Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GodsLuke
Kukulkan
Level 107
God Stats
3W - 0L
1,707 SR
Queue Stats
106W - 109L
1,547 Elo+
Party 1
Fafnir
Fafnir
OGPeppyP
Fafnir
Level 128
God Stats
2W - 0L
1,482 SR
Queue Stats
22W - 38L
1,456 Elo+
Party 2
Chernobog
Chernobog
elimockeli
Chernobog
Level 124
God Stats
1W - 2L
1,289 SR
Queue Stats
128W - 135L
1,543 Elo+
Party 1
Bellona
Bellona
iSpeedyxg
Bellona
Level 120
God Stats
10W - 10L
1,640 SR
Queue Stats
75W - 80L
1,592 Elo+
Solo
Team Averages
Level 124
1,524 SR
1,528 Elo+

VS

Team Averages
Level 96
1,374 SR
1,547 Elo+
Erlang Shen
Erlang Shen
AkatsukiTies
Erlang Shen
Level 43
God Stats
2W - 5L
1,355 SR
Queue Stats
34W - 31L
1,559 Elo+
Solo
Ne Zha
Ne Zha
Hargy
Ne Zha
Level 129
God Stats
0W - 1L
1,333 SR
Queue Stats
54W - 56L
1,539 Elo+
Solo
Izanami
Izanami
Rafiki7763
Izanami
Level 127
God Stats
2W - 6L
1,346 SR
Queue Stats
303W - 293L
1,536 Elo+
Solo
Scylla
Scylla
Riizzin
Scylla
Level 81
God Stats
4W - 9L
1,313 SR
Queue Stats
352W - 333L
1,511 Elo+
Solo
Cthulhu
Cthulhu
SquidPsych
Cthulhu
Level 100
God Stats
23W - 23L
1,523 SR
Queue Stats
495W - 445L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 2 / 9
10,582
588
10,828
16,389
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
GodsLuke
Kukulkan
17
3 / 4 / 4
10,737
597
5,904
8,160
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
OGPeppyP
Fafnir
14
1 / 1 / 9
9,517
529
4,420
13,067
16,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
elimockeli
Chernobog
19
5 / 0 / 8
11,752
653
11,178
10,624
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
iSpeedyxg
Bellona
17
5 / 2 / 9
11,287
627
13,394
15,237
15,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AkatsukiTies
Erlang Shen
17
1 / 4 / 2
9,569
532
8,810
16,947
15,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Hargy
Ne Zha
12
0 / 7 / 3
7,307
406
5,217
14,471
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Rafiki7763
Izanami
16
2 / 2 / 0
9,687
538
7,869
9,823
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Riizzin
Scylla
16
5 / 4 / 1
9,799
544
9,139
9,967
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SquidPsych
Cthulhu
12
1 / 2 / 3
8,134
452
6,239
12,501
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
19
Kills
9
9
Deaths
19
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
9
4.75
L
Erlang Shen
AkatsukiTies
Erlang Shen
1
4
2
0.5
W
Kukulkan
GodsLuke
Kukulkan
3
4
4
1.25
L
Ne Zha
Hargy
Ne Zha
0
7
3
0.21
W
Fafnir
OGPeppyP
Fafnir
1
1
9
5.5
L
Izanami
Rafiki7763
Izanami
2
2
0
1
L
Scylla
Riizzin
Scylla
5
4
1
1.38
L
Cthulhu
SquidPsych
Cthulhu
1
2
3
1.25
W
Chernobog
elimockeli
Chernobog
5
0
8
9
W
Bellona
iSpeedyxg
Bellona
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
37,274
63,477
Taken
63,709
45,985
Mitigated
43,212
15,683
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,828
3,911
0
2,163
16,389
7,225
0
4,248
11,641
0
77,628
L
Erlang Shen
AkatsukiTies
Erlang Shen
8,810
5,776
0
6,835
16,947
15,774
480
1,823
15,080
0
64,474
W
Kukulkan
GodsLuke
Kukulkan
5,904
748
0
824
8,160
3,526
411
2,842
5,318
78,781
0
L
Ne Zha
Hargy
Ne Zha
5,217
1,256
0
2,673
14,471
5,764
0
1,494
12,977
0
44,581
W
Fafnir
OGPeppyP
Fafnir
4,420
1,173
0
4,215
13,067
16,206
0
3,641
9,426
20,221
294
L
Izanami
Rafiki7763
Izanami
7,869
5,813
0
1,866
9,823
3,002
0
865
8,958
0
73,415
L
Scylla
Riizzin
Scylla
9,139
386
0
1,000
9,967
4,112
0
2,739
7,070
70,239
0
L
Cthulhu
SquidPsych
Cthulhu
6,239
630
123
1,676
12,501
14,560
0
2,781
9,594
25,531
5,265
W
Chernobog
elimockeli
Chernobog
11,178
6,514
0
4,628
10,624
3,891
1,396
2,050
8,574
0
99,850
W
Bellona
iSpeedyxg
Bellona
13,394
5,428
0
3,853
15,237
15,137
120
2,036
12,920
0
67,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,875
Gold Earned
44,496
635
Minions Killed
547
0
Camps Cleared
0
1,859,689
Distance Traveled
1,787,174
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,582
588
88
5
0
424,401
0
L
Erlang Shen
9,569
532
127
7
0
362,192
4
W
Kukulkan
10,737
597
188
10
0
339,783
4
L
Ne Zha
7,307
406
65
4
0
376,268
10
W
Fafnir
9,517
529
17
1
0
350,273
5
L
Izanami
9,687
538
157
9
0
349,030
2
L
Scylla
9,799
544
151
8
0
325,238
3
L
Cthulhu
8,134
452
47
3
0
374,446
12
W
Chernobog
11,752
653
195
11
0
379,349
6
W
Bellona
11,287
627
147
8
0
365,883
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role