Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EddieDi
Ares
Level 160
God Stats
4W - 10L
1,657 SR
Queue Stats
114W - 118L
1,525 Elo+
Party 1
Yu Huang
Yu Huang
Herzhammer1
Yu Huang
Level 160
God Stats
10W - 14L
1,616 SR
Queue Stats
292W - 306L
1,489 Elo+
Party 1
Hercules
Hercules
Schoeni87
Hercules
Level 137
God Stats
0W - 1L
1,524 SR
Queue Stats
325W - 340L
1,472 Elo+
Solo
Apollo
Apollo
ТвояСелёдка
Apollo
Level 160
God Stats
5W - 1L
1,816 SR
Queue Stats
444W - 409L
1,526 Elo+
Party 1
Team Averages
Level 154
1,622 SR
1,502 Elo+

VS

Team Averages
Level 101
1,616 SR
1,565 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ASm00thCriminal
Arachne
Level 94
God Stats
66W - 29L
1,737 SR
Queue Stats
303W - 207L
1,652 Elo+
Party 2
Heimdallr
Heimdallr
DjinnTzu
Heimdallr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Horus
Horus
Skullma
Horus
Level 109
God Stats
12W - 2L
1,494 SR
Queue Stats
367W - 245L
1,643 Elo+
Party 2
Bacchus
Bacchus
Turns41
Bacchus
Level 113
God Stats
3W - 4L
1,850 SR
Queue Stats
196W - 209L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 4 / 1
7,650
546
5,961
11,875
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
EddieDi
Ares
10
1 / 4 / 1
6,515
465
4,247
11,947
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Herzhammer1
Yu Huang
12
2 / 1 / 1
7,130
509
3,510
5,331
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Schoeni87
Hercules
14
3 / 3 / 1
8,160
583
9,012
11,781
11,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 0
6,929
495
4,782
10,523
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
9 / 1 / 3
9,742
696
10,647
7,630
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 9
8,292
592
9,806
14,290
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
DjinnTzu
Heimdallr
11
0 / 5 / 6
6,486
463
4,361
8,953
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Skullma
Horus
13
1 / 2 / 3
7,287
521
4,502
9,269
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Turns41
Bacchus
12
3 / 1 / 10
7,963
569
7,529
9,762
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
9
Kills
16
16
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
1
0.63
W
Olorun
 
Olorun
9
1
3
10.5
W
3
0
9
7.5
W
Heimdallr
DjinnTzu
Heimdallr
0
5
6
0.6
L
Ares
EddieDi
Ares
1
4
1
0.38
L
Yu Huang
Herzhammer1
Yu Huang
2
1
1
2.5
L
Hercules
Schoeni87
Hercules
3
3
1
1.17
W
Horus
Skullma
Horus
1
2
3
1.25
W
Bacchus
Turns41
Bacchus
3
1
10
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
36,845
51,457
Taken
49,904
29,006
Mitigated
28,839
13,819
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,961
915
0
5,327
11,875
4,052
0
2,040
9,771
0
50,126
W
Olorun
 
Olorun
10,647
6,826
302
4,671
7,630
2,975
1,329
736
6,894
77,901
5,487
W
9,806
5,680
0
5,431
14,290
6,667
79
1,212
13,078
0
61,699
W
Heimdallr
DjinnTzu
Heimdallr
4,361
1,984
0
987
8,953
2,840
0
4,448
4,505
0
30,483
L
Ares
EddieDi
Ares
4,247
209
71
1,916
11,947
8,409
0
6,575
5,334
15,694
0
L
Yu Huang
Herzhammer1
Yu Huang
3,510
253
0
806
5,331
1,640
0
728
4,603
37,813
0
L
Hercules
Schoeni87
Hercules
9,012
2,546
0
2,775
11,781
11,613
534
1,362
10,060
0
54,492
W
Horus
Skullma
Horus
4,502
1,746
482
2,700
9,269
6,319
0
33
9,236
0
41,459
W
Bacchus
Turns41
Bacchus
7,529
1,384
0
2,617
9,762
10,038
0
1,328
8,050
19,859
0
L
4,782
2,414
0
2,924
10,523
3,292
0
7,224
3,299
0
47,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
39,770
414
Minions Killed
421
0
Camps Cleared
0
1,466,018
Distance Traveled
1,389,957
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,650
546
96
7
0
308,058
1
W
Olorun
9,742
696
143
10
0
271,875
1
W
Arachne
8,292
592
101
7
0
286,690
2
W
Heimdallr
6,486
463
51
4
0
254,316
0
L
Ares
6,515
465
24
2
0
279,165
5
L
Yu Huang
7,130
509
93
7
0
295,440
0
L
Hercules
8,160
583
117
8
0
296,203
6
W
Horus
7,287
521
95
7
0
277,225
5
W
Bacchus
7,963
569
31
2
0
299,851
6
L
Apollo
6,929
495
84
6
0
287,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role