Player Matchup

Tiamat
Tiamat
BigFatSpacePanda
Tiamat
Level 140
God Stats
12W - 8L
1,644 SR
Queue Stats
315W - 254L
1,594 Elo+
Party 1
Shiva
Shiva
Deyowham
Shiva
Level 106
God Stats
8W - 4L
1,725 SR
Queue Stats
96W - 71L
1,592 Elo+
Party 1
Awilix
Awilix
morijane47
Awilix
Level 127
God Stats
7W - 4L
1,618 SR
Queue Stats
50W - 34L
1,619 Elo+
Party 1
Team Averages
Level 124
1,662 SR
1,601 Elo+

VS

Team Averages
Level 112
1,486 SR
1,413 Elo+
Hera
Hera
Aqua_Lucas
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 266L
1,317 Elo+
Solo
Izanami
Izanami
FuriousWolf77
Izanami
Level 144
God Stats
1W - 3L
1,458 SR
Queue Stats
102W - 129L
1,369 Elo+
Party 2
Shiva
Shiva
ImpurestPiano65
Shiva
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
8,729
794
9,258
9,327
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Deyowham
Shiva
11
3 / 5 / 6
7,863
715
7,381
10,656
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
morijane47
Awilix
14
4 / 1 / 9
8,503
773
4,761
8,788
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,150
650
7,414
6,723
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
2 / 5 / 2
7,006
637
4,774
7,850
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 4 / 4
7,219
656
7,516
11,004
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
6
0
7
9.5
W
Shiva
Deyowham
Shiva
3
5
6
1.2
L
Izanami
2
5
2
0.6
L
2
4
4
1
W
Awilix
morijane47
Awilix
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
19,704
28,771
Taken
25,577
17,064
Mitigated
15,170
8,759
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,414
1,719
186
682
6,723
2,328
90
3,023
3,516
29,441
0
W
9,258
886
220
4,024
9,327
5,514
178
1,664
7,487
33,114
0
W
Shiva
Deyowham
Shiva
7,381
1,746
553
1,942
10,656
7,677
624
2,858
7,730
0
15,998
L
Izanami
4,774
3,183
0
554
7,850
3,042
232
2,959
4,619
0
18,657
L
7,516
1,028
183
2,921
11,004
9,800
0
3,688
6,874
0
13,032
W
Awilix
morijane47
Awilix
4,761
1,673
0
2,020
8,788
3,873
185
3,221
5,322
0
27,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
21,375
122
Minions Killed
115
7
Camps Cleared
3
643,483
Distance Traveled
551,757
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,150
650
48
4
2
194,362
4
W
Tiamat
8,729
794
61
6
6
218,138
3
W
Shiva
7,863
715
24
2
0
199,890
1
L
Izanami
7,006
637
49
4
1
161,858
4
L
Shiva
7,219
656
18
2
0
195,537
3
W
Awilix
8,503
773
37
3
1
225,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role