Player Matchup

Ares
Ares
ActivistWings
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,114 Elo+
Party 2
Ra
Ra
CryoWolfie
Ra
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 165L
1,265 Elo+
Party 2
Thor
Thor
DannyTooFire
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 56L
1,128 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,169 Elo+

VS

Team Averages
Level 43
1,466 SR
1,280 Elo+
Jing Wei
Jing Wei
Foxy_Xela
Jing Wei
Level 46
God Stats
3W - 1L
1,315 SR
Queue Stats
6W - 5L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Kinda_Decent
Cthulhu
Level 65
God Stats
16W - 14L
1,582 SR
Queue Stats
132W - 157L
1,314 Elo+
Party 1
Scylla
Scylla
deathbat_22
Scylla
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 31L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,546
580
4,554
12,490
9,248
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 6 / 1
8,245
634
8,673
11,787
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
7,147
550
3,341
9,955
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Foxy_Xela
Jing Wei
15
5 / 2 / 12
9,909
762
12,774
8,346
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Kinda_Decent
Cthulhu
15
8 / 0 / 8
10,197
784
12,506
12,697
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
14
4 / 1 / 10
9,449
727
4,639
7,412
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
17
17
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
2
6
1
0.42
L
0
5
1
0.1
W
Jing Wei
Foxy_Xela
Jing Wei
5
2
12
5.5
W
Cthulhu
Kinda_Decent
Cthulhu
8
0
8
12
W
Scylla
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
29,919
34,232
Taken
28,455
18,035
Mitigated
18,051
4,947
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,554
1,185
0
0
12,490
9,248
0
4,384
7,832
5,768
0
L
8,673
2,120
1,394
2,925
11,787
4,371
0
7,836
3,679
41,127
0
L
3,341
286
0
628
9,955
4,416
0
4,416
5,336
0
7,500
W
Jing Wei
Foxy_Xela
Jing Wei
12,774
10,188
0
1,960
8,346
3,035
1,792
3,967
4,344
0
34,906
W
Cthulhu
Kinda_Decent
Cthulhu
12,506
745
171
3,952
12,697
12,500
105
5,971
6,552
37,903
0
W
Scylla
4,639
1,241
0
611
7,412
2,516
160
3,419
3,929
15,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
29,555
101
Minions Killed
120
2
Camps Cleared
4
519,422
Distance Traveled
713,706
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,546
580
4
0
0
152,732
0
L
Ra
8,245
634
84
6
2
208,526
0
L
Thor
7,147
550
13
1
0
158,164
1
W
Jing Wei
9,909
762
43
3
2
250,958
2
W
Cthulhu
10,197
784
55
4
1
241,352
0
W
Scylla
9,449
727
22
2
1
221,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role