Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Link2212
Hun Batz
Gold V
Level 152
God Stats
0W - 1L
1,791 SR
Queue Stats
103W - 106L
1,130 MMR
Solo
Poseidon
Poseidon
Gold II
Mo0ks
Poseidon
Gold II
Level 87
God Stats
15W - 8L
1,677 SR
Queue Stats
217W - 219L
1,181 MMR
Solo
Cliodhna
Cliodhna
Silver I
NinjaSqurriel005
Cliodhna
Silver I
Level 109
God Stats
3W - 3L
1,735 SR
Queue Stats
123W - 138L
1,161 MMR
Solo
Cernunnos
Cernunnos
Silver III
RodaK9
Cernunnos
Silver III
Level 104
God Stats
6W - 6L
1,622 SR
Queue Stats
20W - 36L
1,157 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,665 SR
1,226 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,522 SR
1,150 MMR
Jing Wei
Jing Wei
Silver II
FactoRRR
Jing Wei
Silver II
Level 141
God Stats
7W - 7L
1,679 SR
Queue Stats
123W - 123L
1,161 MMR
Party 1
Amaterasu
Amaterasu
Silver IV
Hakushoku
Amaterasu
Silver IV
Level 88
God Stats
4W - 2L
1,316 SR
Queue Stats
65W - 79L
1,103 MMR
Solo
Discordia
Discordia
Silver V
Jellzy
Discordia
Silver V
Level 100
God Stats
4W - 4L
1,544 SR
Queue Stats
10W - 14L
1,310 MMR
Party 1
Sobek
Sobek
Silver I
MateoBC
Sobek
Silver I
Level 124
God Stats
17W - 20L
1,557 SR
Queue Stats
373W - 366L
1,089 MMR
Solo
Nemesis
Nemesis
Silver II
Pandemoneus
Nemesis
Silver II
Level 126
God Stats
17W - 17L
1,515 SR
Queue Stats
83W - 90L
1,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 6 / 3
5,808
387
4,585
11,999
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Link2212
Hun Batz
12
2 / 5 / 3
7,275
485
6,053
11,854
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
Mo0ks
Poseidon
13
1 / 3 / 1
7,510
501
6,997
7,635
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 2
7,911
527
10,800
12,329
5,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
RodaK9
Cernunnos
13
1 / 4 / 0
7,665
511
6,441
9,880
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ShivaAgniGilgameshThoth

VS

Bans
GebBastetKaliArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FactoRRR
Jing Wei
17
9 / 0 / 4
10,689
713
12,049
9,972
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Hakushoku
Amaterasu
14
3 / 2 / 5
8,404
560
7,521
14,308
11,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Jellzy
Discordia
13
3 / 0 / 6
8,270
551
7,019
4,769
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
MateoBC
Sobek
12
3 / 1 / 9
8,224
548
4,885
13,738
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Pandemoneus
Nemesis
12
3 / 3 / 6
7,908
527
8,229
12,503
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
21
21
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
3
0.25
W
Jing Wei
FactoRRR
Jing Wei
9
0
4
11
W
Amaterasu
Hakushoku
Amaterasu
3
2
5
2.75
W
Discordia
Jellzy
Discordia
3
0
6
6
L
Hun Batz
Link2212
Hun Batz
2
5
3
0.7
W
Sobek
MateoBC
Sobek
3
1
9
7.5
L
Poseidon
Mo0ks
Poseidon
1
3
1
0.5
L
2
3
2
1
W
Nemesis
Pandemoneus
Nemesis
3
3
6
2
L
Cernunnos
RodaK9
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
39,703
53,697
Taken
55,290
23,874
Mitigated
34,147
15,020
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,585
2,525
1,137
2,168
11,999
8,146
0
4,971
7,028
0
10,137
W
Jing Wei
FactoRRR
Jing Wei
12,049
9,531
0
7,424
9,972
2,953
2,679
114
9,858
0
82,069
W
Amaterasu
Hakushoku
Amaterasu
7,521
2,772
0
5,054
14,308
11,640
650
1,194
13,114
0
43,571
W
Discordia
Jellzy
Discordia
7,019
298
0
1,480
4,769
1,313
0
1,173
3,596
49,863
0
L
Hun Batz
Link2212
Hun Batz
6,053
1,825
0
2,710
11,854
3,967
0
2,479
9,375
0
43,735
W
Sobek
MateoBC
Sobek
4,885
335
0
2,974
13,738
12,631
0
1,344
12,394
18,221
0
L
Poseidon
Mo0ks
Poseidon
6,997
993
0
1,730
7,635
2,339
104
2,561
5,074
58,611
0
L
10,800
1,393
0
4,103
12,329
5,747
0
1,649
10,680
0
52,601
W
Nemesis
Pandemoneus
Nemesis
8,229
4,198
0
1,536
12,503
5,610
0
3,172
9,331
0
42,101
L
Cernunnos
RodaK9
Cernunnos
6,441
2,952
0
3,172
9,880
3,675
0
244
9,636
0
52,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
43,495
448
Minions Killed
411
0
Camps Cleared
0
1,454,781
Distance Traveled
1,483,049
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,808
387
16
1
0
298,972
9
W
Jing Wei
10,689
713
135
9
0
279,528
4
W
Amaterasu
8,404
560
89
6
0
284,299
3
W
Discordia
8,270
551
103
7
0
294,604
5
L
Hun Batz
7,275
485
83
6
0
299,880
3
W
Sobek
8,224
548
21
1
0
301,031
4
L
Poseidon
7,510
501
124
8
0
293,403
8
L
Cliodhna
7,911
527
112
7
0
305,083
3
W
Nemesis
7,908
527
63
4
0
323,587
3
L
Cernunnos
7,665
511
113
8
0
257,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role