Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BremerAldair
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,526 Elo+
Solo
Tyr
Tyr
CallMe_Butcher
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 2
Ra
Ra
EQUINOXOFDUALITY
Ra
Level 66
God Stats
0W - 1L
1,307 SR
Queue Stats
17W - 6L
1,815 Elo+
Party 3
Ullr
Ullr
Off-2-Oblivion
Ullr
Level 151
God Stats
0W - 1L
1,669 SR
Queue Stats
26W - 11L
1,721 Elo+
Party 3
Team Averages
Level 116
1,495 SR
1,575 Elo+

VS

Team Averages
Level 76
1,510 SR
1,428 Elo+
Persephone
Persephone
Alcuhaul
Persephone
Level 69
God Stats
3W - 6L
1,201 SR
Queue Stats
321W - 320L
1,431 Elo+
Party 1
Cerberus
Cerberus
GutsGoingBerserk
Cerberus
Level 46
God Stats
7W - 1L
1,825 SR
Queue Stats
347W - 356L
1,437 Elo+
Party 1
Tiamat
Tiamat
ItsJosshh28
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 232L
1,412 Elo+
Party 1
Terra
Terra
MACCRUZcruz
Terra
Level 141
God Stats
2W - 1L
1,302 SR
Queue Stats
71W - 68L
1,450 Elo+
Solo
Freya
Freya
iAllxn
Freya
Level 55
God Stats
2W - 0L
1,722 SR
Queue Stats
199W - 183L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 4 / 5
8,046
619
5,437
8,913
2,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 9
8,527
656
10,853
21,055
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 5 / 7
8,900
685
11,010
14,698
16,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 6 / 8
8,941
688
8,021
13,380
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 4 / 8
8,850
681
9,690
13,053
3,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alcuhaul
Persephone
19
7 / 1 / 8
11,303
869
16,091
7,383
3,212
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 14
11,657
897
11,436
19,256
21,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
18
6 / 2 / 14
10,490
807
14,971
10,165
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 16
10,887
837
7,339
13,879
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
iAllxn
Freya
15
1 / 8 / 16
9,248
711
8,428
13,091
5,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
15
Kills
24
24
Deaths
17
37
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
5
0.88
W
Persephone
Alcuhaul
Persephone
7
1
8
11
L
3
5
9
1.5
L
3
5
7
1.3
L
3
6
8
1.17
W
7
3
14
4.67
W
Tiamat
6
2
14
6.5
W
3
3
16
3.67
L
5
4
8
2.25
W
Freya
iAllxn
Freya
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,011
Damage
58,265
71,099
Taken
63,774
46,747
Mitigated
51,561
23,702
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,437
1,551
479
2,610
8,913
2,844
50
7,406
1,309
8,863
0
W
Persephone
Alcuhaul
Persephone
16,091
1,785
1,564
1,951
7,383
3,212
1,225
2,170
4,953
41,252
0
L
10,853
1,761
1,846
7,111
21,055
18,345
0
16,027
4,682
0
19,453
L
11,010
1,500
128
3,004
14,698
16,676
243
10,138
4,303
0
21,994
L
8,021
485
2,555
3,075
13,380
4,967
41
11,591
1,601
17,487
0
W
11,436
1,039
1,015
6,209
19,256
21,152
813
3,418
14,764
15,117
0
W
Tiamat
14,971
1,606
1,250
3,522
10,165
6,160
926
2,107
7,686
27,035
0
W
7,339
925
6,621
5,316
13,879
15,164
592
2,563
10,669
14,258
0
L
9,690
3,291
1,067
1,827
13,053
3,915
0
11,885
939
0
21,093
W
Freya
iAllxn
Freya
8,428
3,146
1,267
1,879
13,091
5,873
394
2,236
10,556
16,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
53,585
109
Minions Killed
121
0
Camps Cleared
0
928,433
Distance Traveled
1,191,249
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,046
619
7
1
0
121,691
0
W
Persephone
11,303
869
48
4
0
244,410
0
L
Mulan
8,527
656
13
1
0
190,998
4
L
Tyr
8,900
685
22
2
0
212,860
0
L
Ra
8,941
688
36
3
0
192,191
0
W
Cerberus
11,657
897
21
2
0
254,270
0
W
Tiamat
10,490
807
26
2
0
227,383
3
W
Terra
10,887
837
13
1
0
245,648
0
L
Ullr
8,850
681
31
2
0
210,693
0
W
Freya
9,248
711
13
1
0
219,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role