Player Matchup

Nemesis
Nemesis
BowToTheBoe
Nemesis
Level 28
God Stats
9W - 3L
1,506 SR
Queue Stats
223W - 88L
1,883 Elo+
Party 1
Bacchus
Bacchus
Ketkin
Bacchus
Level 78
God Stats
32W - 6L
2,115 SR
Queue Stats
309W - 129L
1,887 Elo+
Party 1
Kuzenbo
Kuzenbo
MiloSFD
Kuzenbo
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 151L
1,912 Elo+
Party 1
Agni
Agni
butfuthuh
Agni
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 28L
1,662 Elo+
Party 1
Izanami
Izanami
ketkinisagod
Izanami
Level 28
God Stats
16W - 2L
1,930 SR
Queue Stats
239W - 84L
1,893 Elo+
Party 1
Team Averages
Level 52
1,710 SR
1,848 Elo+

VS

Team Averages
Level 91
1,546 SR
1,495 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Chakaal49
Medusa
Level 89
God Stats
4W - 3L
1,773 SR
Queue Stats
328W - 324L
1,526 Elo+
Party 2
Yu Huang
Yu Huang
MrPrawda
Yu Huang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 200L
1,535 Elo+
Party 2
Mercury
Mercury
Saimoo
Mercury
Level 122
God Stats
1W - 2L
1,457 SR
Queue Stats
211W - 199L
1,577 Elo+
Party 2
Geb
Geb
melchioren
Geb
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BowToTheBoe
Nemesis
12
3 / 0 / 6
6,826
621
6,006
8,719
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Ketkin
Bacchus
10
1 / 1 / 3
6,150
559
2,145
5,503
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
MiloSFD
Kuzenbo
12
1 / 2 / 2
6,838
622
5,477
7,697
8,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Agni
13
5 / 1 / 0
7,208
655
3,722
3,785
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
ketkinisagod
Izanami
12
6 / 2 / 1
7,236
658
7,539
7,465
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 3 / 0
6,157
560
4,415
10,065
8,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Chakaal49
Medusa
9
1 / 2 / 2
5,701
518
4,894
7,066
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
MrPrawda
Yu Huang
10
1 / 4 / 1
5,775
525
4,160
5,976
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Saimoo
Mercury
11
2 / 2 / 1
6,239
567
2,891
7,713
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 2
5,125
466
3,232
8,203
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
6
6
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
0
0.67
W
Nemesis
BowToTheBoe
Nemesis
3
0
6
6
L
Medusa
Chakaal49
Medusa
1
2
2
1
W
Bacchus
Ketkin
Bacchus
1
1
3
2.5
W
Kuzenbo
MiloSFD
Kuzenbo
1
2
2
1
L
Yu Huang
MrPrawda
Yu Huang
1
4
1
0.38
L
Mercury
Saimoo
Mercury
2
2
1
1.25
W
Agni
5
1
0
5
W
Izanami
ketkinisagod
Izanami
6
2
1
3.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,889
Damage
19,592
33,169
Taken
39,023
19,611
Mitigated
19,274
11,397
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,415
2,671
0
4,077
10,065
8,308
0
5,240
4,825
0
25,423
W
Nemesis
BowToTheBoe
Nemesis
6,006
2,478
0
3,670
8,719
2,895
0
1,879
6,840
0
38,444
L
Medusa
Chakaal49
Medusa
4,894
2,498
0
2,512
7,066
1,811
0
1,057
6,009
0
34,599
W
Bacchus
Ketkin
Bacchus
2,145
295
86
1,180
5,503
4,514
93
1,176
4,327
6,556
3,679
W
Kuzenbo
MiloSFD
Kuzenbo
5,477
2,261
0
2,466
7,697
8,729
0
828
6,869
36,911
0
L
Yu Huang
MrPrawda
Yu Huang
4,160
850
0
320
5,976
1,786
0
2,381
3,595
24,607
0
L
Mercury
Saimoo
Mercury
2,891
1,199
0
3,508
7,713
2,456
0
1,578
6,135
0
32,255
W
Agni
3,722
132
0
966
3,785
1,049
0
1,588
2,197
39,447
0
W
Izanami
ketkinisagod
Izanami
7,539
5,235
0
3,029
7,465
2,424
755
1,921
5,544
0
53,401
L
3,232
255
0
1,716
8,203
4,913
517
1,009
7,194
11,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
28,997
353
Minions Killed
256
0
Camps Cleared
0
1,153,854
Distance Traveled
1,104,786
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,157
560
52
5
0
205,312
0
W
Nemesis
6,826
621
74
7
0
272,386
0
L
Medusa
5,701
518
64
6
0
210,567
3
W
Bacchus
6,150
559
19
2
0
238,718
2
W
Kuzenbo
6,838
622
81
7
0
219,700
1
L
Yu Huang
5,775
525
58
5
0
202,605
1
L
Mercury
6,239
567
69
6
0
282,717
3
W
Agni
7,208
655
85
8
0
224,833
3
W
Izanami
7,236
658
94
9
0
198,217
1
L
Geb
5,125
466
13
1
0
203,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role