Player Matchup

Scylla
Scylla
JoannaRoo
Scylla
Level 90
God Stats
2W - 0L
1,730 SR
Queue Stats
41W - 58L
1,459 Elo+
Party 2
Horus
Horus
UnbuiltMeteor
Horus
Level 118
God Stats
1W - 4L
1,507 SR
Queue Stats
42W - 59L
1,461 Elo+
Party 2
Khepri
Khepri
ZeroBlake24
Khepri
Level 106
God Stats
1W - 0L
1,563 SR
Queue Stats
43W - 58L
1,464 Elo+
Party 2
Ganesha
Ganesha
ambreon
Ganesha
Level 106
God Stats
1W - 1L
1,668 SR
Queue Stats
41W - 57L
1,466 Elo+
Party 2
Raijin
Raijin
batman_1066
Raijin
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,365 Elo+
Party 2
Team Averages
Level 96
1,594 SR
1,443 Elo+

VS

Team Averages
Level 98
1,465 SR
1,475 Elo+
Cthulhu
Cthulhu
GingerJamie222
Cthulhu
Level 37
God Stats
1W - 3L
1,183 SR
Queue Stats
262W - 291L
1,469 Elo+
Solo
Izanami
Izanami
Reiju-D-Robin
Izanami
Level 127
God Stats
1W - 1L
1,408 SR
Queue Stats
54W - 66L
1,437 Elo+
Party 1
Charybdis
Charybdis
fcpdagao
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
seezah
Cu Chulainn
Level 52
God Stats
1W - 1L
1,732 SR
Queue Stats
23W - 22L
1,517 Elo+
Solo
Ra
Ra
xlargun
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 66L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JoannaRoo
Scylla
18
8 / 1 / 18
11,226
802
13,275
11,332
6,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 21
11,605
829
24,160
28,979
33,106
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
17
6 / 2 / 21
11,670
834
10,328
20,935
28,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
ambreon
Ganesha
16
0 / 1 / 27
10,577
756
13,450
19,269
28,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
17
7 / 2 / 17
10,504
750
11,226
14,565
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
9,077
648
10,240
19,498
19,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
16
2 / 6 / 5
9,932
709
21,580
13,521
3,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
fcpdagao
Charybdis
19
5 / 6 / 3
11,132
795
14,094
14,981
4,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
seezah
Cu Chulainn
16
1 / 4 / 4
9,522
680
14,257
20,247
13,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 6 / 4
9,071
648
17,040
12,688
4,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
29
Kills
8
8
Deaths
29
104
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Scylla
JoannaRoo
Scylla
8
1
18
17
L
Izanami
2
6
5
0.75
W
8
2
21
9.25
W
Khepri
6
2
21
8.25
W
Ganesha
ambreon
Ganesha
0
1
27
13.5
W
Raijin
7
2
17
7.75
L
Charybdis
fcpdagao
Charybdis
5
6
3
1.08
L
Cu Chulainn
seezah
Cu Chulainn
1
4
4
0.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,439
Damage
77,211
95,080
Taken
80,935
105,511
Mitigated
45,100
44,578
Healing
27,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,240
810
1,107
1,452
19,498
19,385
192
11,080
8,418
20,021
0
W
Scylla
JoannaRoo
Scylla
13,275
2,191
2,726
2,926
11,332
6,419
2,035
3,375
7,919
39,661
0
L
Izanami
21,580
9,892
734
2,081
13,521
3,924
1,158
7,523
5,998
0
41,199
W
24,160
9,416
14,786
11,385
28,979
33,106
265
6,228
22,465
0
32,017
W
Khepri
10,328
1,026
902
1,603
20,935
28,249
463
5,602
15,117
17,962
0
W
Ganesha
ambreon
Ganesha
13,450
485
3,336
4,160
19,269
28,923
643
6,073
12,868
30,560
0
W
Raijin
11,226
2,871
1,172
1,582
14,565
8,814
1,972
6,198
8,285
23,523
0
L
Charybdis
fcpdagao
Charybdis
14,094
5,996
1,415
2,806
14,981
4,296
1,157
8,275
6,706
0
30,231
L
Cu Chulainn
seezah
Cu Chulainn
14,257
1,085
1,918
6,890
20,247
13,252
140
12,012
8,235
196
18,371
L
17,040
2,152
6,763
2,507
12,688
4,243
726
9,389
3,299
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,582
Gold Earned
48,734
134
Minions Killed
125
0
Camps Cleared
0
1,268,275
Distance Traveled
1,045,436
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,077
648
11
1
0
217,430
1
W
Scylla
11,226
802
73
5
0
232,826
0
L
Izanami
9,932
709
46
3
0
175,648
0
W
Horus
11,605
829
10
1
0
287,916
1
W
Khepri
11,670
834
21
2
0
264,224
0
W
Ganesha
10,577
756
0
0
0
270,183
0
W
Raijin
10,504
750
30
2
0
213,126
1
L
Charybdis
11,132
795
36
3
0
204,426
3
L
Cu Chulainn
9,522
680
7
1
0
255,320
0
L
Ra
9,071
648
25
2
0
192,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role