Player Matchup

Charybdis
Charybdis
DeaDatenshi
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,207 Elo+
Party 1
Guan Yu
Guan Yu
Gyrius
Guan Yu
Level 23
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 1
Mulan
Mulan
Kweekee
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,515 Elo+
Party 1
Anhur
Anhur
MadaSoda
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,505 Elo+
Party 1
Chronos
Chronos
PsycoNovack99
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,542 Elo+
Party 1
Team Averages
Level 47
1,468 SR
1,431 Elo+

VS

Team Averages
Level 85
1,524 SR
1,445 Elo+
Atlas
Atlas
MissFuteya
Atlas
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
268W - 293L
1,436 Elo+
Solo
Xbalanque
Xbalanque
MoistAnTight
Xbalanque
Level 108
God Stats
5W - 3L
1,754 SR
Queue Stats
213W - 217L
1,395 Elo+
Solo
Thor
Thor
Niightyy
Thor
Level 66
God Stats
1W - 2L
1,313 SR
Queue Stats
92W - 71L
1,505 Elo+
Solo
Chang'e
Chang'e
Odahatamoto
Chang'e
Level 81
God Stats
2W - 7L
1,151 SR
Queue Stats
523W - 520L
1,418 Elo+
Solo
Chaac
Chaac
Purple92
Chaac
Level 68
God Stats
7W - 4L
1,689 SR
Queue Stats
1,214W - 1,162L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeaDatenshi
Charybdis
17
5 / 5 / 11
9,846
757
12,679
15,879
7,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Gyrius
Guan Yu
17
4 / 4 / 13
9,969
767
12,950
20,070
23,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
Kweekee
Mulan
16
3 / 5 / 12
9,721
748
10,366
17,237
20,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
MadaSoda
Anhur
15
3 / 8 / 12
9,415
724
17,537
15,291
6,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
16
3 / 6 / 7
9,490
730
19,429
14,254
5,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
4 / 3 / 22
11,595
892
18,559
20,228
28,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
MoistAnTight
Xbalanque
19
15 / 4 / 10
12,371
952
22,391
13,891
6,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
16
5 / 3 / 15
10,248
788
10,798
11,620
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Odahatamoto
Chang'e
16
2 / 2 / 22
9,963
766
14,018
19,114
17,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
Purple92
Chaac
15
2 / 6 / 19
10,154
781
6,902
27,107
31,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
116
18
Kills
28
28
Deaths
18
55
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeaDatenshi
Charybdis
5
5
11
2.1
L
Guan Yu
Gyrius
Guan Yu
4
4
13
2.63
L
Mulan
Kweekee
Mulan
3
5
12
1.8
L
Anhur
MadaSoda
Anhur
3
8
12
1.13
W
Atlas
4
3
22
5
W
Xbalanque
MoistAnTight
Xbalanque
15
4
10
5
W
Thor
5
3
15
4.17
W
Chang'e
Odahatamoto
Chang'e
2
2
22
6.5
L
Chronos
3
6
7
1.08
W
Chaac
Purple92
Chaac
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,961
Damage
72,668
82,731
Taken
91,960
62,697
Mitigated
89,862
21,464
Healing
40,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeaDatenshi
Charybdis
12,679
7,675
0
3,493
15,879
7,160
1,120
4,451
11,355
0
26,273
L
Guan Yu
Gyrius
Guan Yu
12,950
2,471
3,222
4,695
20,070
23,246
524
7,879
11,969
0
26,083
L
Mulan
Kweekee
Mulan
10,366
1,217
1,161
2,379
17,237
20,166
60
7,985
8,988
0
18,905
L
Anhur
MadaSoda
Anhur
17,537
7,762
2,089
1,459
15,291
6,146
161
6,564
8,626
0
26,144
W
Atlas
18,559
7,794
1,150
3,164
20,228
28,848
618
4,008
16,110
35,357
0
W
Xbalanque
MoistAnTight
Xbalanque
22,391
9,923
769
3,418
13,891
6,477
3,373
2,512
11,180
0
49,404
W
Thor
10,798
1,709
979
1,326
11,620
6,044
944
2,006
9,541
107
19,227
W
Chang'e
Odahatamoto
Chang'e
14,018
543
12,509
8,603
19,114
17,330
770
5,861
13,035
25,923
0
L
Chronos
19,429
3,136
2,003
963
14,254
5,979
347
5,795
8,316
35,232
0
W
Chaac
Purple92
Chaac
6,902
1,614
2,299
5,972
27,107
31,163
242
5,042
21,782
0
14,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
54,331
124
Minions Killed
129
0
Camps Cleared
0
1,092,181
Distance Traveled
1,185,885
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,846
757
31
2
0
181,329
0
L
Guan Yu
9,969
767
32
2
0
257,481
1
L
Mulan
9,721
748
13
1
0
237,607
0
L
Anhur
9,415
724
26
2
0
192,247
0
W
Atlas
11,595
892
30
2
0
224,127
1
W
Xbalanque
12,371
952
50
4
0
227,337
1
W
Thor
10,248
788
16
1
0
244,101
2
W
Chang'e
9,963
766
23
2
0
257,810
0
L
Chronos
9,490
730
22
2
0
223,517
0
W
Chaac
10,154
781
10
1
0
232,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role