Player Matchup

Sun Wukong
Sun Wukong
BobertTheWizard
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Lambsnake
Bakasura
Level 103
God Stats
0W - 6L
1,084 SR
Queue Stats
201W - 213L
1,516 Elo+
Solo
Ullr
Ullr
Sagiddarius
Ullr
Level 140
God Stats
120W - 83L
1,767 SR
Queue Stats
480W - 425L
1,500 Elo+
Solo
Ymir
Ymir
YahADabWillDo
Ymir
Level 129
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
g-amers999925
Thoth
Level 109
God Stats
20W - 24L
1,466 SR
Queue Stats
560W - 581L
1,503 Elo+
Solo
Team Averages
Level 126
1,499 SR
1,504 Elo+

VS

Team Averages
Level 117
1,524 SR
1,557 Elo+
Anubis
Anubis
Albatross9386
Anubis
Level 123
God Stats
2W - 3L
1,160 SR
Queue Stats
336W - 360L
1,483 Elo+
Solo
He Bo
He Bo
BIG_TOKYO_
He Bo
Level 129
God Stats
4W - 4L
1,515 SR
Queue Stats
379W - 322L
1,547 Elo+
Solo
Cernunnos
Cernunnos
BlackSliffer
Cernunnos
Level 71
God Stats
3W - 2L
1,650 SR
Queue Stats
200W - 170L
1,554 Elo+
Solo
Sobek
Sobek
Danielcapo380
Sobek
Level 141
God Stats
29W - 17L
1,707 SR
Queue Stats
190W - 200L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Popcorn_Chiccen
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,589 SR
Queue Stats
65W - 55L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BobertTheWizard
Sun Wukong
15
1 / 2 / 1
9,193
919
3,352
8,792
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Lambsnake
Bakasura
14
0 / 0 / 1
8,947
895
2,697
9,255
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 1
9,587
959
3,512
5,235
1,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 1
8,897
890
4,297
9,525
6,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 0 / 1
9,094
909
6,816
2,367
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

247

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,195
920
4,552
3,319
2,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
15
0 / 1 / 5
8,912
891
6,141
3,272
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BlackSliffer
Cernunnos
16
3 / 1 / 3
10,304
1,030
7,671
7,165
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 0 / 4
11,154
1,115
6,789
6,658
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Popcorn_Chiccen
Ah Muzen Cab
15
0 / 0 / 6
9,467
947
7,336
2,814
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
6
6
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
He Bo
0
1
5
2.5
W
Cernunnos
BlackSliffer
Cernunnos
3
1
3
4.5
L
Sun Wukong
BobertTheWizard
Sun Wukong
1
2
1
0.75
W
2
0
4
4
L
Bakasura
Lambsnake
Bakasura
0
0
1
0.5
W
Ah Muzen Cab
Popcorn_Chiccen
Ah Muzen Cab
0
0
6
3
L
1
1
1
1.5
L
0
3
1
0.17
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
32,489
35,174
Taken
23,228
20,003
Mitigated
14,189
4,168
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,552
175
0
1,248
3,319
2,018
0
1,004
2,095
23,484
0
W
He Bo
6,141
166
0
0
3,272
1,332
0
1,669
1,406
15,605
0
W
Cernunnos
BlackSliffer
Cernunnos
7,671
3,353
0
949
7,165
2,986
0
4,076
2,599
0
27,330
L
Sun Wukong
BobertTheWizard
Sun Wukong
3,352
646
0
1,761
8,792
6,830
0
3,453
5,339
0
12,050
W
6,789
607
0
3,644
6,658
6,800
0
2,484
3,573
18,921
0
L
Bakasura
Lambsnake
Bakasura
2,697
2,099
0
2,358
9,255
4,277
0
5,273
3,982
0
8,001
W
Ah Muzen Cab
Popcorn_Chiccen
Ah Muzen Cab
7,336
2,642
0
1,705
2,814
1,053
0
950
1,800
0
44,748
L
3,512
626
0
9
5,235
1,663
0
2,867
2,368
0
40,059
L
4,297
96
0
40
9,525
6,560
0
4,989
4,536
15,196
0
L
6,816
0
0
0
2,367
673
0
900
1,467
21,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
49,032
223
Minions Killed
228
6
Camps Cleared
12
886,729
Distance Traveled
955,852
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,195
920
43
4
0
186,766
4
W
He Bo
8,912
891
22
2
0
200,352
0
W
Cernunnos
10,304
1,030
36
4
10
168,577
3
L
Sun Wukong
9,193
919
24
2
0
129,773
0
W
Sobek
11,154
1,115
27
3
1
212,058
5
L
Bakasura
8,947
895
26
3
2
222,177
0
W
Ah Muzen Cab
9,467
947
100
10
1
188,099
0
L
Ullr
9,587
959
98
10
2
187,825
0
L
Ymir
8,897
890
43
4
2
165,070
0
L
Thoth
9,094
909
32
3
0
181,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role