Player Matchup

Hel
Hel
Azlan22
Hel
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 174L
1,425 Elo+
Party 1
Yu Huang
Yu Huang
DarkNykyrian
Yu Huang
Level 126
God Stats
2W - 3L
1,435 SR
Queue Stats
231W - 244L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
GhostlyVertigo
Nu Wa
Level 104
God Stats
10W - 3L
1,939 SR
Queue Stats
149W - 162L
1,467 Elo+
Party 1
Medusa
Medusa
LiftdLI420
Medusa
Level 121
God Stats
2W - 0L
1,680 SR
Queue Stats
160W - 113L
1,596 Elo+
Solo
Ymir
Ymir
greengo509
Ymir
Level 25
God Stats
6W - 2L
1,761 SR
Queue Stats
263W - 297L
1,492 Elo+
Solo
Team Averages
Level 95
1,663 SR
1,488 Elo+

VS

Team Averages
Level 86
1,583 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
APinchBetter720
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Hel
Hel
CristinaVespucci
Hel
Level 66
God Stats
4W - 2L
1,799 SR
Queue Stats
221W - 222L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Herlo
Cthulhu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Yard Surfer6460
Zhong Kui
Level 21
God Stats
2W - 2L
1,418 SR
Queue Stats
57W - 42L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
x-DeathxAngel-x
Gilgamesh
Level 124
God Stats
6W - 5L
1,697 SR
Queue Stats
257W - 242L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
0 / 4 / 28
11,442
636
8,413
19,741
11,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yu Huang
DarkNykyrian
Yu Huang
20
10 / 3 / 20
13,586
755
30,779
14,682
6,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 26
13,105
728
33,996
13,616
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
LiftdLI420
Medusa
20
19 / 6 / 13
15,715
873
40,849
26,427
11,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 7 / 24
13,081
727
14,174
30,331
34,503
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
APinchBetter720
Ah Muzen Cab
20
8 / 7 / 12
13,244
736
30,753
28,776
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
0 / 6 / 12
11,231
624
8,104
24,578
10,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Herlo
Cthulhu
18
3 / 7 / 8
12,046
669
17,995
29,362
38,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Yard Surfer6460
Zhong Kui
20
5 / 7 / 11
11,983
666
12,932
27,091
24,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
x-DeathxAngel-x
Gilgamesh
18
7 / 11 / 9
12,637
702
18,670
28,922
32,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
75
38
Kills
23
23
Deaths
38
111
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
APinchBetter720
Ah Muzen Cab
8
7
12
2
W
Hel
0
4
28
3.5
L
0
6
12
1
W
Yu Huang
DarkNykyrian
Yu Huang
10
3
20
6.67
W
5
3
26
6
L
Cthulhu
Herlo
Cthulhu
3
7
8
1
W
Medusa
LiftdLI420
Medusa
19
6
13
4.25
L
Zhong Kui
Yard Surfer6460
Zhong Kui
5
7
11
1.5
W
4
7
24
2.29
L
Gilgamesh
x-DeathxAngel-x
Gilgamesh
7
11
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,211
Damage
88,454
104,797
Taken
138,729
69,690
Mitigated
117,205
56,305
Healing
57,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
APinchBetter720
Ah Muzen Cab
30,753
10,470
1,334
8,983
28,776
10,458
820
19,355
9,341
0
95,605
W
Hel
8,413
2,092
17,531
10,506
19,741
11,860
590
6,882
12,598
20,237
0
L
8,104
594
14,533
13,160
24,578
10,498
90
17,659
6,783
31,404
0
W
Yu Huang
DarkNykyrian
Yu Huang
30,779
2,988
3,459
2,403
14,682
6,479
2,195
5,114
9,482
50,497
0
W
33,996
14,379
3,623
2,217
13,616
5,583
801
5,500
8,005
63,140
0
L
Cthulhu
Herlo
Cthulhu
17,995
168
1,709
3,408
29,362
38,332
0
15,431
13,783
41,160
0
W
Medusa
LiftdLI420
Medusa
40,849
25,905
1,239
8,928
26,427
11,265
1,430
11,106
15,039
0
64,570
L
Zhong Kui
Yard Surfer6460
Zhong Kui
12,932
856
1,121
7,237
27,091
24,924
758
19,806
7,089
37,561
0
W
14,174
709
1,288
5,111
30,331
34,503
485
9,208
20,642
28,999
0
L
Gilgamesh
x-DeathxAngel-x
Gilgamesh
18,670
4,311
2,740
3,479
28,922
32,993
0
14,291
14,371
0
38,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,929
Gold Earned
61,141
232
Minions Killed
288
0
Camps Cleared
0
1,610,006
Distance Traveled
1,418,749
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,244
736
117
7
0
274,317
0
W
Hel
11,442
636
34
2
0
324,223
0
L
Hel
11,231
624
47
3
0
328,908
0
W
Yu Huang
13,586
755
48
3
0
360,086
3
W
Nu Wa
13,105
728
40
2
0
334,728
0
L
Cthulhu
12,046
669
30
2
0
273,227
0
W
Medusa
15,715
873
70
4
0
319,586
0
L
Zhong Kui
11,983
666
65
4
0
277,167
0
W
Ymir
13,081
727
40
2
0
271,383
0
L
Gilgamesh
12,637
702
29
2
0
265,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role