Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CroKitty
Ymir
Level 103
God Stats
2W - 2L
1,514 SR
Queue Stats
38W - 16L
1,793 Elo+
Party 1
Anhur
Anhur
Pascomaestro
Anhur
Level 160
God Stats
31W - 18L
1,624 SR
Queue Stats
77W - 40L
1,610 Elo+
Party 1
Team Averages
Level 140
1,546 SR
1,634 Elo+

VS

Team Averages
Level 84
1,500 SR
1,492 Elo+
Ra
Ra
MegaxWrath
Ra
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,554 Elo+
Party 2
Apollo
Apollo
ShadyScope
Apollo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,554 Elo+
Party 2
Bakasura
Bakasura
r2o6762
Bakasura
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 265L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
6 / 1 / 8
9,650
804
11,387
5,247
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
1 / 1 / 14
9,299
775
4,051
11,929
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 3
9,448
787
8,097
5,943
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,912
576
6,949
10,244
2,978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
ShadyScope
Apollo
11
0 / 5 / 1
6,774
565
2,732
8,641
1,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
r2o6762
Bakasura
13
2 / 5 / 0
7,725
644
3,490
10,955
3,577
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
8
10
W
Ymir
1
1
14
8
L
0
5
1
0.1
W
8
0
3
9.5
L
Apollo
ShadyScope
Apollo
0
5
1
0.1
L
Bakasura
r2o6762
Bakasura
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
13,171
23,119
Taken
29,840
17,181
Mitigated
8,353
6,758
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,387
2,448
0
1,310
5,247
2,321
1,361
2,386
2,655
49,374
0
W
Ymir
4,051
0
0
4,050
11,929
12,304
181
3,504
8,005
13,413
0
L
6,949
1,107
624
1,953
10,244
2,978
0
5,145
5,099
35,623
0
W
8,097
3,614
0
1,398
5,943
2,556
1,530
1,369
4,409
0
32,986
L
Apollo
ShadyScope
Apollo
2,732
1,108
327
644
8,641
1,798
0
4,064
4,577
0
11,799
L
Bakasura
r2o6762
Bakasura
3,490
2,521
0
2,392
10,955
3,577
0
6,640
4,315
0
8,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
21,411
151
Minions Killed
106
7
Camps Cleared
3
622,815
Distance Traveled
546,260
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,650
804
87
7
3
201,111
4
W
Ymir
9,299
775
16
1
1
200,869
4
L
Ra
6,912
576
66
6
1
174,904
0
W
Anhur
9,448
787
48
4
3
220,835
2
L
Apollo
6,774
565
15
1
0
166,900
0
L
Bakasura
7,725
644
25
2
2
204,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role