Player Matchup

Artemis
Artemis
Da1Salvinator
Artemis
Level 140
God Stats
1W - 1L
1,302 SR
Queue Stats
31W - 22L
1,517 Elo+
Party 2
Anubis
Anubis
Knifeular
Anubis
Level 123
God Stats
3W - 1L
1,140 SR
Queue Stats
209W - 185L
1,472 Elo+
Party 2
Thoth
Thoth
LongZhlongMcDong
Thoth
Level 145
God Stats
5W - 2L
1,782 SR
Queue Stats
410W - 225L
1,701 Elo+
Party 2
Team Averages
Level 136
1,408 SR
1,563 Elo+

VS

Team Averages
Level 63
1,433 SR
1,386 Elo+
Hel
Hel
MrCaribou_
Hel
Level 48
God Stats
2W - 1L
1,745 SR
Queue Stats
9W - 19L
1,341 Elo+
Party 1
Hou Yi
Hou Yi
andy-du38
Hou Yi
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
373W - 326L
1,558 Elo+
Party 1
Fenrir
Fenrir
jjaammeess9
Fenrir
Level 44
God Stats
13W - 57L
1,053 SR
Queue Stats
236W - 472L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
5 / 2 / 13
9,571
798
8,119
7,854
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Knifeular
Anubis
13
3 / 5 / 12
8,779
732
7,217
8,724
3,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 3 / 7
10,519
877
15,535
6,955
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,232
686
6,817
11,465
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
andy-du38
Hou Yi
14
7 / 7 / 2
10,026
836
7,098
13,992
3,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
11
2 / 6 / 4
8,157
680
2,524
11,002
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
19
Kills
10
10
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
2
13
5.75
W
Anubis
Knifeular
Anubis
3
5
12
1.8
W
11
3
7
4.83
L
1
6
7
0.75
L
Hou Yi
andy-du38
Hou Yi
7
7
2
1.14
L
Fenrir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,871
Damage
16,439
23,533
Taken
36,459
12,127
Mitigated
14,151
3,371
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
8,119
3,078
0
363
7,854
6,978
744
2,970
4,884
0
31,258
W
Anubis
Knifeular
Anubis
7,217
325
0
2,313
8,724
3,442
612
2,590
6,134
23,717
0
W
15,535
463
0
695
6,955
1,707
704
1,809
5,146
39,118
0
L
6,817
94
1,882
4,068
11,465
3,565
0
7,825
3,640
24,573
0
L
Hou Yi
andy-du38
Hou Yi
7,098
2,461
0
447
13,992
3,888
0
8,911
5,081
0
20,910
L
Fenrir
2,524
219
107
1,025
11,002
6,698
0
6,016
4,986
227
7,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
26,415
135
Minions Killed
74
9
Camps Cleared
1
574,330
Distance Traveled
520,278
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,571
798
49
4
3
178,713
2
W
Anubis
8,779
732
37
3
2
175,863
2
W
Thoth
10,519
877
49
4
4
219,754
1
L
Hel
8,232
686
31
3
0
201,667
0
L
Hou Yi
10,026
836
37
3
1
156,702
0
L
Fenrir
8,157
680
6
1
0
161,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role