Player Matchup

Mercury
Mercury
Konsello
Mercury
Level 75
God Stats
187W - 196L
1,503 SR
Queue Stats
362W - 427L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
LordAlddon
Cthulhu
Level 69
God Stats
16W - 18L
1,446 SR
Queue Stats
254W - 367L
1,303 Elo+
Solo
Agni
Agni
TMGxxMIAMI
Agni
Level 21
God Stats
45W - 52L
1,387 SR
Queue Stats
92W - 96L
1,275 Elo+
Party 1
Team Averages
Level 55
1,445 SR
1,353 Elo+

VS

Team Averages
Level 90
1,540 SR
1,219 Elo+
Hun Batz
Hun Batz
Bigsmoke_lethal
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 209L
1,267 Elo+
Party 2
Apollo
Apollo
MacLaren720
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,129 Elo+
Solo
Sol
Sol
shadowman7412
Sol
Level 137
God Stats
0W - 1L
1,620 SR
Queue Stats
148W - 211L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Konsello
Mercury
12
7 / 2 / 6
8,690
790
7,433
8,658
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
LordAlddon
Cthulhu
13
5 / 4 / 9
8,664
788
8,071
13,730
15,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 0 / 9
9,277
843
9,182
5,237
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 7 / 4
7,308
664
6,383
10,634
3,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
10
1 / 4 / 1
6,788
617
3,044
7,805
2,724
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 7 / 0
8,780
798
8,446
11,785
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
6
6
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
7
4
0.43
W
Mercury
Konsello
Mercury
7
2
6
5
W
Cthulhu
LordAlddon
Cthulhu
5
4
9
2.38
L
Apollo
1
4
1
0.38
W
6
0
9
10.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
17,873
27,625
Taken
30,224
21,529
Mitigated
9,708
2,330
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,383
1,649
0
160
10,634
3,753
0
6,134
4,500
0
17,163
W
Mercury
Konsello
Mercury
7,433
2,305
0
338
8,658
3,838
631
2,311
6,177
0
27,333
W
Cthulhu
LordAlddon
Cthulhu
8,071
969
340
1,443
13,730
15,531
231
3,763
9,740
19,661
0
L
Apollo
3,044
1,655
102
1,035
7,805
2,724
0
5,214
2,591
0
13,979
W
9,182
377
0
209
5,237
2,160
420
1,989
3,150
27,866
0
L
8,446
3,248
0
2,108
11,785
3,231
185
6,388
4,987
27,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
22,876
111
Minions Killed
98
4
Camps Cleared
4
638,170
Distance Traveled
495,224
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,308
664
27
2
1
179,639
2
W
Mercury
8,690
790
23
2
4
221,529
5
W
Cthulhu
8,664
788
24
2
0
195,810
0
L
Apollo
6,788
617
30
3
2
152,299
2
W
Agni
9,277
843
64
6
0
220,831
1
L
Sol
8,780
798
41
4
1
163,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role