Player Matchup

Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AlexSlav
Hercules
Level 22
God Stats
30W - 28L
1,689 SR
Queue Stats
168W - 177L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
falikush
Nu Wa
Level 18
God Stats
3W - 0L
1,851 SR
Queue Stats
4W - 6L
1,512 Elo+
Party 2
Cu Chulainn
Cu Chulainn
picusgrosu
Cu Chulainn
Level 65
God Stats
7W - 9L
1,445 SR
Queue Stats
333W - 344L
1,498 Elo+
Solo
Team Averages
Level 56
1,597 SR
1,509 Elo+

VS

Team Averages
Level 74
1,380 SR
1,429 Elo+
Yu Huang
Yu Huang
Bobmcbob15
Yu Huang
Level 99
God Stats
9W - 14L
1,482 SR
Queue Stats
226W - 230L
1,443 Elo+
Solo
Ravana
Ravana
Gaymans
Ravana
Level 89
God Stats
6W - 10L
1,264 SR
Queue Stats
146W - 153L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
KroniSharingan
Erlang Shen
Level 86
God Stats
4W - 8L
1,310 SR
Queue Stats
134W - 147L
1,456 Elo+
Solo
Medusa
Medusa
SneakyRabbit
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,463 Elo+
Party 1
Ymir
Ymir
WamWog
Ymir
Level 9
God Stats
1W - 2L
1,341 SR
Queue Stats
14W - 17L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 2 / 10
14,974
624
22,372
18,708
7,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
20
15 / 5 / 3
14,399
600
19,665
21,062
9,147
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
AlexSlav
Hercules
16
5 / 1 / 15
12,250
510
7,353
23,417
24,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
falikush
Nu Wa
18
1 / 5 / 15
11,556
482
19,143
12,730
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
picusgrosu
Cu Chulainn
19
3 / 3 / 6
12,536
522
12,489
16,573
15,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bobmcbob15
Yu Huang
16
2 / 7 / 3
10,885
454
9,982
17,095
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Gaymans
Ravana
19
11 / 9 / 3
13,195
550
18,369
20,529
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
KroniSharingan
Erlang Shen
18
3 / 6 / 7
11,515
480
12,520
25,716
22,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
14
0 / 10 / 1
9,153
381
12,825
20,106
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
WamWog
Ymir
14
0 / 4 / 1
8,987
374
3,716
15,898
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
36
Kills
16
16
Deaths
36
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
2
10
8.5
W
Thanatos
 
Thanatos
15
5
3
3.3
W
Hercules
AlexSlav
Hercules
5
1
15
12.5
L
Yu Huang
Bobmcbob15
Yu Huang
2
7
3
0.5
L
Ravana
Gaymans
Ravana
11
9
3
1.39
L
Erlang Shen
KroniSharingan
Erlang Shen
3
6
7
1.08
L
Medusa
0
10
1
0.05
L
Ymir
WamWog
Ymir
0
4
1
0.13
W
Nu Wa
falikush
Nu Wa
1
5
15
1.7
W
Cu Chulainn
picusgrosu
Cu Chulainn
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,022
Damage
57,412
92,490
Taken
99,344
61,283
Mitigated
56,963
40,951
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,372
10,781
0
9,277
18,708
7,372
9,531
2,478
16,230
134,707
0
W
Thanatos
 
Thanatos
19,665
5,875
0
21,271
21,062
9,147
0
3,349
17,713
0
110,554
W
Hercules
AlexSlav
Hercules
7,353
1,682
0
8,508
23,417
24,934
110
4,440
18,977
0
29,266
L
Yu Huang
Bobmcbob15
Yu Huang
9,982
808
0
978
17,095
5,616
22
6,399
10,349
81,210
0
L
Ravana
Gaymans
Ravana
18,369
5,708
0
2,131
20,529
8,000
0
9,037
11,191
0
74,460
L
Erlang Shen
KroniSharingan
Erlang Shen
12,520
7,309
0
10,079
25,716
22,988
872
9,487
15,869
0
58,773
L
Medusa
12,825
7,000
0
6,287
20,106
6,336
1,050
8,996
10,930
0
77,399
L
Ymir
WamWog
Ymir
3,716
1,065
127
968
15,898
14,023
75
8,494
7,183
22,731
2,140
W
Nu Wa
falikush
Nu Wa
19,143
3,037
0
120
12,730
4,376
1,144
3,233
9,497
71,396
0
W
Cu Chulainn
picusgrosu
Cu Chulainn
12,489
3,132
0
1,775
16,573
15,454
1,058
256
16,317
11,395
57,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,715
Gold Earned
53,735
612
Minions Killed
516
0
Camps Cleared
0
2,309,093
Distance Traveled
2,138,678
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,974
624
196
8
0
420,558
1
W
Thanatos
14,399
600
136
6
0
555,788
4
W
Hercules
12,250
510
34
1
0
461,391
6
L
Yu Huang
10,885
454
145
6
0
393,336
9
L
Ravana
13,195
550
99
4
0
435,339
2
L
Erlang Shen
11,515
480
98
4
0
449,212
0
L
Medusa
9,153
381
129
5
0
412,660
6
L
Ymir
8,987
374
45
2
0
448,131
0
W
Nu Wa
11,556
482
115
5
0
453,108
5
W
Cu Chulainn
12,536
522
131
5
0
418,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role