Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DiegoADK
Fenrir
Level 148
God Stats
4W - 8L
1,289 SR
Queue Stats
321W - 343L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
DreadGnome
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,481 Elo+
Solo
Sobek
Sobek
TH3__B4bY__YoDa
Sobek
Level 125
God Stats
4W - 2L
1,648 SR
Queue Stats
395W - 416L
1,397 Elo+
Solo
Ah Puch
Ah Puch
asonintrigue
Ah Puch
Level 124
God Stats
0W - 2L
1,239 SR
Queue Stats
678W - 717L
1,394 Elo+
Party 1
Team Averages
Level 109
1,435 SR
1,432 Elo+

VS

Team Averages
Level 76
1,408 SR
1,343 Elo+
Kuzenbo
Kuzenbo
Maasteer Chieff
Kuzenbo
Level 83
God Stats
4W - 3L
1,399 SR
Queue Stats
375W - 404L
1,348 Elo+
Solo
Raijin
Raijin
MadHatta03
Raijin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 36L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
Rah1009098
Sun Wukong
Level 86
God Stats
2W - 4L
1,490 SR
Queue Stats
377W - 376L
1,371 Elo+
Solo
Heimdallr
Heimdallr
TangentCargo659
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,305 Elo+
Solo
Hera
Hera
xile_exisde12
Hera
Level 24
God Stats
1W - 2L
1,149 SR
Queue Stats
40W - 60L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 4 / 4
8,017
617
2,222
11,195
12,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
DiegoADK
Fenrir
15
2 / 6 / 6
8,460
651
7,346
12,950
10,088
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
DreadGnome
Kuzenbo
16
5 / 4 / 3
8,719
671
5,629
11,611
18,812
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 8 / 3
8,862
682
8,416
24,519
16,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
asonintrigue
Ah Puch
16
0 / 3 / 8
8,164
628
11,742
11,138
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
9,857
758
6,961
11,673
16,949
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
MadHatta03
Raijin
17
2 / 2 / 18
10,055
773
13,840
6,420
2,877
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Rah1009098
Sun Wukong
19
8 / 2 / 16
11,044
850
13,039
13,896
15,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
TangentCargo659
Heimdallr
16
3 / 3 / 13
9,538
734
9,935
9,433
4,519
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 3 / 13
10,454
804
16,121
7,834
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
12
Kills
25
25
Deaths
13
24
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
4
0.5
L
Fenrir
DiegoADK
Fenrir
2
6
6
0.83
L
Kuzenbo
DreadGnome
Kuzenbo
5
4
3
1.63
W
5
3
11
3.5
W
Raijin
MadHatta03
Raijin
2
2
18
5.5
W
Sun Wukong
Rah1009098
Sun Wukong
8
2
16
8
L
5
8
3
0.81
W
Heimdallr
TangentCargo659
Heimdallr
3
3
13
3.17
L
Ah Puch
asonintrigue
Ah Puch
0
3
8
1.33
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,355
Damage
59,896
71,413
Taken
49,256
62,544
Mitigated
43,685
20,298
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,222
379
0
739
11,195
12,064
0
5,702
5,333
12,717
0
L
Fenrir
DiegoADK
Fenrir
7,346
597
984
1,884
12,950
10,088
410
6,241
6,358
0
15,010
L
Kuzenbo
DreadGnome
Kuzenbo
5,629
1,615
1,112
995
11,611
18,812
0
7,146
4,332
10,886
0
W
6,961
2,624
937
2,154
11,673
16,949
491
6,229
5,226
12,030
0
W
Raijin
MadHatta03
Raijin
13,840
3,060
1,564
1,777
6,420
2,877
689
4,408
1,905
35,268
0
W
Sun Wukong
Rah1009098
Sun Wukong
13,039
2,770
2,253
4,296
13,896
15,703
356
7,326
6,397
0
24,385
L
8,416
169
1,530
6,754
24,519
16,456
0
12,406
11,778
14,688
0
W
Heimdallr
TangentCargo659
Heimdallr
9,935
4,885
511
2,007
9,433
4,519
2,020
4,597
4,646
0
23,290
L
Ah Puch
asonintrigue
Ah Puch
11,742
1,373
1,836
4,464
11,138
5,124
0
5,427
5,571
33,915
0
W
16,121
3,362
1,777
1,612
7,834
3,637
526
4,685
3,073
31,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,222
Gold Earned
50,948
92
Minions Killed
215
0
Camps Cleared
0
1,135,879
Distance Traveled
1,127,797
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,017
617
12
1
0
195,020
1
L
Fenrir
8,460
651
19
1
0
235,493
0
L
Kuzenbo
8,719
671
8
1
0
256,438
1
W
Kuzenbo
9,857
758
12
1
0
246,713
0
W
Raijin
10,055
773
73
6
0
211,113
0
W
Sun Wukong
11,044
850
31
2
0
221,359
0
L
Sobek
8,862
682
11
1
0
243,971
1
W
Heimdallr
9,538
734
57
4
0
216,878
0
L
Ah Puch
8,164
628
42
3
0
204,957
0
W
Hera
10,454
804
42
3
0
231,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role