Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ThiccBanjo
Artemis
Level 103
God Stats
0W - 2L
1,630 SR
Queue Stats
32W - 50L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TsRaikou
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,717 SR
Queue Stats
32W - 49L
1,474 Elo+
Party 1
Team Averages
Level 110
1,616 SR
1,476 Elo+

VS

Team Averages
Level 55
1,439 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Gąrbage
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
somethinhaha321
Hercules
Level 23
God Stats
1W - 0L
1,318 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 1
6,219
622
5,733
9,617
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
ThiccBanjo
Artemis
10
1 / 4 / 1
6,354
635
6,747
8,692
1,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TsRaikou
Morgan Le Fay
11
1 / 6 / 0
6,521
652
5,372
7,461
2,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 2 / 8
7,230
723
7,955
7,736
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Gąrbage
Merlin
13
3 / 0 / 5
7,609
761
5,499
3,244
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
7 / 0 / 3
8,563
856
8,593
10,577
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
Cernunnos
 
Cernunnos
1
2
8
2.5
W
Merlin
Gąrbage
Merlin
3
0
5
5.5
L
Artemis
ThiccBanjo
Artemis
1
4
1
0.38
L
Morgan Le Fay
TsRaikou
Morgan Le Fay
1
6
0
0.17
W
Hercules
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
22,047
25,770
Taken
21,557
11,747
Mitigated
9,305
3,442
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,733
579
106
2,771
9,617
7,457
0
3,745
5,872
0
20,267
W
Cernunnos
 
Cernunnos
7,955
2,586
0
578
7,736
2,894
598
1,503
6,143
0
24,049
W
Merlin
Gąrbage
Merlin
5,499
159
0
1,090
3,244
1,005
432
934
2,286
26,967
0
L
Artemis
ThiccBanjo
Artemis
6,747
2,441
0
416
8,692
1,876
0
1,544
7,148
0
16,019
L
Morgan Le Fay
TsRaikou
Morgan Le Fay
5,372
852
0
149
7,461
2,414
0
964
6,497
18,776
0
W
Hercules
8,593
3,651
0
3,575
10,577
5,406
120
3,225
7,058
0
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,094
Gold Earned
23,402
90
Minions Killed
133
2
Camps Cleared
8
578,666
Distance Traveled
564,319
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,219
622
31
3
1
214,901
2
W
Cernunnos
7,230
723
41
4
0
167,395
5
W
Merlin
7,609
761
47
5
2
191,977
3
L
Artemis
6,354
635
28
3
1
183,506
2
L
Morgan Le Fay
6,521
652
31
3
0
180,259
4
W
Hercules
8,563
856
45
5
6
204,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role