Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HDawood
Kumbhakarna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 2
Yu Huang
Yu Huang
Silenthunter295
Yu Huang
Level 108
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 8L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
TheMoneyIV
Cernunnos
Level 63
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 2
Mercury
Mercury
Thez0mbieSlay3r
Mercury
Level 128
God Stats
0W - 2L
1,330 SR
Queue Stats
4W - 5L
1,554 Elo+
Party 2
Team Averages
Level 101
1,462 SR
1,499 Elo+

VS

Team Averages
Level 91
1,690 SR
1,497 Elo+
Chernobog
Chernobog
Dyekjaer
Chernobog
Level 122
God Stats
5W - 0L
1,807 SR
Queue Stats
144W - 108L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
Emilchristiandye
Sun Wukong
Level 80
God Stats
12W - 5L
1,660 SR
Queue Stats
80W - 60L
1,453 Elo+
Party 1
Bacchus
Bacchus
Muh2TheKo
Bacchus
Level 99
God Stats
4W - 1L
1,534 SR
Queue Stats
14W - 12L
1,427 Elo+
Party 1
Thanatos
Thanatos
Stoederberg
Thanatos
Level 129
God Stats
4W - 1L
1,715 SR
Queue Stats
139W - 102L
1,522 Elo+
Party 1
Hades
Hades
magnusstampe
Hades
Level 27
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 6L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 1 / 0
10,021
557
9,419
10,019
10,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
HDawood
Kumbhakarna
11
0 / 3 / 5
7,476
415
5,283
19,179
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
13
1 / 8 / 2
8,391
466
7,018
10,866
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TheMoneyIV
Cernunnos
13
2 / 7 / 3
8,289
461
8,731
12,474
3,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 4 / 2
10,173
565
9,385
13,957
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dyekjaer
Chernobog
17
10 / 3 / 3
10,730
596
20,232
15,313
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Emilchristiandye
Sun Wukong
16
0 / 0 / 0
8,940
497
5,697
14,565
12,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Muh2TheKo
Bacchus
16
3 / 3 / 10
10,170
565
8,607
13,507
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Stoederberg
Thanatos
18
6 / 2 / 3
10,508
584
6,827
13,001
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 3
10,565
587
8,931
10,641
6,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
23
23
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Chernobog
Dyekjaer
Chernobog
10
3
3
3.83
W
Sun Wukong
Emilchristiandye
Sun Wukong
0
0
0
0
L
Kumbhakarna
HDawood
Kumbhakarna
0
3
5
0.83
W
Bacchus
Muh2TheKo
Bacchus
3
3
10
2.67
L
Yu Huang
1
8
2
0.25
W
Thanatos
Stoederberg
Thanatos
6
2
3
3.75
L
Cernunnos
TheMoneyIV
Cernunnos
2
7
3
0.5
L
7
4
2
2
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
50,294
66,495
Taken
67,027
36,528
Mitigated
45,777
12,471
Healing
34,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,419
4,064
0
1,750
10,019
10,206
450
517
8,619
77,043
0
W
Chernobog
Dyekjaer
Chernobog
20,232
12,853
0
5,804
15,313
6,567
2,434
4,221
11,092
0
80,346
W
Sun Wukong
Emilchristiandye
Sun Wukong
5,697
700
0
3,925
14,565
12,013
154
8,509
6,056
0
57,971
L
Kumbhakarna
HDawood
Kumbhakarna
5,283
789
416
4,386
19,179
14,343
0
5,562
13,617
11,442
0
W
Bacchus
Muh2TheKo
Bacchus
8,607
1,160
660
3,599
13,507
15,874
34
3,201
10,306
20,514
7,141
L
Yu Huang
7,018
455
0
885
10,866
3,340
352
3,527
7,339
49,876
0
W
Thanatos
Stoederberg
Thanatos
6,827
2,636
0
15,699
13,001
5,178
236
2,770
10,231
0
78,900
L
Cernunnos
TheMoneyIV
Cernunnos
8,731
4,205
0
1,308
12,474
3,944
0
4,422
8,052
0
55,655
L
9,385
3,458
0
3,726
13,957
4,695
0
1,811
12,146
0
57,586
W
8,931
866
0
4,896
10,641
6,145
1,542
3,019
7,622
62,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
50,913
449
Minions Killed
558
0
Camps Cleared
0
1,678,574
Distance Traveled
1,757,586
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,021
557
165
9
0
302,030
3
W
Chernobog
10,730
596
116
6
0
317,594
2
W
Sun Wukong
8,940
497
128
7
0
363,863
2
L
Kumbhakarna
7,476
415
11
1
0
362,435
5
W
Bacchus
10,170
565
38
2
0
342,238
6
L
Yu Huang
8,391
466
87
5
0
318,424
5
W
Thanatos
10,508
584
129
7
0
404,697
2
L
Cernunnos
8,289
461
96
5
0
302,252
0
L
Mercury
10,173
565
90
5
0
393,433
1
W
Hades
10,565
587
147
8
0
329,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role