Player Matchup

Danzaburou
Danzaburou
Alcasinter
Danzaburou
Level 47
God Stats
2W - 3L
1,764 SR
Queue Stats
166W - 187L
1,294 Elo+
Solo
Kukulkan
Kukulkan
ArticSunrise
Kukulkan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,439 Elo+
Party 2
Da Ji
Da Ji
HelLoix
Da Ji
Level 89
God Stats
7W - 9L
1,115 SR
Queue Stats
48W - 53L
1,530 Elo+
Party 2
Tiamat
Tiamat
RAFALE1414
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,285 Elo+
Party 2
Kuzenbo
Kuzenbo
Zbrley
Kuzenbo
Level 29
God Stats
6W - 7L
1,600 SR
Queue Stats
11W - 21L
1,334 Elo+
Party 2
Team Averages
Level 63
1,496 SR
1,377 Elo+

VS

Team Averages
Level 40
1,401 SR
1,388 Elo+
Hun Batz
Hun Batz
KluDrianRest
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,244 Elo+
Party 1
Kukulkan
Kukulkan
Munchbunch13
Kukulkan
Level 29
God Stats
42W - 57L
1,489 SR
Queue Stats
46W - 72L
1,417 Elo+
Party 3
Medusa
Medusa
Rapidfire1390
Medusa
Level 59
God Stats
4W - 5L
1,366 SR
Queue Stats
91W - 121L
1,467 Elo+
Party 3
Vulcan
Vulcan
otec2011
Vulcan
Level 44
God Stats
25W - 24L
1,081 SR
Queue Stats
93W - 89L
1,407 Elo+
Party 1
Khepri
Khepri
xxPRO2011xx
Khepri
Level 43
God Stats
4W - 3L
1,567 SR
Queue Stats
90W - 88L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alcasinter
Danzaburou
19
2 / 13 / 10
14,149
1,088
11,129
23,477
8,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ArticSunrise
Kukulkan
19
7 / 2 / 5
14,572
1,121
19,102
9,441
3,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
HelLoix
Da Ji
19
8 / 10 / 7
15,092
1,161
15,992
19,220
6,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
RAFALE1414
Tiamat
18
0 / 10 / 7
12,072
929
14,473
21,178
12,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Zbrley
Kuzenbo
19
0 / 5 / 7
12,106
931
10,444
36,918
43,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KluDrianRest
Hun Batz
20
16 / 5 / 7
14,796
1,138
24,379
18,527
8,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Munchbunch13
Kukulkan
19
2 / 2 / 11
12,931
995
15,052
12,300
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 7 / 16
15,260
1,174
26,371
17,664
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
otec2011
Vulcan
20
11 / 1 / 18
15,218
1,171
30,252
11,444
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
20
1 / 2 / 21
13,538
1,041
10,061
15,568
27,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
17
Kills
40
40
Deaths
17
36
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alcasinter
Danzaburou
2
13
10
0.54
L
Kukulkan
ArticSunrise
Kukulkan
7
2
5
4.75
L
Da Ji
HelLoix
Da Ji
8
10
7
1.15
W
Hun Batz
KluDrianRest
Hun Batz
16
5
7
3.9
W
Kukulkan
Munchbunch13
Kukulkan
2
2
11
3.75
L
Tiamat
RAFALE1414
Tiamat
0
10
7
0.35
W
10
7
16
2.57
L
Kuzenbo
Zbrley
Kuzenbo
0
5
7
0.7
W
Vulcan
otec2011
Vulcan
11
1
18
20
W
Khepri
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,140
Damage
106,115
110,234
Taken
75,503
73,365
Mitigated
56,107
17,041
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alcasinter
Danzaburou
11,129
5,876
0
2,472
23,477
8,225
0
13,370
10,107
0
37,381
L
Kukulkan
ArticSunrise
Kukulkan
19,102
1,162
0
194
9,441
3,135
0
5,009
4,432
60,084
0
L
Da Ji
HelLoix
Da Ji
15,992
3,936
0
637
19,220
6,617
0
9,006
10,214
0
24,405
W
Hun Batz
KluDrianRest
Hun Batz
24,379
7,386
0
1,043
18,527
8,358
0
10,015
8,512
0
40,662
W
Kukulkan
Munchbunch13
Kukulkan
15,052
1,291
0
0
12,300
5,911
0
8,961
3,339
51,099
0
L
Tiamat
RAFALE1414
Tiamat
14,473
2,129
390
2,696
21,178
12,201
0
9,542
11,636
38,778
0
W
26,371
14,950
0
4,398
17,664
8,793
0
8,917
8,747
0
42,298
L
Kuzenbo
Zbrley
Kuzenbo
10,444
3,346
489
10,163
36,918
43,187
0
18,438
18,480
23,181
0
W
Vulcan
otec2011
Vulcan
30,252
14,064
148
883
11,444
5,917
0
6,932
4,512
61,773
0
W
Khepri
10,061
1,009
293
597
15,568
27,128
0
9,194
6,374
21,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,991
Gold Earned
71,743
257
Minions Killed
267
4
Camps Cleared
8
1,228,548
Distance Traveled
1,264,375
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,149
1,088
55
4
1
210,434
1
L
Kukulkan
14,572
1,121
137
11
0
266,906
0
L
Da Ji
15,092
1,161
15
1
1
239,518
0
W
Hun Batz
14,796
1,138
37
3
1
253,418
2
W
Kukulkan
12,931
995
97
7
0
258,190
0
L
Tiamat
12,072
929
35
3
1
239,729
0
W
Medusa
15,260
1,174
41
3
4
193,811
0
L
Kuzenbo
12,106
931
15
1
1
271,961
0
W
Vulcan
15,218
1,171
82
6
1
294,867
3
W
Khepri
13,538
1,041
10
1
2
264,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role