus
12,195
4,898
5,461
10,064
26,187
23,017
127
9,315
16,386
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
40,337
256
Minions Killed
258
4
Camps Cleared
13
1,122,827
Distance Traveled
1,137,965
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,627
649
75
4
0
371,139
1
L
Thoth
13,929
663
100
5
5
401,566
3
L
Danzaburou
13,184
628
88
4
5
357,404
2
W
Eset
13,070
622
46
2
1
371,405
4
W
Neith
13,486
642
135
6
3
380,283
1
L
Horus
13,224
630
70
3
3
378,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role