Player Matchup

Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Ansiou
Kali
Level 17
God Stats
11W - 8L
1,775 SR
Queue Stats
22W - 24L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
Chickenparade
Nu Wa
Level 67
God Stats
58W - 47L
1,735 SR
Queue Stats
154W - 151L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
lkimer
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 153L
1,522 Elo+
Party 3
Tyr
Tyr
xXxParagon69XxX
Tyr
Level 126
God Stats
0W - 2L
1,544 SR
Queue Stats
142W - 150L
1,540 Elo+
Party 3
Team Averages
Level 64
1,611 SR
1,537 Elo+

VS

Team Averages
Level 81
1,696 SR
1,600 Elo+
Sylvanus
Sylvanus
BlindBeastly
Sylvanus
Level 102
God Stats
4W - 3L
1,811 SR
Queue Stats
50W - 39L
1,619 Elo+
Party 2
Thor
Thor
GeorgeDubsYa
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 4
Neith
Neith
Merlinspower
Neith
Level 158
God Stats
19W - 14L
1,615 SR
Queue Stats
176W - 167L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
ToothPasteFacial
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,619 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mirapa23
Morgan Le Fay
Level 28
God Stats
4W - 0L
2,056 SR
Queue Stats
55W - 20L
1,769 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 2
7,011
467
6,595
7,752
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Ansiou
Kali
10
1 / 8 / 0
6,621
441
3,153
12,667
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 1
7,099
473
5,829
10,087
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
lkimer
Cthulhu
8
0 / 3 / 1
5,907
394
4,673
14,950
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 6 / 2
6,790
453
6,317
13,980
8,815
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlindBeastly
Sylvanus
12
0 / 1 / 13
7,855
524
4,295
10,724
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
11 / 1 / 8
9,680
645
14,694
9,839
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 1
8,721
581
4,150
5,967
1,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
15
5 / 0 / 11
9,353
624
11,460
13,308
13,823
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
mirapa23
Morgan Le Fay
15
8 / 2 / 7
9,503
634
13,306
9,153
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
27
27
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
Kali
Ansiou
Kali
1
8
0
0.13
W
Sylvanus
BlindBeastly
Sylvanus
0
1
13
6.5
L
1
8
1
0.19
W
11
1
8
15
W
3
0
1
3.5
W
Zhong Kui
5
0
11
10.5
L
Cthulhu
lkimer
Cthulhu
0
3
1
0.17
W
Morgan Le Fay
mirapa23
Morgan Le Fay
8
2
7
5.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,567
Damage
47,905
59,436
Taken
48,991
26,246
Mitigated
34,841
8,126
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,595
2,733
0
1,936
7,752
1,993
0
3,935
3,817
0
41,286
L
Kali
Ansiou
Kali
3,153
945
0
1,158
12,667
4,422
0
4,920
7,747
0
29,501
W
Sylvanus
BlindBeastly
Sylvanus
4,295
955
2,947
4,650
10,724
10,511
595
3,682
7,042
13,478
0
L
5,829
1,299
0
699
10,087
2,578
0
5,570
4,517
33,850
0
W
14,694
2,777
0
900
9,839
4,337
0
1,317
8,522
0
65,065
W
4,150
1,204
0
1,678
5,967
1,908
2,842
1,000
4,967
0
68,807
W
Zhong Kui
11,460
1,720
0
7,845
13,308
13,823
1,734
2,162
11,146
61,588
0
L
Cthulhu
lkimer
Cthulhu
4,673
341
0
1,743
14,950
8,438
0
6,735
8,215
15,245
0
W
Morgan Le Fay
mirapa23
Morgan Le Fay
13,306
753
181
3,115
9,153
4,262
1,277
2,341
6,812
69,335
5,800
L
6,317
1,012
0
2,590
13,980
8,815
0
7,792
6,188
0
30,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
45,112
299
Minions Killed
489
0
Camps Cleared
0
1,338,203
Distance Traveled
1,381,673
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,011
467
89
6
0
256,619
3
L
Kali
6,621
441
47
3
0
258,101
4
W
Sylvanus
7,855
524
23
2
0
276,991
7
L
Nu Wa
7,099
473
71
5
0
246,043
6
W
Thor
9,680
645
110
7
0
310,049
2
W
Neith
8,721
581
113
8
0
279,305
4
W
Zhong Kui
9,353
624
122
8
0
245,222
1
L
Cthulhu
5,907
394
17
1
0
293,121
0
W
Morgan Le Fay
9,503
634
121
8
0
270,106
2
L
Tyr
6,790
453
75
5
0
284,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role