Player Matchup

Zeus
Zeus
 
Zeus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Begano-57
Ares
Level 28
God Stats
2W - 1L
1,786 SR
Queue Stats
52W - 73L
1,414 Elo+
Solo
Janus
Janus
CrushingDay
Janus
Level 160
God Stats
45W - 47L
1,581 SR
Queue Stats
113W - 126L
1,500 Elo+
Solo
Hachiman
Hachiman
HAAM OG
Hachiman
Level 26
God Stats
9W - 7L
1,627 SR
Queue Stats
67W - 104L
1,332 Elo+
Solo
Ullr
Ullr
Spawn6665027
Ullr
Level 15
God Stats
1W - 6L
1,619 SR
Queue Stats
23W - 35L
1,298 Elo+
Solo
Team Averages
Level 65
1,623 SR
1,409 Elo+

VS

Team Averages
Level 137
1,532 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Notrysoft
Chernobog
Level 157
God Stats
2W - 0L
1,728 SR
Queue Stats
121W - 104L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
Rudytaper
Erlang Shen
Level 129
God Stats
16W - 9L
1,548 SR
Queue Stats
187W - 188L
1,456 Elo+
Solo
Cthulhu
Cthulhu
SovietBaer
Cthulhu
Level 114
God Stats
1W - 0L
1,753 SR
Queue Stats
44W - 35L
1,506 Elo+
Solo
Arachne
Arachne
freedan866
Arachne
Level 146
God Stats
3W - 9L
1,129 SR
Queue Stats
368W - 372L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 3 / 0
6,874
687
10,939
5,266
1,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
13
1 / 5 / 1
7,208
721
4,605
12,896
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 3 / 2
7,369
737
5,946
7,531
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
HAAM OG
Hachiman
11
0 / 4 / 1
6,364
636
3,556
8,917
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 1
7,255
726
3,891
8,218
2,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 1 / 4
7,591
759
7,642
3,125
1,306
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Notrysoft
Chernobog
16
6 / 0 / 10
8,624
862
14,915
8,059
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Rudytaper
Erlang Shen
15
6 / 1 / 4
8,452
845
5,542
10,300
8,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
SovietBaer
Cthulhu
15
3 / 1 / 8
7,945
795
6,048
9,528
7,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
freedan866
Arachne
14
3 / 1 / 6
7,721
772
3,317
12,307
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
19
19
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
Vulcan
 
Vulcan
1
1
4
3
L
Ares
1
5
1
0.3
L
2
3
2
1
L
Hachiman
HAAM OG
Hachiman
0
4
1
0.13
W
Chernobog
Notrysoft
Chernobog
6
0
10
11
W
Erlang Shen
Rudytaper
Erlang Shen
6
1
4
8
W
Cthulhu
SovietBaer
Cthulhu
3
1
8
7
L
0
4
1
0.13
W
Arachne
freedan866
Arachne
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
37,464
42,828
Taken
43,319
22,811
Mitigated
27,030
3,030
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,939
875
0
156
5,266
1,652
0
1,530
3,736
29,243
0
W
Vulcan
 
Vulcan
7,642
4,073
0
38
3,125
1,306
702
2,178
947
32,999
0
L
Ares
4,605
305
0
981
12,896
13,191
0
3,291
9,605
10,643
0
L
5,946
278
0
1,378
7,531
2,193
188
2,399
5,132
32,296
0
L
Hachiman
HAAM OG
Hachiman
3,556
2,047
0
258
8,917
2,870
132
3,311
5,606
0
7,674
W
Chernobog
Notrysoft
Chernobog
14,915
6,998
0
1,679
8,059
3,597
1,307
4,379
3,680
0
35,013
W
Erlang Shen
Rudytaper
Erlang Shen
5,542
2,736
391
3,754
10,300
8,739
0
4,165
6,135
0
19,344
W
Cthulhu
SovietBaer
Cthulhu
6,048
450
248
1,546
9,528
7,227
0
3,319
6,209
21,246
0
L
3,891
1,951
0
257
8,218
2,905
0
3,159
5,059
0
28,211
W
Arachne
freedan866
Arachne
3,317
2,121
0
2,423
12,307
6,161
792
7,449
4,858
0
14,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,070
Gold Earned
40,333
209
Minions Killed
202
0
Camps Cleared
0
906,997
Distance Traveled
1,092,155
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,874
687
51
5
0
191,883
2
W
Vulcan
7,591
759
59
6
0
230,879
2
L
Ares
7,208
721
7
1
0
188,632
1
L
Janus
7,369
737
69
7
0
192,495
0
L
Hachiman
6,364
636
18
2
0
158,293
0
W
Chernobog
8,624
862
59
6
0
210,123
1
W
Erlang Shen
8,452
845
19
2
0
227,203
3
W
Cthulhu
7,945
795
37
4
0
194,831
4
L
Ullr
7,255
726
64
6
0
175,694
4
W
Arachne
7,721
772
28
3
0
229,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role