Player Matchup

Horus
Horus
Lew10itDan4270
Horus
Level 67
God Stats
7W - 14L
1,367 SR
Queue Stats
22W - 46L
1,307 Elo+
Party 1
Janus
Janus
capnmiket
Janus
Level 42
God Stats
1W - 4L
1,171 SR
Queue Stats
16W - 36L
1,288 Elo+
Party 1
Mercury
Mercury
offSETlokiii
Mercury
Level 106
God Stats
1W - 2L
1,490 SR
Queue Stats
179W - 158L
1,447 Elo+
Party 1
Team Averages
Level 72
1,343 SR
1,347 Elo+

VS

Team Averages
Level 72
1,624 SR
1,355 Elo+
Nu Wa
Nu Wa
DaquanOGMixtape
Nu Wa
Level 89
God Stats
14W - 4L
1,559 SR
Queue Stats
164W - 187L
1,442 Elo+
Solo
Artemis
Artemis
VinyPhoenix5375
Artemis
Level 19
God Stats
5W - 1L
1,487 SR
Queue Stats
30W - 39L
1,329 Elo+
Party 2
Geb
Geb
XSiLv3RsPiRiTX
Geb
Level 107
God Stats
2W - 0L
1,827 SR
Queue Stats
27W - 43L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
9,098
650
3,739
14,784
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
capnmiket
Janus
13
2 / 4 / 2
8,932
638
7,907
8,867
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
offSETlokiii
Mercury
13
3 / 4 / 1
8,759
626
9,557
12,465
3,729
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,942
710
13,282
6,447
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 4 / 4
8,785
628
10,404
8,830
3,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 6
10,652
761
7,009
10,268
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
9
9
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
0
1
4
2
W
1
4
4
0.75
W
3
0
6
6
L
Janus
capnmiket
Janus
2
4
2
0.75
L
Mercury
offSETlokiii
Mercury
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,203
Damage
30,695
36,116
Taken
25,545
17,407
Mitigated
17,810
9,630
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,282
5,273
168
1,398
6,447
2,575
536
1,704
4,743
39,555
0
L
3,739
1,442
1,559
6,286
14,784
11,653
0
8,017
6,444
0
11,952
W
10,404
4,105
0
525
8,830
3,244
764
2,643
6,187
0
26,520
W
7,009
891
562
4,492
10,268
11,991
0
3,847
6,421
23,938
0
L
Janus
capnmiket
Janus
7,907
40
195
356
8,867
2,025
0
5,766
2,871
38,361
0
L
Mercury
offSETlokiii
Mercury
9,557
2,495
0
1,234
12,465
3,729
0
6,329
5,814
0
34,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
29,379
136
Minions Killed
130
5
Camps Cleared
7
787,402
Distance Traveled
723,648
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,942
710
61
4
4
248,840
1
L
Horus
9,098
650
22
2
1
272,185
0
W
Artemis
8,785
628
49
4
1
219,610
1
W
Geb
10,652
761
20
1
2
255,198
6
L
Janus
8,932
638
66
5
1
216,518
0
L
Mercury
8,759
626
48
3
3
298,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role