Player Matchup

Loki
Loki
DevLoggg
Loki
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,227 Elo+
Party 1
Rama
Rama
RETROphantom677
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,329 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Riggs3223
Morgan Le Fay
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,360 Elo+
Party 1
Da Ji
Da Ji
SaucyStream3
Da Ji
Level 41
God Stats
3W - 4L
1,805 SR
Queue Stats
95W - 122L
1,394 Elo+
Party 2
Geb
Geb
UnHolyJoker905
Geb
Level 62
God Stats
0W - 1L
1,737 SR
Queue Stats
86W - 103L
1,387 Elo+
Party 2
Team Averages
Level 45
1,608 SR
1,339 Elo+

VS

Team Averages
Level 43
1,538 SR
1,411 Elo+
Skadi
Skadi
CoolmanYT
Skadi
Level 48
God Stats
5W - 1L
1,907 SR
Queue Stats
38W - 33L
1,498 Elo+
Solo
Chaac
Chaac
IMrSmectsI
Chaac
Level 43
God Stats
9W - 6L
1,397 SR
Queue Stats
177W - 175L
1,386 Elo+
Solo
Thor
Thor
Magic2019
Thor
Level 43
God Stats
2W - 2L
1,250 SR
Queue Stats
50W - 73L
1,427 Elo+
Solo
Achilles
Achilles
trashpolkastyle
Achilles
Level 41
God Stats
8W - 7L
1,637 SR
Queue Stats
140W - 123L
1,521 Elo+
Solo
Sol
Sol
xTosterStrudelzx
Sol
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 91L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 4 / 1
5,877
534
2,213
7,490
2,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 8 / 0
5,923
538
3,899
9,507
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Riggs3223
Morgan Le Fay
8
1 / 6 / 0
5,173
470
3,035
8,201
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 2
5,442
495
5,990
9,607
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
5,388
490
3,402
10,029
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CoolmanYT
Skadi
11
5 / 1 / 3
6,792
617
7,347
7,211
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
6 / 1 / 2
6,024
548
7,561
7,586
6,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
4 / 0 / 4
6,773
616
3,146
6,860
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
12
4 / 0 / 1
7,237
658
3,504
6,047
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 1 / 3
6,852
623
9,212
6,604
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
24
25
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
CoolmanYT
Skadi
5
1
3
6.5
L
Loki
0
4
1
0.13
W
Chaac
6
1
2
7
W
Thor
4
0
4
6
L
1
8
0
0.13
L
Morgan Le Fay
Riggs3223
Morgan Le Fay
1
6
0
0.17
L
0
5
2
0.2
L
1
2
0
0.5
W
Achilles
4
0
1
4.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
30,770
44,834
Taken
34,308
13,944
Mitigated
18,126
8,287
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CoolmanYT
Skadi
7,347
4,498
0
3,324
7,211
1,997
688
483
6,728
0
37,010
L
Loki
2,213
499
0
625
7,490
2,051
0
0
7,301
0
28,790
W
Chaac
7,561
1,084
0
2,386
7,586
6,249
0
2,057
5,529
0
21,441
W
Thor
3,146
1,179
0
2,957
6,860
2,066
0
311
6,549
0
33,134
L
3,899
3,257
0
1,740
9,507
2,187
1,060
0
9,507
0
24,049
L
Morgan Le Fay
Riggs3223
Morgan Le Fay
3,035
99
0
1,044
8,201
2,266
81
5,043
3,122
25,838
0
L
5,990
1,498
0
2,742
9,607
2,960
0
1,593
7,953
0
29,367
L
3,402
295
161
1,975
10,029
4,480
0
2,576
7,453
9,861
0
W
Achilles
3,504
1,249
0
1,677
6,047
5,800
550
212
5,835
0
37,870
W
9,212
3,617
0
1,130
6,604
2,014
792
3,374
3,230
35,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
33,678
227
Minions Killed
309
0
Camps Cleared
0
1,067,536
Distance Traveled
1,076,243
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,792
617
60
5
0
204,921
3
L
Loki
5,877
534
65
6
0
226,794
2
W
Chaac
6,024
548
29
3
0
241,757
0
W
Thor
6,773
616
74
7
0
224,309
1
L
Rama
5,923
538
53
5
0
200,748
0
L
Morgan Le Fay
5,173
470
42
4
0
196,838
3
L
Da Ji
5,442
495
53
5
0
223,177
2
L
Geb
5,388
490
14
1
0
219,979
0
W
Achilles
7,237
658
81
7
0
195,584
0
W
Sol
6,852
623
65
6
0
209,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role