Player Matchup

Ne Zha
Ne Zha
Silver I
CRutherford
Ne Zha
Silver I
Level 127
God Stats
6W - 3L
1,757 SR
Queue Stats
74W - 80L
1,180 MMR
Solo
Hel
Hel
Gold IV
LagasaurusRx177
Hel
Gold IV
Level 129
God Stats
2W - 3L
1,558 SR
Queue Stats
432W - 424L
1,242 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
MattiasOMGawd
Gilgamesh
Gold V
Level 84
God Stats
3W - 2L
1,459 SR
Queue Stats
132W - 132L
1,285 MMR
Party 1
Osiris
Osiris
Gold V
Necromund
Osiris
Gold V
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 135L
1,231 MMR
Solo
Olorun
Olorun
Silver I
Shameshaman
Olorun
Silver I
Level 106
God Stats
12W - 6L
1,586 SR
Queue Stats
89W - 88L
1,188 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,572 SR
1,225 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,571 SR
1,133 MMR
Jing Wei
Jing Wei
Silver II
FactoRRR
Jing Wei
Silver II
Level 141
God Stats
7W - 7L
1,717 SR
Queue Stats
123W - 123L
1,206 MMR
Party 2
Bellona
Bellona
Silver V
GüneyMertkan
Bellona
Silver V
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
50W - 71L
669 MMR
Party 3
Fenrir
Fenrir
Silver V
Jellzy
Fenrir
Silver V
Level 100
God Stats
2W - 2L
1,512 SR
Queue Stats
10W - 14L
1,355 MMR
Party 2
Ganesha
Ganesha
Silver I
SeferBabba
Ganesha
Silver I
Level 141
God Stats
19W - 13L
1,517 SR
Queue Stats
400W - 417L
1,127 MMR
Party 3
Nu Wa
Nu Wa
Gold V
dipsomaniacc
Nu Wa
Gold V
Level 110
God Stats
3W - 1L
1,824 SR
Queue Stats
32W - 39L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 4 / 4
12,776
639
11,850
18,884
7,977
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 4 / 4
12,515
626
7,892
13,261
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MattiasOMGawd
Gilgamesh
18
8 / 4 / 7
12,014
601
16,761
19,552
15,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Necromund
Osiris
20
4 / 2 / 4
12,783
639
12,186
19,004
22,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
18
5 / 4 / 1
11,947
597
12,008
14,191
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaChaacBastetAres

VS

Bans
Hou YiCliodhnaAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FactoRRR
Jing Wei
18
7 / 5 / 4
11,454
573
10,617
17,714
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
17
4 / 6 / 1
10,886
544
13,632
19,485
21,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Jellzy
Fenrir
16
4 / 6 / 3
9,578
479
7,261
14,833
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
SeferBabba
Ganesha
8
0 / 5 / 6
7,128
356
3,570
9,923
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 6 / 7
9,972
499
17,946
16,440
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
28
Kills
18
18
Deaths
28
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
4
4
2.25
L
Jing Wei
FactoRRR
Jing Wei
7
5
4
1.8
L
Bellona
4
6
1
0.75
L
Fenrir
Jellzy
Fenrir
4
6
3
0.92
W
4
4
4
1.5
W
Gilgamesh
MattiasOMGawd
Gilgamesh
8
4
7
2.88
W
Osiris
Necromund
Osiris
4
2
4
3
L
Ganesha
SeferBabba
Ganesha
0
5
6
0.6
W
Olorun
5
4
1
1.38
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,697
Damage
53,026
84,892
Taken
78,395
55,866
Mitigated
43,687
31,831
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,850
3,524
0
8,439
18,884
7,977
469
5,586
13,298
0
105,596
L
Jing Wei
FactoRRR
Jing Wei
10,617
7,438
0
6,813
17,714
6,068
0
6,984
10,730
0
73,775
L
Bellona
13,632
6,570
0
4,955
19,485
21,782
32
1,841
17,644
632
69,910
L
Fenrir
Jellzy
Fenrir
7,261
1,788
0
1,555
14,833
5,616
0
3,452
11,381
0
55,541
W
7,892
619
3,047
7,449
13,261
5,062
1,452
5,884
7,377
90,978
0
W
Gilgamesh
MattiasOMGawd
Gilgamesh
16,761
5,483
0
2,003
19,552
15,305
0
6,540
13,012
0
76,394
W
Osiris
Necromund
Osiris
12,186
3,921
0
4,268
19,004
22,089
1,498
1,628
17,376
0
85,920
L
Ganesha
SeferBabba
Ganesha
3,570
432
154
1,639
9,923
5,510
0
3,098
6,825
12,856
0
W
Olorun
12,008
5,757
123
6,502
14,191
5,433
4,809
2,485
11,706
93,600
0
L
17,946
3,274
0
1,925
16,440
4,711
0
4,525
11,915
73,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,035
Gold Earned
49,018
718
Minions Killed
520
0
Camps Cleared
0
1,951,058
Distance Traveled
1,641,260
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,776
639
153
8
0
397,954
1
L
Jing Wei
11,454
573
148
7
0
353,484
5
L
Bellona
10,886
544
139
7
0
363,633
4
L
Fenrir
9,578
479
101
5
0
385,041
2
W
Hel
12,515
626
172
9
0
399,911
9
W
Gilgamesh
12,014
601
89
4
0
410,726
0
W
Osiris
12,783
639
163
8
0
375,481
4
L
Ganesha
7,128
356
3
0
0
195,715
2
W
Olorun
11,947
597
141
7
0
366,986
3
L
Nu Wa
9,972
499
129
6
0
343,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role