Player Matchup

Ah Puch
Ah Puch
ChrisTDickson
Ah Puch
Level 160
God Stats
2W - 0L
2,062 SR
Queue Stats
131W - 75L
1,686 Elo+
Party 1
Jormungandr
Jormungandr
Stovanos
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
2,005 Elo+
Party 1
He Bo
He Bo
ThePiggies
He Bo
Level 160
God Stats
6W - 1L
1,639 SR
Queue Stats
128W - 89L
1,642 Elo+
Party 1
Cernunnos
Cernunnos
Vëxįşŧēŋŧįąļ
Cernunnos
Level 148
God Stats
3W - 2L
1,303 SR
Queue Stats
325W - 282L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
itzzrenz
Ah Muzen Cab
Level 159
God Stats
8W - 7L
1,453 SR
Queue Stats
396W - 416L
1,497 Elo+
Party 1
Team Averages
Level 129
1,591 SR
1,680 Elo+

VS

Team Averages
Level 70
1,435 SR
1,597 Elo+
Ares
Ares
BigPike
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,552 Elo+
Solo
Sol
Sol
Onyx KNIVES
Sol
Level 160
God Stats
0W - 3L
1,177 SR
Queue Stats
97W - 102L
1,524 Elo+
Solo
Tyr
Tyr
ffnoobgasm4
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 16L
1,706 Elo+
Party 2
Kuzenbo
Kuzenbo
gooeyguch
Kuzenbo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 288L
1,639 Elo+
Party 2
Arachne
Arachne
zravent
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
12 / 3 / 16
12,090
1,008
21,612
11,370
5,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Stovanos
Jormungandr
17
7 / 3 / 14
10,317
860
14,346
12,478
18,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
14
4 / 4 / 7
9,168
764
6,743
7,033
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 4 / 9
10,091
841
14,483
9,577
4,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
itzzrenz
Ah Muzen Cab
17
3 / 3 / 10
9,910
826
9,977
7,394
3,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BigPike
Ares
16
5 / 5 / 9
8,792
733
6,356
15,376
13,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 6
8,367
697
6,728
10,861
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 8
8,601
717
6,730
16,245
14,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
gooeyguch
Kuzenbo
15
3 / 6 / 10
8,905
742
10,184
14,919
21,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
zravent
Arachne
17
2 / 8 / 7
8,317
693
4,189
14,592
5,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
32
Kills
15
17
Deaths
32
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ares
BigPike
Ares
5
5
9
1.9
W
Ah Puch
12
3
16
6.67
L
3
7
6
0.86
W
Jormungandr
Stovanos
Jormungandr
7
3
14
4.67
W
He Bo
4
4
7
1.88
W
6
4
9
2.63
L
2
6
8
1
L
Kuzenbo
gooeyguch
Kuzenbo
3
6
10
1.33
W
Ah Muzen Cab
itzzrenz
Ah Muzen Cab
3
3
10
2.67
L
Arachne
zravent
Arachne
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,161
Damage
34,187
47,852
Taken
71,993
35,528
Mitigated
58,576
13,668
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BigPike
Ares
6,356
285
471
3,237
15,376
13,587
0
8,469
6,907
12,938
0
W
Ah Puch
21,612
569
160
5,066
11,370
5,727
773
4,891
6,479
48,538
0
L
6,728
1,001
355
2,028
10,861
3,664
0
7,563
3,298
16,485
0
W
Jormungandr
Stovanos
Jormungandr
14,346
4,030
419
1,125
12,478
18,825
596
4,651
7,827
27,728
0
W
He Bo
6,743
340
328
1,748
7,033
3,095
584
4,273
2,760
15,505
0
W
14,483
6,814
308
1,332
9,577
4,571
1,433
4,753
4,824
0
32,587
L
6,730
1,123
820
1,712
16,245
14,290
0
9,592
6,653
0
16,905
L
Kuzenbo
gooeyguch
Kuzenbo
10,184
2,487
728
1,226
14,919
21,543
0
7,938
6,981
18,750
0
W
Ah Muzen Cab
itzzrenz
Ah Muzen Cab
9,977
2,623
1,462
1,720
7,394
3,310
1,965
4,700
2,694
0
30,079
L
Arachne
zravent
Arachne
4,189
2,629
665
1,699
14,592
5,492
0
9,139
5,453
0
9,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
42,982
195
Minions Killed
108
0
Camps Cleared
0
1,148,201
Distance Traveled
1,049,367
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,792
733
19
2
0
228,093
1
W
Ah Puch
12,090
1,008
65
5
0
241,475
0
L
Sol
8,367
697
28
2
0
159,431
0
W
Jormungandr
10,317
860
31
3
0
236,259
2
W
He Bo
9,168
764
25
2
0
232,184
1
W
Cernunnos
10,091
841
29
2
0
213,608
0
L
Tyr
8,601
717
25
2
0
236,925
1
L
Kuzenbo
8,905
742
12
1
0
211,366
0
W
Ah Muzen Cab
9,910
826
45
4
0
224,675
1
L
Arachne
8,317
693
24
2
0
213,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role