Player Matchup

Sobek
Sobek
BigDirtyDump
Sobek
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 99L
1,613 Elo+
Solo
Anubis
Anubis
Brocski
Anubis
Level 103
God Stats
60W - 51L
1,552 SR
Queue Stats
223W - 225L
1,506 Elo+
Party 1
Artemis
Artemis
SenseFlight
Artemis
Level 91
God Stats
11W - 11L
1,617 SR
Queue Stats
144W - 147L
1,560 Elo+
Solo
Hercules
Hercules
bender_420_69_
Hercules
Level 89
God Stats
2W - 11L
1,282 SR
Queue Stats
68W - 82L
1,507 Elo+
Party 1
Chernobog
Chernobog
stvnlpz
Chernobog
Level 95
God Stats
22W - 19L
1,497 SR
Queue Stats
883W - 899L
1,499 Elo+
Party 1
Team Averages
Level 92
1,490 SR
1,537 Elo+

VS

Team Averages
Level 105
1,607 SR
1,500 Elo+
Cthulhu
Cthulhu
ELkopytko
Cthulhu
Level 65
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Kaisugo
Baron Samedi
Level 120
God Stats
2W - 2L
1,641 SR
Queue Stats
57W - 50L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
Omidus
Cu Chulainn
Level 119
God Stats
24W - 15L
1,688 SR
Queue Stats
265W - 253L
1,548 Elo+
Solo
Hachiman
Hachiman
Tredkilla
Hachiman
Level 103
God Stats
0W - 3L
1,827 SR
Queue Stats
115W - 120L
1,485 Elo+
Solo
Fenrir
Fenrir
yMarcosPlay
Fenrir
Level 120
God Stats
16W - 16L
1,595 SR
Queue Stats
93W - 98L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
11,132
557
7,995
16,868
19,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Brocski
Anubis
18
9 / 2 / 5
12,106
605
20,483
9,889
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SenseFlight
Artemis
20
13 / 1 / 4
13,109
655
22,500
13,571
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
16
1 / 6 / 1
9,213
461
3,321
16,398
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
stvnlpz
Chernobog
19
6 / 6 / 7
11,903
595
11,860
19,351
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELkopytko
Cthulhu
12
0 / 9 / 2
7,589
379
6,214
16,738
12,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Kaisugo
Baron Samedi
15
2 / 8 / 5
9,354
468
7,551
14,058
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Omidus
Cu Chulainn
16
4 / 5 / 4
10,297
515
14,682
21,250
20,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Tredkilla
Hachiman
14
0 / 4 / 2
9,029
451
4,493
11,965
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
15
10 / 7 / 1
10,237
512
9,950
21,607
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
33
Kills
16
17
Deaths
33
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
Anubis
Brocski
Anubis
9
2
5
5.75
L
Cthulhu
ELkopytko
Cthulhu
0
9
2
0.11
L
Baron Samedi
Kaisugo
Baron Samedi
2
8
5
0.56
L
Cu Chulainn
Omidus
Cu Chulainn
4
5
4
1.2
W
Artemis
SenseFlight
Artemis
13
1
4
15
L
Hachiman
Tredkilla
Hachiman
0
4
2
0.25
W
Hercules
1
6
1
0.25
W
Chernobog
stvnlpz
Chernobog
6
6
7
1.58
L
Fenrir
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,159
Damage
42,890
76,077
Taken
85,618
48,912
Mitigated
47,361
26,622
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,995
951
0
4,314
16,868
19,193
0
2,716
12,480
28,894
6,654
W
Anubis
Brocski
Anubis
20,483
816
0
5,505
9,889
4,806
532
2,970
6,919
82,624
1,958
L
Cthulhu
ELkopytko
Cthulhu
6,214
682
113
1,007
16,738
12,387
81
5,153
11,517
29,478
0
L
Baron Samedi
Kaisugo
Baron Samedi
7,551
719
1,221
2,265
14,058
5,515
0
5,849
8,183
56,906
0
L
Cu Chulainn
Omidus
Cu Chulainn
14,682
1,421
0
2,777
21,250
20,017
0
6,962
14,019
0
69,005
W
Artemis
SenseFlight
Artemis
22,500
13,436
0
8,566
13,571
5,907
2,983
2,301
11,270
0
121,978
L
Hachiman
Tredkilla
Hachiman
4,493
2,074
0
4,307
11,965
3,167
812
3,159
8,806
0
55,851
W
Hercules
3,321
859
0
2,404
16,398
9,448
0
2,265
14,133
0
36,841
W
Chernobog
stvnlpz
Chernobog
11,860
8,520
0
5,833
19,351
9,558
702
3,513
15,838
0
95,546
L
Fenrir
9,950
1,783
0
5,636
21,607
6,275
0
6,472
15,135
0
54,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,463
Gold Earned
46,506
576
Minions Killed
473
0
Camps Cleared
0
1,873,153
Distance Traveled
1,771,108
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,132
557
36
2
0
363,412
5
W
Anubis
12,106
605
130
7
0
367,094
2
L
Cthulhu
7,589
379
57
3
0
342,767
1
L
Baron Samedi
9,354
468
100
5
0
330,954
3
L
Cu Chulainn
10,297
515
129
6
0
335,182
6
W
Artemis
13,109
655
187
9
0
359,430
2
L
Hachiman
9,029
451
105
5
0
340,073
6
W
Hercules
9,213
461
70
4
0
387,535
0
W
Chernobog
11,903
595
153
8
0
395,682
0
L
Fenrir
10,237
512
82
4
0
422,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role