Player Matchup

Cthulhu
Cthulhu
Kinda_Decent
Cthulhu
Level 65
God Stats
16W - 14L
1,556 SR
Queue Stats
132W - 157L
1,305 Elo+
Party 2
Amaterasu
Amaterasu
deathbat_22
Amaterasu
Level 18
God Stats
10W - 8L
1,425 SR
Queue Stats
16W - 31L
1,171 Elo+
Party 2
Ullr
Ullr
floozelsnoozin
Ullr
Level 65
God Stats
5W - 4L
1,522 SR
Queue Stats
36W - 42L
1,328 Elo+
Solo
Team Averages
Level 49
1,501 SR
1,268 Elo+

VS

Team Averages
Level 38
1,355 SR
1,229 Elo+
Danzaburou
Danzaburou
Albatross86
Danzaburou
Level 44
God Stats
5W - 5L
1,334 SR
Queue Stats
125W - 176L
1,267 Elo+
Solo
Fenrir
Fenrir
ShawnyBoyTTV
Fenrir
Level 44
God Stats
30W - 62L
1,246 SR
Queue Stats
59W - 122L
1,153 Elo+
Party 1
Anubis
Anubis
iamaroc98
Anubis
Level 27
God Stats
10W - 11L
1,485 SR
Queue Stats
72W - 114L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kinda_Decent
Cthulhu
18
7 / 5 / 6
14,158
745
22,692
21,248
21,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amaterasu
deathbat_22
Amaterasu
16
1 / 8 / 10
12,306
648
9,246
21,682
16,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
7 / 5 / 7
14,504
763
15,166
15,045
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Albatross86
Danzaburou
17
3 / 5 / 7
12,554
661
14,013
17,455
5,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
9 / 3 / 7
13,581
715
14,376
18,262
16,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
iamaroc98
Anubis
18
6 / 7 / 8
13,317
701
19,095
18,970
10,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
15
Kills
18
18
Deaths
15
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Albatross86
Danzaburou
3
5
7
1.3
W
Cthulhu
Kinda_Decent
Cthulhu
7
5
6
2
L
Fenrir
9
3
7
4.17
W
Amaterasu
deathbat_22
Amaterasu
1
8
10
0.75
W
7
5
7
2.1
L
Anubis
iamaroc98
Anubis
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
47,484
57,975
Taken
54,687
42,649
Mitigated
33,223
12,479
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Albatross86
Danzaburou
14,013
5,206
84
3,524
17,455
5,723
860
6,891
9,810
0
46,460
W
Cthulhu
Kinda_Decent
Cthulhu
22,692
671
1,190
5,606
21,248
21,277
303
5,515
15,525
48,161
0
L
Fenrir
14,376
5,347
60
2,967
18,262
16,968
686
7,625
9,822
0
38,761
W
Amaterasu
deathbat_22
Amaterasu
9,246
3,462
0
3,780
21,682
16,724
510
10,130
11,238
0
17,394
W
15,166
6,434
559
1,344
15,045
4,648
1,818
3,862
10,994
0
61,210
L
Anubis
iamaroc98
Anubis
19,095
1,941
0
6,878
18,970
10,532
0
7,453
10,735
46,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
39,452
165
Minions Killed
168
4
Camps Cleared
8
1,011,227
Distance Traveled
930,619
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,554
661
64
3
0
308,784
2
W
Cthulhu
14,158
745
46
2
3
345,921
1
L
Fenrir
13,581
715
44
2
5
342,260
0
W
Amaterasu
12,306
648
19
1
1
342,700
0
W
Ullr
14,504
763
100
5
0
322,606
0
L
Anubis
13,317
701
60
3
3
279,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role