Player Matchup

Loki
Loki
Fishboy2
Loki
Level 26
God Stats
1W - 1L
1,235 SR
Queue Stats
11W - 25L
1,217 Elo+
Solo
Freya
Freya
Jotun_heim40
Freya
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,341 Elo+
Party 1
Cupid
Cupid
Pintsize_Nish
Cupid
Level 96
God Stats
3W - 0L
1,811 SR
Queue Stats
86W - 84L
1,461 Elo+
Solo
Zeus
Zeus
Vanaheim20
Zeus
Level 69
God Stats
2W - 1L
1,441 SR
Queue Stats
24W - 21L
1,305 Elo+
Party 1
Tyr
Tyr
WVChevyMan420
Tyr
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
197W - 179L
1,428 Elo+
Solo
Team Averages
Level 85
1,498 SR
1,350 Elo+

VS

Team Averages
Level 93
1,529 SR
1,379 Elo+
Ullr
Ullr
Br0wNs1
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,363 Elo+
Solo
Cernunnos
Cernunnos
Neonsidewinder
Cernunnos
Level 93
God Stats
2W - 8L
1,147 SR
Queue Stats
193W - 220L
1,390 Elo+
Party 2
Skadi
Skadi
SHAKEBACK_U_B_ok
Skadi
Level 116
God Stats
4W - 2L
1,592 SR
Queue Stats
192W - 207L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
U8MySandwich
Morgan Le Fay
Level 160
God Stats
2W - 2L
1,810 SR
Queue Stats
622W - 657L
1,344 Elo+
Solo
Cupid
Cupid
johnseenher
Cupid
Level 77
God Stats
4W - 4L
1,597 SR
Queue Stats
427W - 456L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
9 / 2 / 11
9,708
883
7,423
9,877
3,958
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 4 / 9
9,402
855
7,442
9,928
3,902
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 13
9,148
832
3,682
7,486
3,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
10 / 3 / 11
10,356
941
25,864
7,639
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 13
8,624
784
6,388
13,935
13,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Br0wNs1
Ullr
14
1 / 6 / 8
7,727
702
5,174
10,252
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Neonsidewinder
Cernunnos
13
3 / 7 / 4
7,455
678
4,628
12,236
4,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 8 / 7
8,503
773
10,574
11,390
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
U8MySandwich
Morgan Le Fay
15
3 / 6 / 8
8,910
810
6,351
10,911
3,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 5
8,518
774
5,597
8,719
2,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
32
Kills
15
15
Deaths
32
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
Br0wNs1
Ullr
1
6
8
0.83
W
Loki
9
2
11
7.25
W
8
4
9
3.13
L
Cernunnos
Neonsidewinder
Cernunnos
3
7
4
0.71
W
2
1
13
8.5
L
4
8
7
0.94
L
Morgan Le Fay
U8MySandwich
Morgan Le Fay
3
6
8
1.17
W
10
3
11
5.17
W
3
5
13
1.9
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
32,324
48,865
Taken
53,508
27,225
Mitigated
18,688
20,025
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Br0wNs1
Ullr
5,174
2,555
92
940
10,252
3,281
0
6,229
4,023
0
9,366
W
Loki
7,423
639
1,567
1,950
9,877
3,958
197
1,343
8,534
0
13,217
W
7,442
2,154
753
1,770
9,928
3,902
711
1,608
8,320
14,461
0
L
Cernunnos
Neonsidewinder
Cernunnos
4,628
2,120
358
795
12,236
4,256
0
8,901
3,335
0
10,005
W
3,682
2,324
2,326
3,311
7,486
3,162
2,650
1,097
6,389
0
16,992
L
10,574
4,832
612
1,007
11,390
4,511
0
6,534
4,856
0
18,797
L
Morgan Le Fay
U8MySandwich
Morgan Le Fay
6,351
613
411
1,728
10,911
3,846
0
6,096
4,815
14,874
0
W
25,864
524
1,214
1,794
7,639
2,680
742
529
7,110
43,338
0
W
6,388
1,351
1,330
4,010
13,935
13,523
161
1,774
12,161
0
10,467
L
5,597
1,781
1,886
1,433
8,719
2,794
0
5,546
3,173
0
16,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
41,113
110
Minions Killed
76
0
Camps Cleared
0
1,037,585
Distance Traveled
853,890
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,727
702
6
1
0
167,055
0
W
Loki
9,708
883
9
1
0
225,814
1
W
Freya
9,402
855
16
1
0
193,709
0
L
Cernunnos
7,455
678
13
1
0
162,650
0
W
Cupid
9,148
832
32
3
0
178,469
0
L
Skadi
8,503
773
18
2
0
166,488
0
L
Morgan Le Fay
8,910
810
21
2
0
161,266
0
W
Zeus
10,356
941
42
4
0
212,920
0
W
Tyr
8,624
784
11
1
0
226,673
0
L
Cupid
8,518
774
18
2
0
196,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role