Player Matchup

Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AceX5218
Mulan
Level 78
God Stats
2W - 3L
1,538 SR
Queue Stats
206W - 199L
1,395 Elo+
Solo
Cerberus
Cerberus
SillyCalf141823
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,378 Elo+
Party 2
Hades
Hades
asonintrigue
Hades
Level 124
God Stats
6W - 6L
1,586 SR
Queue Stats
678W - 717L
1,385 Elo+
Party 1
Artemis
Artemis
necropants
Artemis
Level 102
God Stats
8W - 7L
1,511 SR
Queue Stats
347W - 345L
1,377 Elo+
Party 2
Team Averages
Level 102
1,527 SR
1,407 Elo+

VS

Team Averages
Level 35
1,405 SR
1,303 Elo+
Discordia
Discordia
L-4-R-K-1-N
Discordia
Level 77
God Stats
2W - 2L
1,256 SR
Queue Stats
155W - 149L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Soggyracoon
Sun Wukong
Level 23
God Stats
0W - 3L
1,235 SR
Queue Stats
329W - 325L
1,312 Elo+
Solo
Medusa
Medusa
SoraMan034
Medusa
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 84L
1,323 Elo+
Party 3
Ganesha
Ganesha
TangentCargo659
Ganesha
Level 29
God Stats
1W - 2L
1,535 SR
Queue Stats
27W - 38L
1,316 Elo+
Solo
Danzaburou
Danzaburou
bcwoody
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,172 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
4 / 8 / 15
11,283
752
9,539
13,005
8,915
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
AceX5218
Mulan
20
4 / 3 / 27
12,876
858
17,864
15,627
22,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
17
4 / 5 / 21
11,054
737
5,939
21,647
25,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
18 / 6 / 13
13,018
868
21,779
20,870
14,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
necropants
Artemis
20
12 / 5 / 12
13,079
872
26,974
14,548
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
L-4-R-K-1-N
Discordia
20
8 / 6 / 12
12,397
826
19,395
10,966
4,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Soggyracoon
Sun Wukong
14
1 / 11 / 14
9,180
612
5,797
20,126
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
SoraMan034
Medusa
18
6 / 8 / 10
10,957
730
12,721
17,550
7,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 17
9,300
620
3,943
19,326
18,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
bcwoody
Danzaburou
19
10 / 10 / 11
12,410
827
19,292
19,394
8,145
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
89
42
Kills
25
27
Deaths
43
88
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
8
15
1.44
W
Mulan
AceX5218
Mulan
4
3
27
5.83
L
Discordia
L-4-R-K-1-N
Discordia
8
6
12
2.33
W
Cerberus
4
5
21
2.9
L
Sun Wukong
Soggyracoon
Sun Wukong
1
11
14
0.73
L
Medusa
SoraMan034
Medusa
6
8
10
1.38
L
0
8
17
1.06
W
18
6
13
4.08
L
Danzaburou
bcwoody
Danzaburou
10
10
11
1.55
W
Artemis
necropants
Artemis
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,095
Damage
61,148
85,697
Taken
87,362
78,662
Mitigated
56,708
27,810
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,539
2,875
417
453
13,005
8,915
248
3,235
9,699
216
16,029
W
Mulan
AceX5218
Mulan
17,864
3,849
1,408
3,379
15,627
22,412
1,296
5,111
10,405
0
28,898
L
Discordia
L-4-R-K-1-N
Discordia
19,395
2,390
1,458
1,317
10,966
4,792
0
2,988
7,978
39,960
0
W
Cerberus
5,939
347
1,922
6,016
21,647
25,454
466
5,725
15,559
17,900
0
L
Sun Wukong
Soggyracoon
Sun Wukong
5,797
680
690
2,278
20,126
17,881
0
5,547
14,579
202
7,626
L
Medusa
SoraMan034
Medusa
12,721
4,924
784
1,755
17,550
7,370
0
5,462
12,088
0
30,232
L
3,943
316
542
1,745
19,326
18,520
0
5,931
13,395
7,635
0
W
21,779
1,697
1,173
8,066
20,870
14,678
978
4,875
15,861
36,106
0
L
Danzaburou
bcwoody
Danzaburou
19,292
9,204
680
2,955
19,394
8,145
0
7,968
11,426
0
28,173
W
Artemis
necropants
Artemis
26,974
9,363
1,111
3,865
14,548
7,203
1,875
4,535
9,934
0
55,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,310
Gold Earned
54,244
148
Minions Killed
113
0
Camps Cleared
0
1,249,866
Distance Traveled
1,035,028
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,283
752
20
1
0
210,387
2
W
Mulan
12,876
858
29
2
0
282,017
0
L
Discordia
12,397
826
50
3
0
244,884
3
W
Cerberus
11,054
737
20
1
0
281,048
0
L
Sun Wukong
9,180
612
9
1
0
217,484
5
L
Medusa
10,957
730
35
2
0
227,305
0
L
Ganesha
9,300
620
0
0
0
145,623
0
W
Hades
13,018
868
24
2
0
234,815
0
L
Danzaburou
12,410
827
19
1
0
199,732
1
W
Artemis
13,079
872
55
4
0
241,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role