Player Matchup

Danzaburou
Danzaburou
BLACKTIPREEF13
Danzaburou
Level 65
God Stats
1W - 1L
1,671 SR
Queue Stats
44W - 51L
1,479 Elo+
Solo
Anhur
Anhur
Shmalahide
Anhur
Level 156
God Stats
115W - 135L
1,601 SR
Queue Stats
1,430W - 1,515L
1,445 Elo+
Solo
Persephone
Persephone
beebz1
Persephone
Level 78
God Stats
12W - 14L
1,529 SR
Queue Stats
138W - 155L
1,441 Elo+
Party 2
Fenrir
Fenrir
derp158
Fenrir
Level 86
God Stats
4W - 1L
1,623 SR
Queue Stats
143W - 158L
1,441 Elo+
Party 2
Chang'e
Chang'e
jud06e
Chang'e
Level 98
God Stats
5W - 8L
1,143 SR
Queue Stats
143W - 145L
1,449 Elo+
Solo
Team Averages
Level 97
1,513 SR
1,451 Elo+

VS

Team Averages
Level 59
1,642 SR
1,573 Elo+
Athena
Athena
Arddane
Athena
Level 17
God Stats
6W - 3L
1,987 SR
Queue Stats
9W - 5L
1,659 Elo+
Party 1
Anhur
Anhur
Reinen12
Anhur
Level 68
God Stats
6W - 5L
1,756 SR
Queue Stats
209W - 91L
1,678 Elo+
Party 1
Mercury
Mercury
Sweeneydann
Mercury
Level 59
God Stats
66W - 67L
1,310 SR
Queue Stats
316W - 377L
1,417 Elo+
Solo
Susano
Susano
finnhark123
Susano
Level 100
God Stats
4W - 8L
1,342 SR
Queue Stats
280W - 307L
1,390 Elo+
Solo
Scylla
Scylla
royaltea90
Scylla
Level 49
God Stats
19W - 4L
1,813 SR
Queue Stats
159W - 67L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLACKTIPREEF13
Danzaburou
16
0 / 5 / 1
9,888
520
3,467
14,395
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
13
1 / 6 / 1
8,186
431
4,833
12,210
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
beebz1
Persephone
13
1 / 5 / 2
9,211
485
5,861
10,048
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
derp158
Fenrir
16
3 / 9 / 9
9,887
520
12,578
17,605
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
jud06e
Chang'e
18
12 / 4 / 2
11,704
616
18,574
15,621
12,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arddane
Athena
14
1 / 1 / 14
9,659
508
4,108
13,829
10,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Reinen12
Anhur
20
12 / 0 / 2
11,846
623
15,010
9,712
3,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Sweeneydann
Mercury
16
3 / 6 / 8
10,194
537
5,961
13,803
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
14
3 / 9 / 5
8,557
450
7,003
20,480
6,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
royaltea90
Scylla
18
10 / 1 / 6
11,555
608
12,452
6,832
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
17
Kills
29
29
Deaths
17
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
Arddane
Athena
1
1
14
8
L
Danzaburou
BLACKTIPREEF13
Danzaburou
0
5
1
0.1
W
Anhur
Reinen12
Anhur
12
0
2
13
L
Anhur
1
6
1
0.25
W
Mercury
Sweeneydann
Mercury
3
6
8
1.17
L
Persephone
beebz1
Persephone
1
5
2
0.4
L
Fenrir
derp158
Fenrir
3
9
9
0.83
W
Susano
3
9
5
0.61
L
Chang'e
jud06e
Chang'e
12
4
2
3.25
W
Scylla
royaltea90
Scylla
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,313
Damage
44,534
69,879
Taken
64,656
29,105
Mitigated
27,456
18,609
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arddane
Athena
4,108
1,475
2,690
2,890
13,829
10,318
0
6,297
7,315
16,092
0
L
Danzaburou
BLACKTIPREEF13
Danzaburou
3,467
1,179
0
5,029
14,395
4,134
1,177
390
14,005
0
69,299
W
Anhur
Reinen12
Anhur
15,010
8,430
0
5,871
9,712
3,197
0
466
9,246
0
95,331
L
Anhur
4,833
2,090
0
1,719
12,210
2,833
513
2,690
9,520
0
40,790
W
Mercury
Sweeneydann
Mercury
5,961
3,075
0
280
13,803
4,516
1,773
3,914
9,797
0
68,667
L
Persephone
beebz1
Persephone
5,861
409
82
2,117
10,048
2,818
632
3,729
6,314
47,507
0
L
Fenrir
derp158
Fenrir
12,578
1,562
0
1,331
17,605
7,289
172
3,737
13,868
0
63,285
W
Susano
7,003
791
142
5,174
20,480
6,996
0
9,504
10,421
0
39,390
L
Chang'e
jud06e
Chang'e
18,574
1,636
661
7,670
15,621
12,031
1,078
6,012
9,609
78,340
0
W
Scylla
royaltea90
Scylla
12,452
880
310
1,667
6,832
2,429
0
3,312
3,442
68,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
51,811
549
Minions Killed
501
0
Camps Cleared
0
1,675,353
Distance Traveled
1,914,781
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,659
508
17
1
0
423,020
2
L
Danzaburou
9,888
520
122
6
0
335,118
5
W
Anhur
11,846
623
170
9
0
383,706
7
L
Anhur
8,186
431
78
4
0
317,052
6
W
Mercury
10,194
537
128
7
0
381,862
1
L
Persephone
9,211
485
99
5
0
339,419
5
L
Fenrir
9,887
520
96
5
0
354,145
3
W
Susano
8,557
450
68
4
0
336,425
1
L
Chang'e
11,704
616
154
8
0
329,619
4
W
Scylla
11,555
608
118
6
0
389,768
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role