Player Matchup

Geb
Geb
MrKurrie
Geb
Level 109
God Stats
1W - 1L
1,291 SR
Queue Stats
210W - 185L
1,358 Elo+
Solo
Izanami
Izanami
XcataclismeX
Izanami
Level 143
God Stats
8W - 5L
1,506 SR
Queue Stats
258W - 248L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
abckiller51
Gilgamesh
Level 160
God Stats
13W - 6L
1,742 SR
Queue Stats
894W - 876L
1,481 Elo+
Solo
Hachiman
Hachiman
delugedeluxe
Hachiman
Level 143
God Stats
6W - 4L
1,820 SR
Queue Stats
343W - 318L
1,532 Elo+
Party 2
Agni
Agni
thebenboss50
Agni
Level 148
God Stats
1W - 2L
1,172 SR
Queue Stats
213W - 192L
1,553 Elo+
Party 2
Team Averages
Level 141
1,506 SR
1,490 Elo+

VS

Team Averages
Level 94
1,500 SR
1,471 Elo+
Ganesha
Ganesha
Jobless Aid
Ganesha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,421 Elo+
Party 3
Da Ji
Da Ji
Markygold
Da Ji
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 41L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
Molti
Ao Kuang
Level 83
God Stats
1W - 3L
1,498 SR
Queue Stats
303W - 258L
1,493 Elo+
Party 1
Artio
Artio
RpBoltz
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,467 Elo+
Party 3
Ares
Ares
honeyclover
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 21
11,622
726
11,551
15,748
19,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
XcataclismeX
Izanami
20
8 / 6 / 13
13,516
845
23,600
13,014
5,681
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
abckiller51
Gilgamesh
20
8 / 4 / 15
12,311
769
18,682
16,595
13,405
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
delugedeluxe
Hachiman
20
10 / 5 / 14
12,924
808
16,775
14,818
6,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 18
10,802
675
19,036
10,250
4,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jobless Aid
Ganesha
19
0 / 6 / 17
11,468
717
9,221
22,563
29,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Markygold
Da Ji
19
9 / 7 / 7
12,802
800
10,790
15,440
9,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Molti
Ao Kuang
17
6 / 9 / 8
11,312
707
11,716
23,006
15,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
RpBoltz
Artio
17
4 / 3 / 12
10,389
649
10,257
22,323
29,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 6 / 15
11,636
727
16,090
28,509
44,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
82
31
Kills
23
23
Deaths
31
81
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Jobless Aid
Ganesha
0
6
17
1.42
L
Da Ji
Markygold
Da Ji
9
7
7
1.79
L
Ao Kuang
Molti
Ao Kuang
6
9
8
1.11
W
2
3
21
4.17
L
Artio
RpBoltz
Artio
4
3
12
3.33
W
Izanami
XcataclismeX
Izanami
8
6
13
2.42
W
Gilgamesh
abckiller51
Gilgamesh
8
4
15
3.88
W
Hachiman
delugedeluxe
Hachiman
10
5
14
3.4
L
4
6
15
1.92
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,644
Damage
58,074
70,425
Taken
111,841
50,025
Mitigated
128,139
22,718
Healing
31,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Jobless Aid
Ganesha
9,221
217
985
4,478
22,563
29,394
349
6,075
16,488
27,611
0
L
Da Ji
Markygold
Da Ji
10,790
2,005
1,195
1,230
15,440
9,014
1,578
2,638
12,802
0
20,082
L
Ao Kuang
Molti
Ao Kuang
11,716
2,841
138
4,418
23,006
15,499
983
6,936
16,070
19,927
0
W
11,551
1,477
4,040
5,009
15,748
19,797
198
10,558
5,190
20,200
0
L
Artio
RpBoltz
Artio
10,257
380
5,622
7,795
22,323
29,987
93
6,894
15,259
22,528
0
W
Izanami
XcataclismeX
Izanami
23,600
12,737
496
3,145
13,014
5,681
2,020
9,340
3,583
0
53,529
W
Gilgamesh
abckiller51
Gilgamesh
18,682
5,890
1,018
2,980
16,595
13,405
0
9,463
7,132
0
28,937
W
Hachiman
delugedeluxe
Hachiman
16,775
6,986
1,220
2,526
14,818
6,531
2,181
10,885
3,933
0
32,858
L
16,090
318
1,542
4,469
28,509
44,245
362
8,044
20,465
22,782
0
W
19,036
320
508
1,776
10,250
4,611
750
6,824
3,303
31,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,175
Gold Earned
57,607
154
Minions Killed
107
0
Camps Cleared
0
1,322,590
Distance Traveled
1,239,810
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,468
717
0
0
0
275,445
1
L
Da Ji
12,802
800
46
3
0
233,993
0
L
Ao Kuang
11,312
707
26
2
0
193,734
0
W
Geb
11,622
726
16
1
0
298,069
0
L
Artio
10,389
649
17
1
0
298,731
0
W
Izanami
13,516
845
61
4
0
238,649
1
W
Gilgamesh
12,311
769
20
1
0
263,575
5
W
Hachiman
12,924
808
35
2
0
235,072
1
L
Ares
11,636
727
18
1
0
237,907
0
W
Agni
10,802
675
22
1
0
287,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role